Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-14 | Fix style issues | nyorain | |
2017-08-14 | Refactor out wlr_touch_state | Dominique Martinet | |
2017-08-14 | Refactor out wlr_tablet_tool_state | Dominique Martinet | |
2017-08-14 | Refactor out wlr_tablet_pad_state | Dominique Martinet | |
2017-08-14 | Refactor out wlr_pointer_state | Dominique Martinet | |
2017-08-14 | Refactor out wlr_keyboard_state | Dominique Martinet | |
2017-08-14 | Refactor out wlr_input_device_state | Dominique Martinet | |
2017-08-14 | Refactor away wlr_renderer_state | Drew DeVault | |
2017-08-14 | Refactor out wlr_texture_state | Drew DeVault | |
2017-08-14 | Refactor out wlr_output_mode_state | Drew DeVault | |
2017-08-13 | Add backend detection functions | Calvin Lee | |
Resolves #80 | |||
2017-08-13 | Remove wlr_output_state, update backends | Drew DeVault | |
2017-08-13 | wlr_backend_init -> wlr_backend_start | Drew DeVault | |
Also renames create to init. We'll use create for anything that allocates and init for anything that takes a pointer and initializes it. | |||
2017-08-13 | libinput backend: massive renaming | Dominique Martinet | |
- 'libinput' (backend's) to libinput_context - 'device' (libinput_device) to libinput_dev - 'dev' (wlr_device) to wlr_dev - 'devices' lists tangling of libinput devices to wlr_devices - 'devices' list of wlr_devices in backend state to wlr_device_lists | |||
2017-08-12 | Refactor wlr_backend_state out of DRM backend | Drew DeVault | |
2017-08-12 | Update libinput backend with new state design | Drew DeVault | |
2017-08-12 | Refactor out wlr_backend_state from wl/multi | Drew DeVault | |
2017-08-12 | wayland backend: free seatName | Dominique Martinet | |
2017-08-12 | wayland backend: emit signal for input/output removal | Dominique Martinet | |
2017-08-11 | Merge pull request #69 from 4e554c4c/user_data | Drew DeVault | |
Add user data to wlr_* structs | |||
2017-08-11 | Add user data to wlr_* structs | Calvin Lee | |
Resolves #68 | |||
2017-08-11 | Fix wlr_surface invalid values | nyorain | |
2017-08-11 | Refactor meson and move xdg-shell into wlroots | Drew DeVault | |
2017-08-10 | Refactor EGL handling | Drew DeVault | |
2017-08-10 | Merge branch 'master' into drm_buffer | Drew DeVault | |
2017-08-10 | Implement wlr_surface_flush_damage | Drew DeVault | |
2017-08-10 | Fix wlr_surface destruction bug | nyorain | |
2017-08-10 | implement compositor create region | Tony Crisci | |
Complete the implementation of wlr_region_create and put it in the compositor. | |||
2017-08-10 | Fix example for updated gles | nyorain | |
2017-08-10 | Implement drm (egl) buffer attaching | nyorain | |
2017-08-09 | Flesh out wlr_surface state lifecycle a bit | Drew DeVault | |
Sprinked some TODOs around for future work | |||
2017-08-09 | Implement partial texture uploads | Drew DeVault | |
2017-08-09 | implement surface frame | Tony Crisci | |
The surface frame callback lets a window know when it is a good time to show the next frame if it is animating. In particular, this callback is used by weston-simple-shm to throttle drawing. | |||
2017-08-09 | Move wlr_surface into wlr | nyorain | |
2017-08-09 | Implement wlr_region using pixman | nyorain | |
2017-08-09 | Atomic modesetting | Scott Anderson | |
2017-08-08 | Rename wlr_surface -> wlr_texture; attach -> upload | nyorain | |
2017-08-07 | Add xcursor sublibrary | Drew DeVault | |
2017-08-07 | Use gbm_bo_map for cursor | Scott Anderson | |
2017-08-06 | Remove old fields | Scott Anderson | |
2017-08-06 | Moved headers | Scott Anderson | |
2017-08-06 | Updated DRM cursor rendering | Scott Anderson | |
2017-08-06 | DRM resource initalisation | Scott Anderson | |
2017-08-05 | Check for multi backend before using it | Drew DeVault | |
2017-08-06 | Fixed VT switching | Scott Anderson | |
2017-08-06 | Changed header paths. | Scott Anderson | |
2017-08-06 | Moved session/ into backend/ | Scott Anderson | |
2017-08-06 | Changed ownership of wlr_session to the multi backend. | Scott Anderson | |
Currently breaks VT switching for examples. | |||
2017-08-04 | Implement destroying surfaces | Tony Crisci | |
Add a signal for wlr_surface destruction on the wlr_surface that compositors can listen to to remove the surface from their state. Implement a listener for this in the example wl_compositor to remove the surface from its internal list of surfaces. Destroy the surface in the compositor destroy_surface callback given when the surface resource was created. Add a reference to the surface resource to the wlr_surface so a compositor can find it in its list of resources upon wlr_resource destruction. | |||
2017-07-12 | Remove use of missing header | Drew DeVault | |