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path: root/render/allocator/meson.build
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2022-12-06build: unify naming for HAVE_* definesSimon Ser
We sometimes used HAS_, sometimes polluted the LIBINPUT_ namespace, etc.
2022-12-06render/allocator/gbm: use internal_configSimon Ser
Removes a project argument.
2022-06-29build: fix enabled GBM when allocators=auto and auto_features=disabledSimon Ser
2022-05-30build: make GBM optionalSimon Ser
Now that the DRM backend no longer depends on GBM, we can make it optional. The GLES2 renderer still depends on it because of our EGL device selection. This is useful for compositors with their own renderers, and for compositors using the Vulkan renderer.
2021-08-25Move allocator stuff into new directorySimon Ser
Add render/allocator/ and include/render/allocator/ to hold everything allocator-related.