Age | Commit message (Collapse) | Author |
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With this commit, `wlr_xdg_popup_*()` functions now expect
a `wlr_xdg_popup` instead of a `wlr_xdg_surface`.
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With this commit, `wlr_xdg_toplevel_*()` functions now expect
a `wlr_xdg_toplevel` instead of a `wlr_xdg_surface`.
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This implements the new ext-session-lock-v1 protocol [1].
[1]: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/131
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This helper behaves similar to the xdg_shell helper, and additionally
provides a little assistance for positioning and exclusive_zone
management.
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The wlroots APIs currently don't allow importing/uploading a buffer
during rendering operations. Scene-graph buffer nodes need to turn
their wlr_buffer into a wlr_texture at some point. It's not always
possible to do so at wlr_scene_buffer creation time because the
scene-graph may have zero outputs at this point, thus no way to
grab a wlr_renderer.
Instead, add scene-graph buffers to a pending list and try to import
them in wlr_scene_output_commit.
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3354
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XcursorLibraryLoadImages is unused, let's drop it.
Same as [1].
[1]: https://gitlab.freedesktop.org/wayland/wayland/-/merge_requests/206
Co-authored-by: Simon Ser <contact@emersion.fr>
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Closes https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/812
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Currently the output enter event is never sent if the client has not
yet bound the output, which happens every time the compositor creates a
new output.
To fix this, listen for the output bind event and inform clients as
if needed.
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Now the role precommit hook is called before the commit, not on
wl_surface.commit request, and takes a state which is to be applied.
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wlr_surface.events.client_commit is fired when wl_surface.commit
request is received.
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This function was already removed in e5b5592a but it was forgotten to
remove it from the header.
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Compositors should've all been updated to use the new header by now.
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These currently use uint32_t while they are an int32_t in the protocol.
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This helper automates sending presentation feedback to clients based on
the primary output of scene surfaces.
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This has been added in [1] and allows us to close buffer handles
without manually calling drmIoctl.
[1]: https://gitlab.freedesktop.org/mesa/drm/-/merge_requests/192
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Since [1], we can get the wl_display directly from the wl_global.
[1]: https://gitlab.freedesktop.org/wayland/wayland/-/commit/2b22160fb690a76247aa9bd0be3069ff43e8239f
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Allows the compositor to submit tokens to the pool of
currently active tokens. This can be useful when the
launcher doesn't use or support xdg-activation-v1 by
itself - e.g. when it is X11 based or use gtk_shell1.
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This doesn't work if scene outputs are not used as the primary output of
scene surfaces will always be NULL.
Therefore, take a wlr_scene_output instead of separate wlr_scene and
wlr_output arguments and rename the function to
wlr_scene_output_send_frame_done().
The actual behavior of the function is unchanged.
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This allows compositors to avoid sending multiple frame done events
to a surface that is rendered on multiple outputs at once. This may
also be used in the same way for presentation feedback.
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Co-authored-by: Simon Ser <contact@emersion.fr>
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This helper is responsible for listening for new DRM devices and
create new child DRM backends as necessary.
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This commit fixes the way the damage that doesn't come directly from the
client is handled.
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wlroots picks names for all outputs, but it might be desirable for
compositor to override it.
For instance, Sway will use a headless output as a fallback in
case no outputs are connected. Sway wants to clearly label the
fallback output as such and label "real" headless outputs starting
from HEADLESS-1.
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Implement a basic version of linux-dmabuf-unstable-v1 version 4.
Only default hints are implemented.
The new wlr_linux_dmabuf_feedback_v1 data structure will allow
compositors to define their own custom hints in the future. This
data structure makes it easy to describe feedback metadata.
It's converted to a "compiled" form suitable for marshalling over
the Wayland socket via feedback_compile.
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This allows compositors to initialize wl_shm without initializing
other globals like linux-dmabuf.
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This lets backends immediately release committed buffers if they
want to.
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This allows output commit listeners to access the newly committed
buffer. Currently wlr_output.front_buffer is used but it'll get
removed in the next commit.
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This intersects two DRM format sets. This is useful for implementing
DMA-BUF feedback in compositors, see e.g. the Sway PR [1].
[1]: https://github.com/swaywm/sway/pull/6313
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Support for EXT_image_dma_buf_import_modifiers doesn't necessarily
indicate support for modifiers. For instance, Mesa will advertise
EXT_image_dma_buf_import_modifiers for all drivers. This is a trick
to allow EGL clients to enumerate supported formats (something
EXT_image_dma_buf_import is missing). For more information, see [1].
Add a new wlr_egl.has_modifiers flag which indicates whether
modifiers are supported. It's set to true if any
eglQueryDmaBufModifiersEXT query returned a non-empty list.
Use that flag to figure out whether the buffer modifier should be
passed to the EGL implementation on import.
[1]: https://github.com/KhronosGroup/EGL-Registry/issues/142
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This allows creating a wlr_egl from an already-existing EGL display
and context. This is useful to allow compositors to choose the exact
EGL initialization parameters.
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The next commit will split extension lookup and context
initialization.
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This allows getting a wlr_scene_output from a wlr_output. Since an
output can only be added once to a scene-graph there's no ambiguity.
This is useful for compositors using wlr_scene_attach_output_layout:
the output layout integration automatically creates a scene-graph
output for each wlr_output added to the layout.
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This allows compositors to get primary formats without manually
calling wlr_output_impl.get_primary_formats.
For example, the Sway patch for linux-dmabuf feedback [1] needs
this.
[1]: https://github.com/swaywm/sway/pull/6313
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The buffer capabilities indicate whether the formats returned are
for DMA-BUFs or shared memory buffers.
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Document some of the assumptions for DMA-BUF buffer sharing and
modifiers.
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This allows compositors to easily add an xdg_surface to the
scene-graph while retaining the ability to unconstraint popups
and decide their final position.
Compositors can handle new popups with the wlr_xdg_shell.new_surface
event, get the parent scene-graph node via wlr_xdg_popup.parent.data,
create a new scene-graph node via wlr_scene_xdg_surface_tree_create,
and unconstraint the popup if they want to.
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The headless backend no longer needs a parent renderer: it no longer
needs to return it in wlr_backend_impl.get_renderer, nor does it
need to return its DRM FD in wlr_backend_impl.get_drm_fd. Drop this
function altogether since it now behaves exactly like
wlr_headless_backend_create.
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Sometimes the headless backend is used standalone with the Pixman
renderer, sometimes it's used together with another backend which
has already picked a DRM FD. In both of these cases it doesn't make
sense to pick a DRM FD.
Broadly speaking the headless backend doesn't really care which DRM
device is used for the buffers it receives. So it doesn't really
make sense to tie it to a particular DRM device.
Let the backend users (e.g. wlr_renderer_autocreate) open an arbitrary
DRM FD as needed instead.
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