aboutsummaryrefslogtreecommitdiff
path: root/include
AgeCommit message (Collapse)Author
2017-08-29wlr_output_layout.c: fix styleTony Crisci
2017-08-28Implement tablet_tool support in pointer exampleDrew DeVault
2017-08-28handle input device destroyTony Crisci
2017-08-28implement tablet tool devicesTony Crisci
2017-08-27implement touch up and touch downTony Crisci
2017-08-27add device to touch eventsTony Crisci
2017-08-27add touch eventsTony Crisci
2017-08-26intersect cursor and device regionsTony Crisci
2017-08-26implement cursor and device geometry mappingTony Crisci
2017-08-26implement wlr_cursor_map_input_to_outputTony Crisci
2017-08-26implement wlr_cursor_map_to_outputTony Crisci
2017-08-26change output layout coords to double typeTony Crisci
2017-08-26implement wlr_cursor_warpTony Crisci
2017-08-26handle cursor to output edge casesTony Crisci
2017-08-26add wlr_cursor basic implementationTony Crisci
2017-08-24xwayland: fix shutdown caused by Xwayland/client stopDominique Martinet
2017-08-23xwayland: fix style issuesDominique Martinet
2017-08-23example compositor: loop through xwayland surfacesDominique Martinet
2017-08-23xwayland: move & split internal header fileDominique Martinet
2017-08-23xwm: fix minimal init, this gets us some events on window creationsDominique Martinet
2017-08-23init xwm only once Xwayland server is readyDominique Martinet
2017-08-23wlr_compositor: add signal for create_surfaceDominique Martinet
2017-08-23xwayland: split xwm structure out, initial xwm.cDominique Martinet
2017-08-23Xwayland: first draft, just start server for nowDominique Martinet
2017-08-19wlr_compositor: change _init/finish to _create/destroyDominique Martinet
2017-08-19move wl_compositor into wlroots as wlr_compositorDominique Martinet
2017-08-19wlr renderer/texture: rename init to create when it does allocDominique Martinet
2017-08-18rename wlr_cursor to wlr_xcursorTony Crisci
This is for the implementation of another type that should be called wlr_cursor.
2017-08-18Implement wlr_data_{source,device,device_manager}nyorain
2017-08-18Merge pull request #101 from nyorain/texture_fixDrew DeVault
Fix surface buffer uploading
2017-08-17Clean up wlr_output_layoutDrew DeVault
2017-08-17add helper methods for intersectionTony Crisci
2017-08-17layout-output example: handle empty configTony Crisci
2017-08-17Add wlr_output_layout implementationTony Crisci
An output layout consists of a mapping of outputs to their position in a global coordinate system that usually cooresponds to the output position in physical space in front of the user. Add an example that allows configuration of an output layout and demonstrates its boundaries with a bouncing image.
2017-08-17Fix surface buffer uploadingnyorain
2017-08-17Merge pull request #99 from nyorain/wlr_seat2Drew DeVault
wlr_seat
2017-08-17Fix wlr_seat; add to example compositornyorain
2017-08-17Initial pass on wlr_seatDrew DeVault
2017-08-17wayland backend: switch to xdg shellDominique Martinet
Closes #72 and #96.
2017-08-16Prevent alloc errors from crashing in `list_t`Calvin Lee
This commit changes the `list_t` api so that alloc errors can be detected and worked around. Also fixes errors not found in 5cc7342
2017-08-15Make wlr_wl_shell_create work like xdgDominique Martinet
Also: - rename wlr_xdg_shell_v6_init to create as that is what it does - free wlr_xdg_shell on failure to create wl_global, the struct is not initialized enough to call destroy at that point
2017-08-15example compositor: only iterate over wl_shell and xdg_shell surfacesDominique Martinet
2017-08-15Move wl_shell into wlrootsDominique Martinet
2017-08-15Change how surface matricies are calculatedDrew DeVault
2017-08-15refactor getting surface size into a functionTony Crisci
2017-08-15implement buffer transformTony Crisci
2017-08-15remove unused dimension from buffer calculationsTony Crisci
2017-08-15implement surface sizingTony Crisci
2017-08-15implement texture get buffer sizeTony Crisci
2017-08-15implement buffer scaleTony Crisci
Keep track of the scale of the buffer set by surface.set_buffer_scale. Calculate the height and width of the texture from the buffer depending on the scale when it is attached. Use buffer damage to determine the damage of the buffer when flushing damage. Convert surface damage to buffer damage and union to the surface buffer_damage prior to flushing damage.