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This helper allows compositors to retrieve the buffer source box in
buffer-local coordinates.
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This field contains the viewport source and destination parameters. It's
intended to be updated by a third-party protocol, for instance
viewporter.
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This renders only a subset of the texture, instead of the full texture.
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Same as wlr_box, but for floating-point numbers.
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EGL_EXT_image_dma_buf_import_modifiers tells us whether we should use
GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES. Using the right texture target
can fix some failures and/or improve performance on some drivers.
This does the same as a Weston commit [1].
[1]: https://gitlab.freedesktop.org/wayland/weston/commit/40c519a3e613
Closes: https://github.com/swaywm/wlroots/issues/2173
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This commit makes `get_current_time_msec` correctly return milliseconds
as opposed to microseconds. It also considers the value of `tv_sec`, so
we don't lose occasionally go back in time by one second. Finally, the
function is moved into `util/time.cc` so that it can be reused elsewhere
without having to consider these pitfalls.
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This is necessary for some grabs, which currently have no way of knowing
when the pointer/keyboard focus has left a surface. For example, without
this, a drag-and-drop grab can erroneously drop into a window that the
cursor is no longer over.
This is the plumbing needed to properly fix swaywm/sway#5220. The
existing fix, swaywm/sway#5222, relies on every grab's `enter()` hook
allowing a `NULL` surface. This is not guaranteed by the API and, in
fact, is not the case for the xdg-shell popup grab and results in a
crash when the cursor leaves a surface and does not immediately enter
another one while a popup is open (#2161).
This fix also adds an assertion to wlr_seat_pointer_notify_enter() that
ensures it's never called with a `NULL` surface. This will make Sway
crash much more until it fixes its usage of the API, so we should land
this at the same time as a fix in Sway (which I haven't posted yet).
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I found the previous wording a bit confusing when I first read it.
Reword these comments to explicitly say that the grab-respecting
variants should be used in most cases.
This change has no functional effect.
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These three APIs are very similar to one another, but they all had
slightly different function orderings. For consistency, always declare
the non_`notify` functions first, then the `notify` functions, then
`{start,end,has}_grab`.
This change has no functional effect.
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Stop using drmModeObjectSetProperty, set the property in the crtc_commit
function instead.
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This introduces the enter and leave events for wlr_keyboard_group.
The enter event is emitted when a keyboard is added to the group while a
key is pressed that is not pressed by any other keyboard in the group.
The data is a wl_array of the pressed key codes unique to the keyboard
that should now be considered pressed.
Similarly the leave event is emitted when a keyboard is removed from the
group while at least one key is pressed that is not pressed by any other
keyboard in the group. The data is a wl_array of the pressed key codes
unique to the keyboard that should now be considered released.
The purpose of these events are to allow the compositor to update its
state to avoid corruption. Additionally, for the leave event, the
focused surface may have been notified of a key press for some or all of
the key codes and needs to be notified of a key release to avoid state
corruption.
These were previously emitted as normal key events, but they are not
normal key events. There is no actual key press or release associated
with the events. It's purely for state keeping purposes. Emitting them
as separate events allows the compositor to handle them differently.
Since these are purely for state keeping purposes and are not associated
with an actual key being pressed or released, bindings should not be
triggered as a result of these events.
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We should throw a protocol error if the relevant capability has never
existed when get_(pointer|keyboard|touch) is called. Otherwise, it
should succeed, even if the capability is not currently present.
This follows the spec, and avoids possible races with the client when
capabilities are lost.
Closes: https://github.com/swaywm/wlroots/issues/2227
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Closes: https://github.com/swaywm/wlroots/issues/2216
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Previously, we only had the pending state (crtc->pending, crtc->mode and
crtc->active). This causes issues when a commit fails: the pending state
is left as-is, and the next commit may read stale data from it.
This will also cause issues when implementing test-only commits: we need
to rollback the pending CRTC state after a test-only commit.
Introduce separate pending and current CRTC states. Properly update the
current state after a commit.
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retry_pageflip is now dead code, since drm_connector_start_renderer
isn't called anymore. It was previously called when enabling an output.
The name "retry_pageflip" was a little confusing because the function
retried a modeset and the timer wasn't set up while performing a simple
page-flip.
Let's just remove this altogether for now. We can discuss whether it's
worth it to bring it back. Should we only do it on failed page-flips?
Should we only do it on EBUSY?
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Since this is an internal DRM backend function, there's no reason we
need to take a generic wlr_output.
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Merge enable_drm_connector into drm_connector_set_mode. This allows us
to de-duplicate logic since enabling an output performs a modeset.
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Split the server part of wlr_xwayland into wlr_xwayland_server. This
allows compositors to implement their own XWM when wlroots' isn't a good
fit.
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This function can be called after wlr_egl_make_current to cleanup the
EGL context. This avoids having lingering EGL contexts that make things
work by chance.
Closes: https://github.com/swaywm/wlroots/issues/2197
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This is currently inconsistent with the rest of the library and a bit of
a footgun for new compositors. However, this breaks the API in a very
unfortunate way for existing compositors.
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wlr_output_set_gamma is now double-buffered and applies the gamma LUT on
the next output commit.
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This is necessary so that sway can determine when to start emulating
pointer events -- it shouldn't start doing so during an implicit grab,
even if the pen is over a surface that doesn't bind tablet input.
Refs swaywm/sway#5302.
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This allows a compositor to know when warping back into the region is
appropriate.
Refs swaywm/sway#5268.
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This patch will make the EGL renderer work on any EGL/GLESv2 driver
providing the EGL_WL_bind_wayland_display extensions.
Mesa used to declare provisional EGL_WL_bind_wayland_display directly
in <EGL/eglext.h>. Then, all unofficial extensions were moved to
<EGL/eglmesaext.h>, to have a cleaner implementation. See:
https://gitlab.freedesktop.org/mesa/mesa/-/commit/ab7bb10a2af711086319ce35815acd797b86fe27
The extension was then approved at Khronos Group, and reached the
official <EGL/eglext.h>. See:
https://www.khronos.org/registry/EGL/extensions/WL/EGL_WL_bind_wayland_display.txt
https://github.com/KhronosGroup/EGL-Registry/commit/aa9b63f3ab18aee92c95786a2478156430f809e4
In order to make sure the renderer will work on any version of any
implementation providing the extension, only include the mesa-specific
header if it's present.
Signed-off-by: Julien Olivain <juju@cotds.org>
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We don't need a per-CRTC atomic request anymore. Let's make the request
per-commit so that it's easier to debug.
This is also groundwork for supporting wlr_output_test properly.
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GAMMA_LUT_SIZE isn't an atomic property. It can be used with the legacy
interface too. So we can unify both codepaths and remove
wlr_drm_interface.crtc_get_gamma_size.
It's no guaranteed to exist though, so we still need to keep the
fallback.
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Use crtc_commit instead.
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Also add a flags argument.
The commit function will also be used for disabling the CRTC.
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Add a new wlr_drm_crtc.pending bitfield which keeps track of pending
output changes. More fields will be added in the future (e.g. active,
gamma).
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Instead, make the legacy backend call drmModeMoveCursor on page-flip.
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sway needs this logic too, and currently ships a version that has fallen
behind in terms of bugfixes (b1a63bc).
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When the headless backend uses an already-existing renderer, it doesn't
have ownership over the renderer. When the renderer is destroyed, the
headless backend needs to destroy itself.
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Instead of requiring compositors to call wlr_texture_get_size each time
they want to access the texture's size, expose this information as
wlr_texture fields.
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It makes sense to construct as much atomic state as possible in the same
place, so it doesn't get lost if we "reset" it.
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This is a type which manages gbm_surfaces and imported dmabufs in the
same place, and makes the lifetime management between the two shared. It
should lead to easier to understand code, and fewer special cases.
This also contains a fair bit of refactoring to start using this new
type.
Co-authored-by: Simon Ser <contact@emersion.fr>
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This allows one to create a headless backend with an existing renderer.
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