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AgeCommit message (Expand)Author
2022-06-07output: fix leak of empty back buffer lockIsaac Freund
2022-06-07backend/drm: unconditionally set "content type" to graphicsSimon Ser
2022-06-01xdg-shell: add support for v4Simon Ser
2022-06-01scene/output-layout: improve ownership logicKirill Primak
2022-06-01scene: add wlr_scene_output.events.destroyKirill Primak
2022-05-31scene/wlr_scene.h: fix indentationKirill Primak
2022-05-31output: drop wlr_output_cursor.events.destroySimon Ser
2022-05-31output: introduce wlr_output_cursor_set_bufferSimon Ser
2022-05-31wlr_scene: Move children list from wlr_scene_node to wlr_scene_treeAlexander Orzechowski
2022-05-31wlr_scene: Inline wlr_scene_node_stateAlexander Orzechowski
2022-05-31wlr_scene: Only allow parenting on a wlr_scene_treeAlexander Orzechowski
2022-05-31wlr_scene: Refactor wlr_scene (the root element) to encase a wlr_scene_treeAlexander Orzechowski
2022-05-30build: make GBM optionalSimon Ser
2022-05-30output: add wlr_output_commit_stateSimon Ser
2022-05-30output: add wlr_output_event_precommit.stateSimon Ser
2022-05-30output: add wlr_output_test_stateSimon Ser
2022-05-30output: pass wlr_output_state to rendering functionsSimon Ser
2022-05-30output: pass wlr_output_state to output_pending_resolutionSimon Ser
2022-05-30output: pass wlr_output_state to backendSimon Ser
2022-05-27xdg-popup: add reposition supportKirill Primak
2022-05-27xdg-positioner: add v3 parametersKirill Primak
2022-05-27xdg-popup: use current/pending state patternKirill Primak
2022-05-27xdg-popup: add proper configure flowKirill Primak
2022-05-26output: turn make/model/serial into char *Simon Ser
2022-05-25render/egl: document wlr_egl_create_with_contextSimon Ser
2022-05-25render/egl: make wlr_egl_{make,unset,is}_current privateSimon Ser
2022-05-25render/egl: make wlr_egl struct opaqueSimon Ser
2022-05-25render/egl: add wlr_egl_get_{context,display}Simon Ser
2022-05-25render/egl: drop MESA_EGL_NO_X11_HEADERSSimon Ser
2022-05-25Reformat doc commentsSimon Ser
2022-05-25backend/drm: remove wlr_drm_surface.{width,height}Simon Ser
2022-05-24build: bump version to 0.16.0-devSimon Ser
2022-05-23wlr_scene: Hook up HIGHLIGHT logicAlexander Orzechowski
2022-05-23wlr_scene: Parse out WLR_SCENE_DEBUG_DAMAGEAlexander Orzechowski
2022-05-23util/addon: avoid calling finish() twiceKirill Primak
2022-05-23xwayland: use dict to collect supported featuresSimon Ser
2022-05-23xwayland: Add support for -force-xrandr-emulationJoshua Ashton
2022-05-22seat: Allow to cancel touchesGuido Günther
2022-05-19wlr_scene: Refactor wlr_scene_surface to be a helper on top of wlr_scene_bufferAlexander Orzechowski
2022-05-19wlr_scene: Introduce addons to scene nodesAlexander Orzechowski
2022-05-19wlr_scene: Make presentation object publicAlexander Orzechowski
2022-05-19wlr_scene: Change out surface specific iterator functionsAlexander Orzechowski
2022-05-19wlr_scene: Pull scene_node_get_root into a private headerAlexander Orzechowski
2022-05-19wlr_scene: Make scene_buffer_from_node publicAlexander Orzechowski
2022-05-19wlr_scene: Add a function to also specify damage when applying a buffer to wl...Alexander Orzechowski
2022-05-19wlr_scene: Add a way to choose when input interactions happen on a bufferAlexander Orzechowski
2022-05-19wlr_scene: Add frame_done signal for wlr_scene_bufferAlexander Orzechowski
2022-05-19wlr_scene: Add primary_output property to wlr_scene_bufferAlexander Orzechowski
2022-05-19 wlr_scene: Add presentation signal for wlr_scene_bufferAlexander Orzechowski
2022-05-19wlr_scene: Make wlr_scene_render_output privateAlexander Orzechowski