Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-10 | Implement drm (egl) buffer attaching | nyorain | |
2017-06-23 | Support wl_shm pixel formats in gles2 renderer | Drew DeVault | |
2017-06-23 | Manually transpose matricies in shader | Drew DeVault | |
Since GLES2 doesn't do this for us, it seems, on all platforms. | |||
2017-06-23 | Switch to GLES2 | Drew DeVault | |
Closes #13 |