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2023-12-05
render/gles2: add wlr_gles2_renderer_get_buffer_fbo()
Simon Ser
2023-12-04
compositor: drop surface precommit event
Simon Ser
2023-12-04
render/vulkan: use _SRGB image view when possible
Manuel Stoeckl
2023-12-04
render/vulkan: constify vulkan_format_props_find_modifier
Manuel Stoeckl
2023-12-04
render/vulkan: detect which _UNORM formats support _SRGB views
Manuel Stoeckl
2023-12-04
render/vulkan: track and use _UNORM variants of _SRGB formats
Manuel Stoeckl
2023-12-03
wlr_scene: Track output damage separately
Alexander Orzechowski
2023-12-03
swapchain: Add wlr_swapchain_has_buffer
Alexander Orzechowski
2023-11-30
renderer: Drop buffer binding
Alexander Orzechowski
2023-11-30
render: Nuke old read pixels API
Alexander Orzechowski
2023-11-30
wlr_texture: Introduce wlr_texture_preferred_read_format
Alexander Orzechowski
2023-11-30
render/vulkan: Implement texture_read_pixels
Alexander Orzechowski
2023-11-30
render/gles2: Implement texture_read_pixels
Alexander Orzechowski
2023-11-30
wlr_texture: Introduce wlr_texture_read_pixels_options helpers
Alexander Orzechowski
2023-11-30
wlr_texture: Introduce wlr_texture_read_pixels
Alexander Orzechowski
2023-11-30
output: replace wlr_render_timer arg with wlr_buffer_pass_options
Simon Ser
2023-11-30
render/gles2: save/restore context when creating/submitting a render pass
Simon Ser
2023-11-30
render/gles2: document EGL context gotchas
Simon Ser
2023-11-30
output: drop stale references to wlr_output_attach_render()
Simon Ser
2023-11-30
render/gles2: reword wlr_gles2_texture comments
Simon Ser
2023-11-30
render/gles2: Don't attach texture as buffer addon
Alexander Orzechowski
2023-11-30
render/gles2: Don't track image in texture
Alexander Orzechowski
2023-11-30
render/gles2: Don't double import dmabuf
Alexander Orzechowski
2023-11-30
renderer/gles2: Bail rendering to external buffers when binding them
Alexander Orzechowski
2023-11-30
render/gles2: Lazily create buffer fbo
Alexander Orzechowski
2023-11-30
backend/drm: remove wlr_drm_renderer.backend
Simon Ser
2023-11-30
backend/drm: move drm_plane_finish_surface() to drm.c
Simon Ser
2023-11-30
backend/drm: split wlr_drm_fb related functions into separate file
Simon Ser
2023-11-29
render: Drop rendering_with_buffer
Alexander Orzechowski
2023-11-29
output: Drop back_buffer
Alexander Orzechowski
2023-11-29
output: Drop wlr_output_attach_render
Alexander Orzechowski
2023-11-29
renderer: Drop wlr_renderer_begin
Alexander Orzechowski
2023-11-29
damage_ring: add wlr_damage_ring_rotate_buffer()
Simon Ser
2023-11-29
render/gles2: Don't track has_alpha in pixel_format
Alexander Orzechowski
2023-11-28
render/vulkan: drop current_command_buffer
Simon Ser
2023-11-27
backend/x11: don't send ConfigureRequest with the same size
Kirill Primak
2023-11-25
Revert "subcompositor: emit new_subsurface immediately"
Kirill Primak
2023-11-25
matrix: deprecate
Simon Ser
2023-11-24
compositor: deprecate wlr/types/wlr_region.h
Kirill Primak
2023-11-23
output: Drop transform matrix
Alexander Orzechowski
2023-11-23
layer-shell: emit new_surface event at the proper time
Kirill Primak
2023-11-23
xdg-{shell,decoration}: improve events
Kirill Primak
2023-11-23
output: take wl_event_loop in wlr_output_init()
Simon Ser
2023-11-23
output: take wl_display in wlr_output_create_global()
Simon Ser
2023-11-23
output-layout: take wl_display in constructor
Simon Ser
2023-11-23
backend/session: take wl_event_loop instead of wl_display
Simon Ser
2023-11-23
util/transform: add wlr_output_transform_coords()
Simon Ser
2023-11-23
util/transform: move over wl_output_transform helpers
Simon Ser
2023-11-22
xdg-toplevel: check that title provided actually is UTF-8
Manuel Stoeckl
2023-11-22
render: drop legacy rendering API
Simon Ser
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