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gles2
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renderer.c
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Author
2023-11-30
renderer: Drop buffer binding
Alexander Orzechowski
2023-11-30
render: Nuke old read pixels API
Alexander Orzechowski
2023-11-30
render/gles2: save/restore context when creating/submitting a render pass
Simon Ser
2023-11-30
render/gles2: Don't double import dmabuf
Alexander Orzechowski
2023-11-30
render/gles2: Destroy textures first
Alexander Orzechowski
2023-11-30
renderer/gles2: Bail rendering to external buffers when binding them
Alexander Orzechowski
2023-11-30
render/gles2: Lazily create buffer fbo
Alexander Orzechowski
2023-11-29
render/gles2: check external-only flag in get_or_create_buffer()
Simon Ser
2023-11-22
render/gles2: drop legacy rendering API
Simon Ser
2023-10-03
treewide: Migrate from sizeof(struct) to sizeof(*pointer) where practical
Alexander Orzechowski
2023-07-11
render: constify struct wlr_buffer_pass_options
Simon Ser
2023-07-11
Use wl_container_of() instead of casts
Simon Ser
2023-07-11
render/gles2: drop unnecessary cast
Simon Ser
2023-06-06
render/gles2: Handle NULL timer
Alexander Orzechowski
2023-06-05
render/gles2: implement timer API
Rose Hudson
2023-06-05
add render timer API
Rose Hudson
2023-05-28
renderer/gles2: Implement render pass interface
Alexander Orzechowski
2023-05-28
renderer/gles2: Compute texture coordinates based off of vertex positions
Alexander Orzechowski
2023-05-28
renderer/gles2: Merge get_buffer and create_buffer
Alexander Orzechowski
2023-05-28
renderer/gles2: Interpret matrix as column major in shader
Alexander Orzechowski
2023-05-21
render/pixel-format: add support for block-based formats
Simon Ser
2023-04-12
render/gles2: use byte-aligned rows for glReadPixels
Manuel Stoeckl
2023-02-02
render/gles2: use correct type for shader type
Simon Ser
2022-11-15
render/gles2: query glGetGraphicsResetStatusKHR
Simon Ser
2022-11-15
render: allow wlr_renderer_impl.begin to fail
Simon Ser
2022-10-28
render/gles2: de-duplicate vertex shaders
Simon Ser
2022-10-28
render/gles2: move shaders to individual files
Simon Ser
2022-10-27
render/gles2: log error on shader compilation failure
Simon Ser
2022-10-10
render/gles2: assert that GL_OES_EGL_image_external is supported
Simon Ser
2022-10-04
render: drop wlr_renderer_read_pixels() flags
Simon Ser
2022-07-20
render/gles2: simplify alpha depth check
Manuel Stoeckl
2022-06-08
matrix: remove wlr_matrix_projection()
Simon Ser
2022-06-08
render/gles2: simplify flipped projection
Simon Ser
2022-05-30
build: make GBM optional
Simon Ser
2022-05-07
render/gles: add support for some 16-bpc unsigned shm formats
Manuel Stoeckl
2022-01-05
render/gles2: don't constrain shm formats to ones that support reading
Thomas Hebb
2021-11-17
Remove support for DMA-BUF flags
Simon Ser
2021-08-12
render/gles2: make wlr_gles2_buffer an addon
Simon Ser
2021-07-30
render/gles2: add a few 10-bit and FP16 formats
Manuel Stoeckl
2021-07-30
render/gles2: hide shm formats without GL support
Manuel Stoeckl
2021-07-22
render: drop wlr_renderer_impl.init_wl_display
Simon Ser
2021-07-12
render/gles2: disable blending opportunistically
Simon Ser
2021-07-12
render/gles2: rename wlr_egl.exts to better match Khronos
Simon Ser
2021-07-12
render/egl: rename wlr_egl.exts to better match Khronos
Simon Ser
2021-07-06
move wlr_box from /types to /util
Simon Zeni
2021-07-05
render/gles2: use wlr_drm for wl_drm implementation
Simon Ser
2021-07-01
buffer: make enum wlr_buffer_cap public
Simon Ser
2021-07-01
render: drop wlr_renderer_impl.texture_from_dmabuf
Simon Ser
2021-07-01
render: drop wlr_renderer_impl.texture_from_pixels
Simon Ser
2021-06-30
render/egl: replace wlr_egl_create with wlr_egl_create_with_drm_fd
Simon Ser
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