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2022-12-01output-damage: stop listening for output mode eventsSimon Ser
These will go away.
2022-12-01scene: stop listening for output enable/mode eventsSimon Ser
These will go away.
2022-12-01output_init_render: Allow re-initializationAlexander Orzechowski
This lets the compositor call this function after the fact to replace the renderer/allocator after a renderer context lost.
2022-12-01wlr_texture: Expose owning rendererAlexander Orzechowski
2022-11-30linux-dmabuf-v1: introduce wlr_linux_dmabuf_v1_create()Simon Ser
Some compositors may want to use the linux-dmabuf-v1 implementation with a completely custom renderer. Add a function to create the global with a default feedback.
2022-11-30linux-dmabuf-v1: drop wlr_renderer fieldSimon Ser
This isn't used anymore.
2022-11-30linux-dmabuf-v1: don't use wlr_renderer to send legacy format listSimon Ser
The wlr_renderer field will go away in a subsequent commit. Build the legacy device list from the default feedback instead.
2022-11-30linux-dmabuf-v1: don't use wlr_renderer to sanity check DMA-BUFsSimon Ser
The wlr_renderer field will go away in a subsequent commit. Instead of trying to create a texture, try to import the DMA-BUF into the DRM device FD.
2022-11-30linux-dmabuf-v1: add version arg to create()Simon Ser
To be able to add support for newer versions without breaking changes.
2022-11-30linux-dmabuf-v1: add "_with_renderer" suffix to create() functionSimon Ser
Make it clear this is a helper consuming a wlr_renderer. We'll add a lower-level create() function which doesn't take it in the next commit.
2022-11-28render/vulkan: import semaphore to DMA-BUF instead of blockingSimon Ser
Right now the Vulkan renderer blocks until the frame is complete after rendering. This is necessary because Vulkan doesn't interoperate well with implicit sync we use everywhere else. Use the new kernel API to import a sync_file into a DMA-BUF to avoid blocking.
2022-11-28render/dmabuf: add dmabuf_import_sync_fileSimon Ser
References: https://lore.kernel.org/dri-devel/20220506180216.2095060-1-jason@jlekstrand.net/
2022-11-28render/vulkan: release stage buffers after command buffer completesSimon Ser
We need to wait for the pending command buffer to complete before re-using stage buffers. Otherwise we'll overwrite the stage buffer with new contents before the texture is fully uploaded.
2022-11-28render/vulkan: destroy textures after command buffer completesSimon Ser
We need to wait for any pending command buffer to complete before we're able to fully destroy a struct wlr_vk_texture: the Vulkan spec requires the VkDescriptorSet to be kept alive. So far we've done this in vulkan_end(), after blocking until the command buffer completes. We'll soon stop blocking, so move this logic in get_command_buffer(), where we check which commands buffers have completed in a non-blocking fashion.
2022-11-28render/vulkan: drop unused fields from wlr_vk_format_modifier_propsSimon Ser
export_imported is never used, and dmabuf_flags is already checked in query_modifier_support().
2022-11-27build: exclude <wlr/types/wlr_drm_lease_v1.h> without DRM backendSimon Ser
When the DRM backend is disabled, so is the DRM lease protocol. Prevent the header from being installed in that case.
2022-11-25render/vulkan: align staging buffers for texture uploadManuel Stoeckl
vkCmdCopyBufferToImage requires that the buffer offset be a multiple of the texel block size, which for single plane uncompressed formats is the same as the number of bytes per pixel. This commit adds an alignment parameter to vulkan_get_stage_span which ensures that the provided span (and the sequence of image copy operations derived which use it) have this alignment.
2022-11-25backend/session: make optionalSimon Ser
Some compositors are not interested in wlr_session, for instance nested compositors. Disabling wlr_session removes the udev dependency.
2022-11-25util/time: use int64_t return value for get_current_time_msec()Simon Ser
0xFFFFFFFF milliseconds is 4,294,967,295 ms so about 50 days. A little bit too close for comfort. Use int64_t instead of uint64_t to avoid C's implicit conversion footguns in computations.
2022-11-25shm: add create() function without a wlr_rendererSimon Ser
This allows compositors which don't use wlr_renderer to still use wlroots' wl_shm implementation.
2022-11-25render/vulkan: add support for RGB565 texture formatManuel Stoeckl
Since this does not have a matching _SRGB-type vulkan format, add a new shader variant/pipeline to perform the sRGB->linear texture conversion.
2022-11-24scene: introduce wlr_scene_buffer.events.outputs_updateKirill Primak
This event is useful for e.g. sending the preferred buffer scale to the client.
2022-11-24compositor: make renderer optionalSimon Ser
This is a first step towards moving texture uploading out of wlr_compositor. This commit allows compositors to opt-out of the texture uploading by passing a NULL wlr_renderer. An immediate user of this is gamescope, which currently implements a stub wlr_renderer just to make wlr_compositor happy.
2022-11-24compsitor: document wlr_compositor_create()Simon Ser
2022-11-24backend/multi: stop pulling <wlr/backend/session.h>Simon Ser
Unused.
2022-11-24render/gles2, render/pixman: stop pulling <wlr/backend.h>Simon Ser
No reason why the GLES2/Pixman renderers should depend on the backend.
2022-11-24backend: stop pulling <wlr/backend/session.h>Simon Ser
We can just forward-declare the struct instead.
2022-11-24backend/session: drop unused <libudev.h>Simon Ser
We don't actually need to pull that header here.
2022-11-24render: stop pulling <wlr/backend.h>Simon Ser
Let's just forward-declare struct wlr_backend instead. We need to fixup the Vulkan renderer: it needs makedev(), which got included by chance via <wlr/backend.h> → <wlr/backend/session.h> → <libudev.h>.
2022-11-18xwayland/xwm: add support for xwayland-shell-v1Simon Ser
2022-11-18xwayland/shell: add wlr_xwayland_shell_v1_surface_from_serial()Simon Ser
2022-11-18xwayland/server: delay non-lazy startupSimon Ser
This allows users to setup event listeners before the server is actually started.
2022-11-18xwayland/server: add start signalSimon Ser
This can be used to know when wlr_xwayland_server decides to start a new Xwayland process. At that point the wl_client has already been created but the Xwayland process hasn't been started yet.
2022-11-18xwayland: add wlr_xwayland_shell_v1_destroy()Simon Ser
2022-11-18xwayland: add wlr_xwayland_shell_v1_set_client()Simon Ser
2022-11-18xwayland-shell-v1: new protocol implementationSimon Ser
References: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/163
2022-11-17Nuke deprecated include/wlr/types/wlr_surface.hKirill Primak
Use wlr_compositor.h and wlr_subcompositor.h instead.
2022-11-17output: drop wlr_output_damage_whole()Simon Ser
This function is not used anymore. Backends have no good reason to damage outputs.
2022-11-15backend: drop wlr_backend_get_session()Simon Ser
This no longer has purpose.
2022-11-15backend: return wlr_session in wlr_backend_autocreate() callSimon Ser
Up until now, wlr_backend_autocreate() created the wlr_session and then stuffed it into struct wlr_multi_backend so that compositors can grab it later. This is an abuse of wlr_multi_backend and the wlr_backend API: wlr_backend_get_session() and wlr_multi_backend.session only exist to accomodate the needs of wlr_backend_autocreate(). What's more, the DRM and libinput backends don't implement wlr_backend_impl.get_session. Instead, return the struct wlr_session to the compositor in the wlr_backend_autocreate() call. wlr_backend_get_session() will be removed in the next commit.
2022-11-15buffer: drop wlr_shm_client_bufferSimon Ser
It's been superseded by wlr_shm.
2022-11-15Introduce wlr_shmSimon Ser
This is a re-implementation of wl_shm. The motivations for using this over the one shipped in libwayland are: - Properly handle SIGBUS when accessing a wl_buffer's underlying data after the wl_buffer protocol object has been destroyed. With the current code, we just crash if the client does that and then shrinks the backing file. - No need to fight the wl_shm_buffer API anymore. This was awkward because we weren't notified when clients created a wl_shm buffer, and this doesn't play well with our wlr_buffer abstraction. - Access to the underlying FD. This makes it possible to forward the wl_shm buffer to a parent compositor with the Wayland/X11 backends. - Better stride checks. We can use our format table to ensure that the stride is consistent with the bpp and width.
2022-11-15render/pixel_format: import pixel_format_info_check_stride()Simon Ser
We'll use this function from wlr_shm too. Add some assertions, use int32_t (since the wire protocol uses that, and we don't want to use 16-bit integers on exotic systems) and switch the stride check to be overflow-safe.
2022-11-15input-inhibitor: deprecateKirill Primak
The protocol itself has been deprecated.
2022-11-15render/egl: enable EGL_LOSE_CONTEXT_ON_RESETSimon Ser
This allows the GLES2 renderer to figure out when a GPU reset happens.
2022-11-15render/gles2: query glGetGraphicsResetStatusKHRSimon Ser
Call glGetGraphicsResetStatusKHR in wlr_renderer_begin to figure out when a GPU reset occurs. Destroy the renderer when this happens (the OpenGL context is defunct).
2022-11-15render: add wlr_renderer.events.lostSimon Ser
2022-11-15render: make wlr_renderer_begin return a boolSimon Ser
2022-11-15render: allow wlr_renderer_impl.begin to failSimon Ser
Make it return a bool to indicate success/failure. Adapt the various implementations to check errors.
2022-11-15render: make some wlr_renderer fields privateSimon Ser