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2021-06-20
backend: add output state allow-lists
Simon Ser
2021-06-19
render: add get native paint target of renderer
zccrs
2021-06-19
render/pixman: add wlr_*_is_pixman and wlr_pixman_texture_get_image
zccrs
2021-06-19
render/gles2: add wlr_renderer_is_gles2
zccrs
2021-06-09
render: add missing arg to wlr_renderer_impl.get_buffer_caps
Simon Ser
2021-06-09
render: drop wlr_ prefix from wlr_renderer_bind_buffer
Simon Ser
2021-06-07
matrix: deprecate wlr_matrix_projection
Simon Ser
2021-06-07
backend/wayland: remove swapchain
Simon Ser
2021-06-07
backend/x11: remove swapchain
Simon Ser
2021-06-07
backend/x11: implement get_dmabuf_primary_formats
Simon Ser
2021-06-07
backend/headless: remove swapchain
Simon Ser
2021-06-07
output: make attach_render and rollback_render optional
Simon Ser
2021-06-07
output: add get_primary_formats to interface
Simon Ser
2021-06-07
buffer: introduce wlr_shm_client_buffer
Simon Ser
2021-06-07
render/pixman: implement texture_from_buffer
Simon Ser
2021-06-07
buffer: replace get_data_ptr with {begin,end}_data_ptr_access
Simon Ser
2021-06-03
surface: allow placing subsurfaces below parent
Simon Ser
2021-06-03
Make the xdg_popup_get_position to public
zccrs
2021-06-02
xdg-activation-v1: add token timeout
Simon Ser
2021-06-02
xdg-activation-v1: new protocol implementation
Simon Ser
2021-06-02
backend/drm: move cursor fields to wlr_drm_connector
Simon Ser
2021-06-02
output: take a wlr_buffer in set_cursor
Simon Ser
2021-06-02
backend/drm: remove format arg from drm_plane_init_surface
Simon Ser
2021-06-02
backend/drm: implement get_cursor_formats and get_cursor_size
Simon Ser
2021-06-02
output: add get_cursor_formats and get_cursor_size to interface
Simon Ser
2021-06-01
render: add wlr_renderer_begin_with_buffer
Simon Ser
2021-05-31
render/allocator: add wlr_allocator.buffer_caps
Simon Ser
2021-05-31
xwm: implement _NET_CLIENT_LIST_STACKING
Tudor Brindus
2021-05-30
render/gles2: fix texture cleanup on destroy
Simon Ser
2021-05-21
backend/x11: use common renderer and allocator
Simon Ser
2021-05-21
backend/headless: use common renderer and allocator
Simon Ser
2021-05-21
backend/wayland: use common renderer and allocator
Simon Ser
2021-05-21
backend: automatically create allocator
Simon Ser
2021-05-21
backend: automatically create renderer
Simon Ser
2021-05-21
backend: introduce wlr_backend_finish
Simon Ser
2021-05-17
render/gles2: implement texture_from_buffer
Simon Ser
2021-05-17
render: introduce wlr_texture_from_buffer
Simon Ser
2021-05-17
linux-dmabuf-v1: implement wlr_buffer
Simon Ser
2021-05-17
render: remove wlr_texture_get_size
Simon Ser
2021-05-05
render: add DRM dumb buffer allocator
Simon Zeni
2021-05-05
render/gbm_allocator: duplicate drm fd during creation process
Simon Zeni
2021-04-29
backend/drm: introduce drm_connector_commit_state
Simon Ser
2021-04-29
backend/drm: remove mode arg from drm_connector_set_mode
Simon Ser
2021-04-29
backend/drm: remove wlr_drm_crtc_state.mode
Simon Ser
2021-04-29
backend/drm: remove wlr_drm_crtc_state.active
Simon Ser
2021-04-29
backend/drm: remove wlr_drm_crtc.pending_modeset
Simon Ser
2021-04-29
backend/drm: take wlr_output_state as arg in commit callers
Simon Ser
2021-04-29
backend/drm: take wlr_output_state as arg in crtc_commit
Simon Ser
2021-04-29
render/allocator: add allocator_autocreate_with_drm_fd
Simon Ser
2021-04-29
render: remove wlr_ prefix from wlr_renderer_autocreate_with_drm_fd
Simon Ser
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