Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-30 | Only allow one modifier per DMA-BUF, split attributes struct in render/ | emersion | |
2018-04-25 | Make sure we don't use others' prefixes | emersion | |
2018-04-25 | render/egl: allow passing NULL to surface and image destructors | emersion | |
2018-04-01 | Untie wlr_gles2_renderer and wlr_gles2_texture | emersion | |
2018-03-31 | render/egl: add wlr_egl_create_image_from_wl_drm | emersion | |
This allows external renderers and potential future GL-based renderers to re-use this function. | |||
2018-03-24 | Redesign wlr_texture | emersion | |
- Textures are now immutable (apart from those created from raw pixels), no more invalid textures - Move all wl_drm stuff in wlr_renderer - Most of wlr_texture fields are now private - Remove some duplicated DMA-BUF code in the DRM backend - Add more assertions - Stride is now always given as bytes rather than pixels - Drop wl_shm functions Fun fact: this patch has been written 10,000 meters up in the air. | |||
2018-03-23 | linux-dmabuf: Support multi plane formats like NV12 | Guido Günther | |
2018-03-23 | Merge branch 'master' into gles2-renderer-redesign | emersion | |
2018-03-21 | render/egl: use EGL_KHR_debug | emersion | |
2018-03-20 | render/gles2: remove global state, use OpenGL debug extension | emersion | |
2018-03-20 | gles2_texture_bind: use texture's target type | Guido Günther | |
Hardcoding GL_TEXTURE_2D leads to rendering errors when using GL_TEXTURE_EXTERNAL_OES textures. | |||
2018-03-20 | gles2: allow to specify texture target type | Guido Günther | |
Allow to set the texture target type when generating/binding the texture. This allows us to attach the texture type to the texture so we don't have to keep the logic elsewhere. | |||
2018-03-19 | render: split render.h into wlr_renderer.h and wlr_texture.h | emersion | |
2018-03-17 | Merge pull request #722 from emersion/matrix-redesign | Drew DeVault | |
Matrix redesign | |||
2018-03-15 | renderer: replace wlr_texture_get_matrix by wlr_render_texture | emersion | |
2018-03-15 | render/gles2: don't set inverted_y when EGL_WAYLAND_Y_INVERTED_WL is unsupported | emersion | |
2018-03-15 | Merge branch 'master' into matrix-redesign | emersion | |
2018-03-15 | matrix: use 2D matrices | emersion | |
2018-03-15 | Add initial linux_dmabuf protocol support | Guido Günther | |
Tested with ./weston-simple-dmabuf-drm ./weston-simple-dmabuf-drm --import-immediate=1 ./weston-simple-dmabuf-drm --y-inverted=1 (and combinations) Supports only single plane XRGB dmabufs for now. | |||
2018-03-15 | matrix: unify API, don't use array pointers | emersion | |
2018-03-15 | matrix: move to types/ | emersion | |
2018-03-11 | render: Flip textures in case of inverted_y | Guido Günther | |
2018-02-28 | textures: tell us which texture format is unsupported | Guido Günther | |
2018-02-12 | Reformat all #include directives | emersion | |
2018-02-12 | Make wlr_signal_emit_safe private | emersion | |
2018-02-12 | Add wlr_signal_emit_safe | emersion | |
2017-10-22 | Move egl.h to render/egl.h | Scott Anderson | |
2017-10-01 | Multi-GPU DRM | Scott Anderson | |
2017-09-28 | Add xwayland activate and fix EGL bug | Drew DeVault | |
2017-08-19 | wlr renderer/texture: rename init to create when it does alloc | Dominique Martinet | |
2017-08-15 | Merge pull request #88 from 4e554c4c/alloc_crashing | Drew DeVault | |
Prevent alloc errors from crashing | |||
2017-08-15 | implement get_buffer_size for egl buffers | Tony Crisci | |
2017-08-15 | implement texture get buffer size | Tony Crisci | |
2017-08-15 | Prevent alloc errors from crashing | Calvin Lee | |
Resolves #76 | |||
2017-08-14 | Refactor out wlr_texture_state | Drew DeVault | |
2017-08-12 | Fix egl image leak in gles renderer | nyorain | |
2017-08-11 | s/gen/ensure/ fixes #47 | Drew DeVault | |
2017-08-10 | Refactor EGL handling | Drew DeVault | |
2017-08-10 | Merge branch 'master' into drm_buffer | Drew DeVault | |
2017-08-10 | Remove excess logging | Drew DeVault | |
2017-08-10 | Implement wlr_surface_flush_damage | Drew DeVault | |
2017-08-10 | Fix style issues | nyorain | |
2017-08-10 | Implement drm (egl) buffer attaching | nyorain | |
2017-08-09 | Use texture->pixel_format instead of re-scanning | Drew DeVault | |
2017-08-09 | Implement partial texture uploads | Drew DeVault | |
2017-08-08 | Rename wlr_surface -> wlr_texture; attach -> upload | nyorain | |