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2023-06-30
backend/drm: handle output layer damage
Simon Ser
2023-06-30
output-layer: add wlr_output_layer_state.damage
Simon Ser
2023-06-27
wlr_scene_buffer: Publicize some state
Alexander Orzechowski
2023-06-23
output: add wlr_output_state_init()
Simon Ser
2023-06-23
compositor: listen to role_resource destroy signal
Simon Ser
2023-06-23
compositor: replace role_data with role_resource
Simon Ser
2023-06-23
compositor: don't call role unmap hook without an object
Kirill Primak
2023-06-23
compositor: introduce wlr_surface_set_role_object()
Kirill Primak
2023-06-22
output: Introduce wlr_output_state_copy()
Alexander Orzechowski
2023-06-20
output: attach buffer to state in output_ensure_buffer()
Simon Ser
2023-06-20
wlr_scene: Introduce wlr_scene_buffer_set_filter_mode
Alexander Orzechowski
2023-06-19
render: Introduce wlr_render_texture_options.blend_mode
Alexander Orzechowski
2023-06-19
renderer: Introduce wlr_scale_filter_mode
Alexander Orzechowski
2023-06-17
render/vulkan: Dynamically create texture views
Alexander Orzechowski
2023-06-17
render/vulkan: Dynamically create pipeline layouts
Alexander Orzechowski
2023-06-16
render/vulkan/pipeline_key: Add blending
Alexander Orzechowski
2023-06-16
render/vulkan: Handle quad pipeline through generic pipeline path
Alexander Orzechowski
2023-06-16
render/vulkan: Dynamically handle pipeline creation for textures
Alexander Orzechowski
2023-06-15
cursor: add wlr_cursor_unset_image()
Simon Ser
2023-06-15
cursor: add wlr_cursor_set_xcursor()
Simon Ser
2023-06-15
output: add documentation for wlr_output_state
Alexander Orzechowski
2023-06-14
compositor: add wlr_surface_role.no_object
Kirill Primak
2023-06-13
output: add wlr_output_state_set_layers()
Simon Ser
2023-06-12
backend/drm: clip FB damage
Simon Ser
2023-06-12
seat: remove a TODO comment about simulating keyboard events
Kirill Primak
2023-06-12
scene: introduce wlr_scene_output_build_state()
Alexander Orzechowski
2023-06-12
output: introduce wlr_output_state_set_damage()
Alexander Orzechowski
2023-06-08
gamma-control-v1: stop applying gamma LUTs implicitly
Simon Ser
2023-06-08
gamma-control-v1: add wlr_gamma_control_v1_send_failed_and_destroy()
Simon Ser
2023-06-08
gamma-control-v1: add wlr_gamma_control_v1_apply()
Simon Ser
2023-06-08
output: add wlr_output_state_set_gamma_lut()
Simon Ser
2023-06-08
gamma-control-v1: add wlr_gamma_control_manager_v1_get_control()
Simon Ser
2023-06-08
gamma-control-v1: introduce set_gamma event
Simon Ser
2023-06-08
compositor: improve role-specific documentation
Kirill Primak
2023-06-08
drag: don't set icon's role_data
Kirill Primak
2023-06-06
presentation-time: constify wlr_presentation_feedback_send_presented()
Simon Ser
2023-06-06
compositor: add a note about ignored input regions
Kirill Primak
2023-06-05
Add some missing includes/declarations
Kirill Primak
2023-06-05
render/gles2: implement timer API
Rose Hudson
2023-06-05
add render timer API
Rose Hudson
2023-06-05
util: add timespec_to_nsec
Rose Hudson
2023-06-05
backend/wayland: add scaling support for output layers
Simon Ser
2023-06-03
subcompositor: consider mapping on parent map
Kirill Primak
2023-06-02
output/cursor: fix scale and transform
Simon Ser
2023-06-02
session-lock: remove unused wlr_session_lock_surface_v1.events.map
Kirill Primak
2023-06-02
compositor: remove wlr_surface_role.precommit
Kirill Primak
2023-06-02
xwm: use unified map logic
Kirill Primak
2023-06-02
drag: use unified map logic
Kirill Primak
2023-06-02
input-method: use unified map logic
Kirill Primak
2023-06-02
session-lock: use unified map logic
Kirill Primak
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