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gles2
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renderer.c
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Author
2018-02-03
render: make wlr_renderer_clear take a float[4] for the color
emersion
2018-01-29
Merge remote-tracking branch 'upstream/master' into output-damage
emersion
2018-01-29
Merge pull request #580 from emersion/screenshooter-renderer-backport
Tony Crisci
2018-01-26
render/gles2: use format bpp when reading pixels
emersion
2018-01-24
Merge remote-tracking branch 'upstream/master' into output-damage
emersion
2018-01-23
Backport screenshooter fixes from the renderer redesign v1
emersion
2018-01-22
render: add wlr_renderer_clear and wlr_renderer_scissor
emersion
2018-01-19
output: add damage event
emersion
2018-01-18
rootston: only draw damaged regions
emersion
2018-01-16
decorate xwayland views
Tony Crisci
2017-11-30
Use correct include path for glapi.h
Scott Anderson
2017-10-22
Pass backend to render
Scott Anderson
2017-10-22
Move egl.h to render/egl.h
Scott Anderson
2017-10-08
Merge pull request #140 from emersion/screenshooter
Drew DeVault
2017-10-08
Add GL/EGL extension loader generator
Scott Anderson
2017-10-08
Move read_pixels from output to renderer
emersion
2017-10-05
Fix memory leaks
Versus Void
2017-08-19
wlr renderer/texture: rename init to create when it does alloc
Dominique Martinet
2017-08-15
Merge pull request #88 from 4e554c4c/alloc_crashing
Drew DeVault
2017-08-15
Prevent alloc errors from crashing
Calvin Lee
2017-08-14
Fix style issues
nyorain
2017-08-14
impl->destroy cleanup:
Dominique Martinet
2017-08-14
Fix software cursors
Drew DeVault
2017-08-14
Refactor away wlr_renderer_state
Drew DeVault
2017-08-12
GLES2: detach and delete shaders after LinkProgram
Dominique Martinet
2017-08-10
Refactor EGL handling
Drew DeVault
2017-08-10
Merge branch 'master' into drm_buffer
Drew DeVault
2017-08-10
enable gl blending
Tony Crisci
2017-08-10
Implement drm (egl) buffer attaching
nyorain
2017-08-08
Rename wlr_surface -> wlr_texture; attach -> upload
nyorain
2017-08-05
Use meson build system
nyorain
2017-06-23
Support wl_shm pixel formats in gles2 renderer
Drew DeVault
2017-06-23
Add wlcore/wl_shm (WIP)
Drew DeVault
2017-06-23
Manually transpose matricies in shader
Drew DeVault
2017-06-23
Switch to GLES2
Drew DeVault
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