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2022-11-11buffer: constify wlr_client_buffer_apply_damage()Simon Ser
2022-11-11render/texture: constify wlr_texture_update_from_buffer()Simon Ser
2022-11-11util/region: constifySimon Ser
2022-11-11render/vulkan: always wait for last stage to complete before renderingSimon Ser
When we have multiple command buffers in flight, we need to make sure we don't start rendering before the previous texture uploads are complete.
2022-11-11render/vulkan: use command buffer pool for stageSimon Ser
2022-11-11render/vulkan: add a command buffer poolSimon Ser
Before re-using a VkCommandBuffer, we need to wait for its operations to complete. Right now we unconditionally wait for rendering to complete in vulkan_end(), however we have plans to fix this [1]. To fully avoid blocking, we need to handle multiple command buffers in flight at the same time (e.g. for multi-output, or for rendering followed by texture uploads). Implement a pool of command buffers. When we need to render, we pick a command buffer from the pool which has completed its operations. If we don't find one, try to allocate a new command buffer. If we don't have slots in the pool anymore, block like we did before. [1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3574
2022-11-11render/vulkan: switch to timeline semaphoresSimon Ser
Up until now we were using a VkFence for GPU-to-CPU synchronization. This has some limitations that become a blocker when trying to have multiple command buffers in flight at once (e.g. for multi-output). It's desirable to implement a command buffer pool [1], but VkFence cannot be used to track command buffer completion for individual subpasses. Let's just switch to timeline semaphores [2], which fix this issue, make synchronization a lot more ergonomic and are a core Vulkan 1.2 feature. [1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3802 [2]: https://www.khronos.org/blog/vulkan-timeline-semaphores
2022-11-11output-damage: deprecateKirill Primak
2022-11-11wlr_scene: Fix texture reuseAlexander Orzechowski
Add private interface to ignore a buffer that's locking a client_buffer for damage tracking. This should eventually be replaced by wlr_raster.
2022-11-09backend/drm: use pnp.ids to fetch EDID datailliliti
2022-11-08Revert "backend/drm: fetch EDID manufacturer from udev_hwdb"Simon Ser
This reverts commit e646d882cf4949d290fff2ba3b7ae4c124f6f13d. This commit has added a dependency on udev_hwdb. This API isn't available on all platforms (e.g. FreeBSD), and further deepens our udev dependency. A better solution is being worked on in [1]. [1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3638
2022-11-08damage-ring: add missing headersKirill Primak
2022-11-08render/vulkan: add some interfaces to allow compositors to integratezccrs
Added wlr_vk_renderer_get_* functions to allow get the VkInstance, VkPhysicalDevice, VkDevice, queue family of a wlr_vk_renderer. Added wlr_vk_renderer_get_current_image_attribs function to allow get the VkImage of current renderer buffer to use on compositors. Added wlr_renderer_is_vk function, it's like the wlr_renderer_is_gles2, returns true if the wlr_renderer is a wlr_vk_renderer. Added wlr_vk_image_get_attribs function to get a VkImage and it's extras information (e.g. a VkImageLayout and VkImageFormat of the VkImage) from a wlr_texture.
2022-11-07render/vulkan: use wl_array for wlr_vk_shared_buffer.allocsSimon Ser
Avoids the need to open-code the realloc() logic.
2022-11-07render/vulkan: fix and add missing wl_list commentsSimon Ser
In wlroots we add comments near struct wl_list members to indicate which type it's linked to. The Vulkan renderer had some comments with mistakes, and some members without a comment.
2022-11-06xwayland/xwm: use role object destroy handlerKirill Primak
2022-11-06xdg-shell: use role object destroy handlerKirill Primak
2022-11-06drag-icon: use role object destroy handlerKirill Primak
2022-11-06input-method: use role object destroy handlerKirill Primak
2022-11-06session-lock: use role object destroy handlerKirill Primak
2022-11-06subcompositor: use role object destroy handlerKirill Primak
2022-11-06layer-shell: use role object destroy handlerKirill Primak
2022-11-06compositor: introduce wlr_surface_destroy_role_object()Kirill Primak
2022-11-05xdg-shell: fix geometry typesKirill Primak
2022-11-04render/vulkan: drop outdated commentsSimon Ser
2022-11-04render/vulkan: remove exts arg from vulkan_instance_create()Simon Ser
2022-11-04render/vulkan: add caching to vulkan_read_pixelsDavid96
2022-11-02xwayland: split headersSimon Ser
We're about to get one more Xwayland-related thing, and this header already contains two things.
2022-10-25render/gles2: remove stale gles2_texture_from_wl_drm() prototypeSimon Ser
This function doesn't exist anymore.
2022-10-24wlr-output-management: implement adaptive syncIsaac Freund
Version 4 of the protocol adds support for reporting/setting adaptive sync state of outputs. Implement these new requests/events in wlroots.
2022-10-20output: clarify custom modes warningSimon Ser
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3514
2022-10-14idle-notify-v1: new protocol implementationSimon Ser
References: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/29
2022-10-14xdg-toplevel: send invalid_parent errorKirill Primak
2022-10-13backend: use global output name countersSimon Ser
The output names must be globally unique per the Wayland spec, even if the compositor creates multiple backends of the same kind.
2022-10-10render/vulkan: drop wlr_vk_instance.extensionsSimon Ser
This was unused. Even if it was, it'd be better to have bool fields instead.
2022-10-07drm-lease-v1: fix error codepathSimon Ser
We were crashing in the error codepath [1] when wlr_drm_create_lease() fails. To fix this, delay the creation of the wlr_drm_lease_v1 until the request is granted. Previously we were allocating that struct early without populating the drm_lease field. However that means we ended up with a half-constructed struct in the error codepath which is annoying to handle. [1]: https://github.com/swaywm/sway/issues/7204#issuecomment-1269797356
2022-10-07backend/drm: nuke wlr_drm_connector.desired_enabledSimon Ser
This field becomes stale too easily: for instance, see 6adca4089cf4 ("backend/drm: don't unconditionally set desired_enabled"). Additionally, drm_connector_alloc_crtc() needs to do some weird dance, restoring its previous value. Instead, add a connector arg to realloc_crtcs() to indicate a new connector we want to enable.
2022-10-07output-damage: drop unused pending_attach_renderKirill Primak
2022-10-07output-damage: drop precommit listenerKirill Primak
2022-10-04render: drop wlr_renderer_read_pixels() flagsSimon Ser
These are unused.
2022-10-01screencopy-v1: make sure wlr_buffer enum is visibleConsolatis
.. by including wlr_buffer.h
2022-09-30render/vulkan: use addon for wlr_vk_textureSimon Ser
Avoids having to walk the list of all textures.
2022-09-30render/vulkan: use addon for wlr_vk_render_bufferSimon Ser
Avoids having to walk the list containing all of the render buffers.
2022-09-30output: add wlr_output_state.allow_artifactsSimon Ser
When starting up, the compositor might call wlr_output_set_mode() with a mode which is already the current one. wlroots will detect this and make the wlr_output_set_mode() call a no-op. During the next wlr_output_commit() call, wlroots will perform an atomic commit without the ALLOW_MODESET flag. This is an issue, because some drivers need ALLOW_MODESET even if the mode is the same. For instance, if the FB stride or modifier changed, some drivers require a modeset. Add a new flag "allow_artifacts" which is set when the compositor calls mode-setting functions. Use this flag to figure out whether we want to perform atomic commits with ALLOW_MODESET. (The name "allow_artifacts" is picked because ALLOW_MODESET is a misnomer, see [1].) [1]: https://patchwork.freedesktop.org/patch/505107/ Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3499
2022-09-22screencopy-v1: use wlr_buffer APIsSimon Ser
Instead of using low-level wl_shm_buffer and wlr_dmabuf_v1_buffer APIs, use the unified wlr_buffer APIs. That way it doesn't matter what the exact wlr_buffer implementation is used, any which provides the necessary capabilities (data_ptr or dmabuf) would work. Simplifies the logic a bit, and will make the transition to wlr_shm easier.
2022-09-22screencopy-v1: rename wlr_screencopy_frame_v1.strideSimon Ser
Make it clear it's only about shm, not about DMA-BUFs.
2022-09-22screencopy-v1: use DRM format code for shm buffersSimon Ser
Will allow us to simplify common shm/DMA-BUF logic later on.
2022-09-22screencopy-v1: rename wlr_screencopy_frame_v1.{format,fourcc}Simon Ser
Make it clear that one is for shm buffers only, and the other is for DMA-BUF buffers only.
2022-09-22backend/drm: pass through mode picture aspect ratioSimon Ser
2022-09-22output: add wlr_output_mode.picture_aspect_ratioSimon Ser
CTA-861-H defines a picture aspect ratio which may be attached to each mode. This affects the way the sink will display the image. See annexes H.1 and H.2 for examples.