Age | Commit message (Expand) | Author |
2018-05-18 | gles2: pre-multiply alpha and fix blending function | Ilia Bozhinov |
2018-04-25 | Make sure we don't use others' prefixes | emersion |
2018-04-12 | Make wlr_renderer_scissor take normal coords instead of upside-down ones | emersion |
2018-04-08 | backend: remove wlr_backend_get_egl | emersion |
2018-04-01 | Untie wlr_gles2_renderer and wlr_gles2_texture | emersion |
2018-03-31 | Untie wlr_backend from wlr_renderer | emersion |
2018-03-31 | Downgrade gles2 messages to L_DEBUG | Drew DeVault |
2018-03-31 | Fix build error with -O2 | Orestis Floros |
2018-03-28 | Merge pull request #744 from emersion/texture-redesign | Tony Crisci |
2018-03-27 | render: remove GL calls from wlr_egl | emersion |
2018-03-26 | Merge branch 'master' into texture-redesign | emersion |
2018-03-26 | render: add simple functions to render rectangles and ellipses | emersion |
2018-03-24 | Redesign wlr_texture | emersion |
2018-03-21 | render/gles2: use gles2_pixel_format::has_alpha for shader selection | emersion |
2018-03-21 | render/gles2: move list of supported WL formats to pixel_format.c | emersion |
2018-03-21 | render/gles2: make wlr_renderer_begin take viewport size | emersion |
2018-03-20 | render/gles2: remove global state, use OpenGL debug extension | emersion |
2018-03-20 | gles2: Honor alpha in fragment_src_external | Guido Günther |
2018-03-19 | render: split render.h into wlr_renderer.h and wlr_texture.h | emersion |
2018-03-19 | render/gles2: transpose matrices before binding them | emersion |
2018-03-15 | render/gles2: remove matrix transposition in shaders | emersion |
2018-03-15 | Merge branch 'master' into matrix-redesign | emersion |
2018-03-15 | matrix: use 2D matrices | emersion |
2018-03-15 | matrix: unify API, don't use array pointers | emersion |
2018-03-15 | matrix: move to types/ | emersion |
2018-03-11 | render: Flip textures in case of inverted_y | Guido Günther |
2018-02-25 | Add alpha to wlr_render_with_matrix | Guido Günther |
2018-02-19 | Revert "ELF Visibility" | Drew DeVault |
2018-02-19 | Explicitly export EFL symbols | Scott Anderson |
2018-02-12 | Reformat all #include directives | emersion |
2018-02-03 | render: make wlr_renderer_clear take a float[4] for the color | emersion |
2018-01-29 | Merge remote-tracking branch 'upstream/master' into output-damage | emersion |
2018-01-29 | Merge pull request #580 from emersion/screenshooter-renderer-backport | Tony Crisci |
2018-01-26 | render/gles2: use format bpp when reading pixels | emersion |
2018-01-24 | Merge remote-tracking branch 'upstream/master' into output-damage | emersion |
2018-01-23 | Backport screenshooter fixes from the renderer redesign v1 | emersion |
2018-01-22 | render: add wlr_renderer_clear and wlr_renderer_scissor | emersion |
2018-01-19 | output: add damage event | emersion |
2018-01-18 | rootston: only draw damaged regions | emersion |
2018-01-16 | decorate xwayland views | Tony Crisci |
2017-11-30 | Use correct include path for glapi.h | Scott Anderson |
2017-10-22 | Pass backend to render | Scott Anderson |
2017-10-22 | Move egl.h to render/egl.h | Scott Anderson |
2017-10-08 | Merge pull request #140 from emersion/screenshooter | Drew DeVault |
2017-10-08 | Add GL/EGL extension loader generator | Scott Anderson |
2017-10-08 | Move read_pixels from output to renderer | emersion |
2017-10-05 | Fix memory leaks | Versus Void |
2017-08-19 | wlr renderer/texture: rename init to create when it does alloc | Dominique Martinet |
2017-08-15 | Merge pull request #88 from 4e554c4c/alloc_crashing | Drew DeVault |
2017-08-15 | Prevent alloc errors from crashing | Calvin Lee |