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2018-06-20surface: remove wlr_frame_callbackemersion
This removes the need to allocate a structure for frame callbacks. wl_resource_get_link is used instead.
2018-06-16Merge pull request #1062 from emersion/wlr-buffer-comebackDrew DeVault
Add back wlr_buffer
2018-06-14Merge pull request #1063 from ascent12/multi-seatDrew DeVault
Multiseat fixes
2018-06-14Multiseat fixesScott Anderson
2018-06-13Revert "Merge pull request #1050 from emersion/wlr-buffer"Drew DeVault
This reverts commit 5e4af4862e7247528eda0891c11daa1d86786c86, reversing changes made to 9a1f0e2d5fe56870f3bd7d12113742766e89f4e6.
2018-06-13surface: remove wlr_surface.textureemersion
The texture is managed by the surface's wlr_buffer now. In particular, the buffer can destroy the texture early if it becomes invalid.
2018-06-13Merge pull request #1047 from NotKit/gles2fixemersion
Fix GLES2 renderer to use glGetUniformLocations locations
2018-06-13Merge pull request #1050 from emersion/wlr-bufferDrew DeVault
Introduce wlr_buffer
2018-06-13gles2 renderer: introduce struct wlr_gles2_tex_shaderNeKit
2018-06-11buffer: make wlr_buffer_ref return the bufferemersion
2018-06-09Rename egl.exts to match the extension namesVincent Vanlaer
2018-06-09Merge branch 'master' into wlr-bufferemersion
2018-06-09Split eglSwapBuffersWithDamage feature detectionVincent Vanlaer
Detecting whether eglSwapBuffersWithDamageEXT or eglSwapBuffersWithDamageKHR is used should be based on the extension string, not only on the availability of the function.
2018-06-08buffer: improve docsemersion
2018-06-08Introduce wlr_bufferemersion
2018-06-08render/egl: only request high priority context on DRMemersion
2018-06-08render/egl: consistent extension checkingemersion
2018-06-08Request a high priority EGL contextemersion
2018-06-08Merge pull request #1029 from emersion/wl-backend-keyboard-focus-keysemersion
backend/wayland: fix keyboard keys not pressed/released when focus changes
2018-06-07Fix GLES2 renderer to use glGetUniformLocations locationsNeKit
This is needed as uniform locations are driver implementation-specific.
2018-06-07Merge pull request #1043 from acrisci/drag-icon-unmapemersion
drag-icon map and unmap fixes
2018-06-06xdg-shells: add a set_parent signal to toplevel surfacesIlia Bozhinov
2018-06-05handle drag icon map in rootstonTony Crisci
2018-06-05add back map eventTony Crisci
2018-06-05rename drag-icon map to unmapTony Crisci
2018-06-04Merge pull request #1031 from martinetd/multibind-seatemersion
seat: allow clients to bind to seat multiple times
2018-06-04seat: allow clients to bind to seat multiple timesDominique Martinet
This lets clients bind to a seat multiple times by re-using the existing wlr_seat_client whenever a duplicate request happens. Previously, an independant wlr_seat_client would be created and only events from one would be processed. Fixes #1023.
2018-06-03add data to wlr_drag_iconTony Crisci
2018-06-03Remove redundant roots_seat_remove_device functionSilvan Jegen
This function is unimplemented and is redundant because all devices added with roots_seat_add_device get destruction handlers assigned already. This fixes issue #998.
2018-06-03backend/wayland: fix keyboard keys not pressed/released when focus changesemersion
2018-06-02Added data field to wlr_subsurfaceTimidger
2018-06-01Add wlr_surface_get_geometryMarkus Ongyerth
This function defaults and clips the xdg-surface geometry to the bounding box of the surface + its subsurfaces, as specified by the protocol spec.
2018-05-30render: remove wlr_renderer_check_import_dmabufemersion
It's possible to implement it outside the renderer, by creating a texture and destroying it right away. This reduces the API surface of the renderer.
2018-05-30Only allow one modifier per DMA-BUF, split attributes struct in render/emersion
2018-05-29Merge pull request #999 from dcz-purism/virtual-keyboardemersion
Support virtual keyboard protocol
2018-05-28reword new_surface docsTony Crisci
2018-05-28document the map/unmap xdg-shell eventsTony Crisci
2018-05-28virtual-keyboard: add support for the virtual-keyboard-v1 protocolDorota Czaplejewicz
2018-05-27xdg-shell: add wlr_xdg_toplevel_set_tiledemersion
2018-05-26document key and modifier signalsTony Crisci
2018-05-25Merge pull request #993 from emersion/bind-wl-drm-in-rendereremersion
render: bind wl_drm in renderer
2018-05-25backends: implement custom EGL and renderer initializationIlia Bozhinov
Compositors now have more control over how the backend creates its renderer. Currently all backends create an EGL/GLES2 renderer, so the necessary attributes for creating the context are passed to a user-provided callback function. It is responsible for initializing provided wlr_egl and to return a renderer. On fail, return 0. Fixes #987
2018-05-21render: bind wl_drm in rendereremersion
2018-05-19backend/multi: disallow multiple renderers at the same timeemersion
2018-05-14xdg-shell: split into multiple filesemersion
2018-05-14xdg-shell-v6: rename shared private functions to prevent conflicts with ↵emersion
xdg-shell stable
2018-05-13xdg-shell-v6: split into separate filesemersion
2018-05-12Send axis source eventemersion
2018-05-12Add support for discrete axis valuesemersion
2018-05-11xdg-output: redesign resource destroyemersion