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2020-06-24render/gles2: use glGetAttribLocation instead of hardcoded indicesSimon Zeni
2020-06-19output: rename impl->rollback to rollback_renderSimon Ser
The output backend API is now mostly state-less thanks to the atomic hooks (commit and test). There is one exception though: attach_render. This function makes the rendering context current. However sometimes the compositor might decide not to render after attach_render (e.g. when there's nothing new to render to the back buffer). Thus wlr_output_rollback has been introduced to revert the pending state. Because the output backend API is mostly state-less, the only thing wlr_output_impl.rollback needs to do is revert the current rendering context. Rename the function to rollback_render to make this clear. Add a check in the common wlr_output code to only call rollback_render when attach_buffer has been previously called. On the long term, we'll be able to remove attach_render and rollback_render together.
2020-06-17viewporter: new protocol implementationSimon Ser
Closes: https://github.com/swaywm/wlroots/issues/633
2020-06-17surface: introduce wlr_surface_get_buffer_source_boxSimon Ser
This helper allows compositors to retrieve the buffer source box in buffer-local coordinates.
2020-06-17surface: add wlr_surface_state.viewportSimon Ser
This field contains the viewport source and destination parameters. It's intended to be updated by a third-party protocol, for instance viewporter.
2020-06-17render: add wlr_render_subtexture_with_matrixSimon Ser
This renders only a subset of the texture, instead of the full texture.
2020-06-17util/region: add wlr_region_scale_xySimon Ser
2020-06-17box: add wlr_fboxSimon Ser
Same as wlr_box, but for floating-point numbers.
2020-06-09output: document wlr_output_export_dmabufSimon Ser
2020-06-09buffer: document wlr_buffer_get_dmabuf DMA-BUF lifetimeSimon Ser
2020-06-08screencopy: Implement copying into linux-dmabufAndri Yngvason
2020-06-08render: Add wlr_renderer_blit_dmabuf()Andri Yngvason
2020-06-08render: egl: Add utility functions for saving/restoring contextAndri Yngvason
2020-06-06render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXTSimon Ser
EGL_EXT_image_dma_buf_import_modifiers tells us whether we should use GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES. Using the right texture target can fix some failures and/or improve performance on some drivers. This does the same as a Weston commit [1]. [1]: https://gitlab.freedesktop.org/wayland/weston/commit/40c519a3e613 Closes: https://github.com/swaywm/wlroots/issues/2173
2020-06-06util/time: move `timespec_sub` to time utilitiesTudor Brindus
2020-06-06util/time: de-duplicate `timespec_to_msec`Tudor Brindus
2020-06-06util: fix and move `get_current_time_msec` into a util fileTudor Brindus
This commit makes `get_current_time_msec` correctly return milliseconds as opposed to microseconds. It also considers the value of `tv_sec`, so we don't lose occasionally go back in time by one second. Finally, the function is moved into `util/time.cc` so that it can be reused elsewhere without having to consider these pitfalls.
2020-06-05Allow keyboard and pointer grabs to hook clear_focus()Thomas Hebb
This is necessary for some grabs, which currently have no way of knowing when the pointer/keyboard focus has left a surface. For example, without this, a drag-and-drop grab can erroneously drop into a window that the cursor is no longer over. This is the plumbing needed to properly fix swaywm/sway#5220. The existing fix, swaywm/sway#5222, relies on every grab's `enter()` hook allowing a `NULL` surface. This is not guaranteed by the API and, in fact, is not the case for the xdg-shell popup grab and results in a crash when the cursor leaves a surface and does not immediately enter another one while a popup is open (#2161). This fix also adds an assertion to wlr_seat_pointer_notify_enter() that ensures it's never called with a `NULL` surface. This will make Sway crash much more until it fixes its usage of the API, so we should land this at the same time as a fix in Sway (which I haven't posted yet).
2020-06-05wlr_seat: Clarify wording of non-grab-respecting function commentsThomas Hebb
I found the previous wording a bit confusing when I first read it. Reword these comments to explicitly say that the grab-respecting variants should be used in most cases. This change has no functional effect.
2020-06-05wlr_seat: Declare functions in the same order for pointer, keyboard, and touchThomas Hebb
These three APIs are very similar to one another, but they all had slightly different function orderings. For consistency, always declare the non_`notify` functions first, then the `notify` functions, then `{start,end,has}_grab`. This change has no functional effect.
2020-06-01backend/drm: make adaptive_sync atomicSimon Ser
Stop using drmModeObjectSetProperty, set the property in the crtc_commit function instead.
2020-05-31wlr_keyboard_group: introduce enter and leaveBrian Ashworth
This introduces the enter and leave events for wlr_keyboard_group. The enter event is emitted when a keyboard is added to the group while a key is pressed that is not pressed by any other keyboard in the group. The data is a wl_array of the pressed key codes unique to the keyboard that should now be considered pressed. Similarly the leave event is emitted when a keyboard is removed from the group while at least one key is pressed that is not pressed by any other keyboard in the group. The data is a wl_array of the pressed key codes unique to the keyboard that should now be considered released. The purpose of these events are to allow the compositor to update its state to avoid corruption. Additionally, for the leave event, the focused surface may have been notified of a key press for some or all of the key codes and needs to be notified of a key release to avoid state corruption. These were previously emitted as normal key events, but they are not normal key events. There is no actual key press or release associated with the events. It's purely for state keeping purposes. Emitting them as separate events allows the compositor to handle them differently. Since these are purely for state keeping purposes and are not associated with an actual key being pressed or released, bindings should not be triggered as a result of these events.
2020-05-28seat: Create inert objects for missing capabilitiesKenny Levinsen
We should throw a protocol error if the relevant capability has never existed when get_(pointer|keyboard|touch) is called. Otherwise, it should succeed, even if the capability is not currently present. This follows the spec, and avoids possible races with the client when capabilities are lost. Closes: https://github.com/swaywm/wlroots/issues/2227
2020-05-27backend/drm: don't set cursor if off-screenSimon Ser
Closes: https://github.com/swaywm/wlroots/issues/2216
2020-05-26backend/drm: introduce pending and current CRTC stateSimon Ser
Previously, we only had the pending state (crtc->pending, crtc->mode and crtc->active). This causes issues when a commit fails: the pending state is left as-is, and the next commit may read stale data from it. This will also cause issues when implementing test-only commits: we need to rollback the pending CRTC state after a test-only commit. Introduce separate pending and current CRTC states. Properly update the current state after a commit.
2020-05-26backend/drm: nuke retry_pageflipSimon Ser
retry_pageflip is now dead code, since drm_connector_start_renderer isn't called anymore. It was previously called when enabling an output. The name "retry_pageflip" was a little confusing because the function retried a modeset and the timer wasn't set up while performing a simple page-flip. Let's just remove this altogether for now. We can discuss whether it's worth it to bring it back. Should we only do it on failed page-flips? Should we only do it on EBUSY?
2020-05-26backend/drm: make drm_connector_set_mode take a wlr_drm_connectorSimon Ser
Since this is an internal DRM backend function, there's no reason we need to take a generic wlr_output.
2020-05-26backend/drm: remove enable_drm_connectorSimon Ser
Merge enable_drm_connector into drm_connector_set_mode. This allows us to de-duplicate logic since enabling an output performs a modeset.
2020-05-19xwayland: add option to disable WMSimon Ser
2020-05-19xwayland: split serverSimon Ser
Split the server part of wlr_xwayland into wlr_xwayland_server. This allows compositors to implement their own XWM when wlroots' isn't a good fit.
2020-05-19render/egl: introduce wlr_egl_unset_currentSimon Ser
This function can be called after wlr_egl_make_current to cleanup the EGL context. This avoids having lingering EGL contexts that make things work by chance. Closes: https://github.com/swaywm/wlroots/issues/2197
2020-05-18Make wlr_xcursor_manager_load() return a boolIsaac Freund
This is currently inconsistent with the rest of the library and a bit of a footgun for new compositors. However, this breaks the API in a very unfortunate way for existing compositors.
2020-05-14output: make wlr_output_set_gamma atomicSimon Ser
wlr_output_set_gamma is now double-buffered and applies the gamma LUT on the next output commit.
2020-05-14tablet: expose wlr_tablet_tool_v2_has_implicit_grab functionTudor Brindus
This is necessary so that sway can determine when to start emulating pointer events -- it shouldn't start doing so during an implicit grab, even if the pen is over a surface that doesn't bind tablet input. Refs swaywm/sway#5302.
2020-05-13input/pointer: notify compositor when constraint region changesTudor Brindus
This allows a compositor to know when warping back into the region is appropriate. Refs swaywm/sway#5268.
2020-05-11render/egl: include EGL/eglmesaext.h only if presentJulien Olivain
This patch will make the EGL renderer work on any EGL/GLESv2 driver providing the EGL_WL_bind_wayland_display extensions. Mesa used to declare provisional EGL_WL_bind_wayland_display directly in <EGL/eglext.h>. Then, all unofficial extensions were moved to <EGL/eglmesaext.h>, to have a cleaner implementation. See: https://gitlab.freedesktop.org/mesa/mesa/-/commit/ab7bb10a2af711086319ce35815acd797b86fe27 The extension was then approved at Khronos Group, and reached the official <EGL/eglext.h>. See: https://www.khronos.org/registry/EGL/extensions/WL/EGL_WL_bind_wayland_display.txt https://github.com/KhronosGroup/EGL-Registry/commit/aa9b63f3ab18aee92c95786a2478156430f809e4 In order to make sure the renderer will work on any version of any implementation providing the extension, only include the mesa-specific header if it's present. Signed-off-by: Julien Olivain <juju@cotds.org>
2020-05-10backend/drm: simplify atomic commit logicSimon Ser
We don't need a per-CRTC atomic request anymore. Let's make the request per-commit so that it's easier to debug. This is also groundwork for supporting wlr_output_test properly.
2020-05-10backend/drm: GAMMA_LUT_SIZE isn't atomicSimon Ser
GAMMA_LUT_SIZE isn't an atomic property. It can be used with the legacy interface too. So we can unify both codepaths and remove wlr_drm_interface.crtc_get_gamma_size. It's no guaranteed to exist though, so we still need to keep the fallback.
2020-05-09backend/drm: remove crtc_set_cursor from interfaceSimon Ser
2020-05-09backend/drm: remove conn_enable from interfaceSimon Ser
Use crtc_commit instead.
2020-05-09backend/drm: rename crtc_pageflip to crtc_commitSimon Ser
Also add a flags argument. The commit function will also be used for disabling the CRTC.
2020-05-09backend/drm: apply gamma LUT on page-flipSimon Ser
2020-05-09backend/drm: remove mode argument to crtc_pageflipSimon Ser
Add a new wlr_drm_crtc.pending bitfield which keeps track of pending output changes. More fields will be added in the future (e.g. active, gamma).
2020-05-09backend/drm: remove unused fieldsSimon Ser
2020-05-09backend/drm: remove wlr_drm_interface.crtc_move_cursorSimon Ser
Instead, make the legacy backend call drmModeMoveCursor on page-flip.
2020-05-07input/keyboard: expose keymap matching helperTudor Brindus
sway needs this logic too, and currently ships a version that has fallen behind in terms of bugfixes (b1a63bc).
2020-05-04wlr/types: use bitshifts for tablet axes enumTudor Brindus
2020-05-02backend/headless: handle renderer destroySimon Ser
When the headless backend uses an already-existing renderer, it doesn't have ownership over the renderer. When the renderer is destroyed, the headless backend needs to destroy itself.
2020-05-02Add wlr_surface_accepts_touchDavid96
2020-04-28render/texture: add width and height fieldsSimon Ser
Instead of requiring compositors to call wlr_texture_get_size each time they want to access the texture's size, expose this information as wlr_texture fields.