| Age | Commit message (Collapse) | Author | 
|---|
|  |  | 
|  |  | 
|  | [WIP] xdg-shell: damage view when popup is mapped/unmapped | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  | xdg-shell-v6: don't destroy role resources on unmap | 
|  |  | 
|  | Ports 5233801530c5ccc95699a12ba7da2d7ce58c952c and
334bab543d6688769a86374a1ddd3d3b36e619b4 to xdg-shell stable. | 
|  |  | 
|  | Need to include wlr/config.h before using the various WLR_HAS_xxx defines | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  | The motivation for this is:
- `get_popup` and `get_toplevel` allocate role-specific resources.
- On the first non-null commit, the surface gets mapped.
- On a null commit, the surface gets unmapped. It can be mapped
  again with a non-null commit.
- When the role object (xdg-toplevel or xdg-popup) is
  destroyed, the surface is unmapped and role-specific resources
  are destroyed. The client can call `get_popup` or `get_toplevel`
  again on that surface.
- When the xdg-surface object is destroyed, the surface is
  unmapped, role-specific resources are destroyed and the surface
  itself is destroyed. | 
|  | Fix damage tracking for rotated surfaces | 
|  |  | 
|  | It was broken because the damage extents were rotated about its
own center, not about the center of the surface.
This adds a new wlr_region_rotated_bounds that rotates regions.
This allows us to have only one code path (for both non-rotated
views and rotated views) and optimizes rendering for rotated
views. | 
|  |  | 
|  |  | 
|  | - Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air. | 
|  |  | 
|  |  | 
|  |  | 
|  | render/egl: use EGL_KHR_debug | 
|  | ==12021==ERROR: AddressSanitizer: heap-use-after-free on address 0x617000015698 at pc 0x7f1a9abe1c09 bp 0x7ffe9068f6b0 sp 0x7ffe9068f6a0
WRITE of size 4 at 0x617000015698 thread T0
    #0 0x7f1a9abe1c08 in pointer_handle_leave ../backend/wayland/wl_seat.c:40
    #1 0x7f1a96ae7d1d in ffi_call_unix64 (/lib64/libffi.so.6+0x5d1d)
    #2 0x7f1a96ae768e in ffi_call (/lib64/libffi.so.6+0x568e)
    #3 0x7f1a988e0d8a  (/lib64/libwayland-client.so.0+0x8d8a)
    #4 0x7f1a988dd927  (/lib64/libwayland-client.so.0+0x5927)
    #5 0x7f1a988debe3 in wl_display_dispatch_queue_pending (/lib64/libwayland-client.so.0+0x6be3)
    #6 0x7f1a9abdd6d6 in dispatch_events ../backend/wayland/backend.c:28
    #7 0x7f1a9a968c11 in wl_event_loop_dispatch (/lib64/libwayland-server.so.0+0x9c11)
    #8 0x7f1a9a967449 in wl_display_run (/lib64/libwayland-server.so.0+0x8449)
    #9 0x418dff in main ../rootston/main.c:81
    #10 0x7f1a99b5ef29 in __libc_start_main (/lib64/libc.so.6+0x20f29)
    #11 0x4057c9 in _start (/home/shared/wayland/wlroots/build/rootston/rootston+0x4057c9)
0x617000015698 is located 664 bytes inside of 696-byte region [0x617000015400,0x6170000156b8)
freed by thread T0 here:
    #0 0x7f1a9af754b8 in __interceptor_free (/lib64/libasan.so.4+0xde4b8)
    #1 0x7f1a9abe01ee in wlr_wl_output_destroy ../backend/wayland/output.c:194
    #2 0x7f1a9ac12918 in wlr_output_destroy ../types/wlr_output.c:299
    #3 0x7f1a9abe061b in xdg_toplevel_handle_close ../backend/wayland/output.c:255
    #4 0x7f1a96ae7d1d in ffi_call_unix64 (/lib64/libffi.so.6+0x5d1d)
    #5 0x7f1a96ae768e in ffi_call (/lib64/libffi.so.6+0x568e)
    #6 0x7f1a988e0d8a  (/lib64/libwayland-client.so.0+0x8d8a)
    #7 0x7f1a988dd927  (/lib64/libwayland-client.so.0+0x5927)
    #8 0x7f1a988debe3 in wl_display_dispatch_queue_pending (/lib64/libwayland-client.so.0+0x6be3)
    #9 0x7f1a9abdd6d6 in dispatch_events ../backend/wayland/backend.c:28
    #10 0x7f1a9a968c11 in wl_event_loop_dispatch (/lib64/libwayland-server.so.0+0x9c11)
    #11 0x7f1a9a967449 in wl_display_run (/lib64/libwayland-server.so.0+0x8449)
    #12 0x418dff in main ../rootston/main.c:81
    #13 0x7f1a99b5ef29 in __libc_start_main (/lib64/libc.so.6+0x20f29)
    #14 0x4057c9 in _start (/home/shared/wayland/wlroots/build/rootston/rootston+0x4057c9)
previously allocated by thread T0 here:
    #0 0x7f1a9af75a38 in __interceptor_calloc (/lib64/libasan.so.4+0xdea38)
    #1 0x7f1a9abe0703 in wlr_wl_output_create ../backend/wayland/output.c:272
    #2 0x7f1a9abdd8eb in wlr_wl_backend_start ../backend/wayland/backend.c:55
    #3 0x7f1a9abbeb49 in wlr_backend_start ../backend/backend.c:28
    #4 0x7f1a9abd8ce1 in multi_backend_start ../backend/multi/backend.c:24
    #5 0x7f1a9abbeb49 in wlr_backend_start ../backend/backend.c:28
    #6 0x418c32 in main ../rootston/main.c:58
    #7 0x7f1a99b5ef29 in __libc_start_main (/lib64/libc.so.6+0x20f29)
    #8 0x4057c9 in _start (/home/shared/wayland/wlroots/build/rootston/rootston+0x4057c9) | 
|  |  | 
|  |  | 
|  |  | 
|  | This allows raw GL calls outside wlr_renderer to be removed. | 
|  |  | 
|  | Allow to set the texture target type when generating/binding the
texture.  This allows us to attach the texture type to the texture so we
don't have to keep the logic elsewhere. | 
|  |  | 
|  | Don't use OpenGL matrix transposition | 
|  |  | 
|  | Setting glUniformMatrix3fv's transpose parameter to GL_TRUE is
not allowed for OpenGL ES 2.
This adds a wlr_matrix_transpose function. | 
|  | Matrix redesign | 
|  | Add map/unmap to xdg-shell | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  | Add initial linux_dmabuf protocol support | 
|  |  | 
|  | Tested with
    ./weston-simple-dmabuf-drm
    ./weston-simple-dmabuf-drm --import-immediate=1
    ./weston-simple-dmabuf-drm --y-inverted=1
    (and combinations)
Supports only single plane XRGB dmabufs for now. | 
|  |  |