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2021-11-18backend: remove wlr_backend_get_rendererSimon Zeni
2021-11-18backend/headless: don't store the parent rendererSimon Zeni
2021-11-18backend: remove backend_get_allocatorSimon Zeni
2021-11-18output: add wlr_output_init_renderSimon Ser
Co-authored-by: Simon Zeni <simon@bl4ckb0ne.ca>
2021-11-17Improve wlr_drm_format documentationDemi Marie Obenour
A wlroots user can easily get confused and think that `cap` refers to wlroots buffer capabilities, not array capacity.
2021-11-17Remove support for DMA-BUF flagsSimon Ser
They are never used in practice, which makes all of our flag handling effectively dead code. Also, APIs such as KMS don't provide a good way to deal with the flags. Let's just fail the DMA-BUF import when clients provide flags.
2021-11-09render/allocator: make wlr_allocator part of the public APISimon Zeni
2021-11-08text-input: fix type of send_preedit_string() argsIsaac Freund
The protocol uses a signed integer here, which is also what the wlr_input_method_v2_preedit_string struct provides to compositors from the input method protocol. Sway currently just passes those int32_t values directly to this function leading to an implicit conversion.
2021-11-08output: drop wlr_output_export_dmabufSimon Ser
Callers can access output->front_buffer instead.
2021-11-02backend/drm: handle per-connector hotplug eventsSimon Ser
When a connector ID is specified in a hotplug event, don't scan all connectors. Only scan the connector that has changed.
2021-11-02backend/session: introduce wlr_device_change_eventSimon Ser
This struct contains additional information for session device change events, such as the DRM connector ID that has changed.
2021-11-02xwayland: add support for -noTouchPointerEmulationSimon Ser
This allows compositors to handle touch pointer emulation manually, instead of having Xwayland do it [1]. [1]: https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/691
2021-10-31backend/wayland: use xdga client activationRonan Pigott
2021-10-31xdg-activation-v1: add data field and emit token destroy eventsRonan Pigott
The data field is useful to track metadata about a token. The destroy events are useful for compositors that track application startup to let them know they can stop doing that.
2021-10-31xdg-activation-v1: enable compositors to request their own tokensRonan Pigott
These new functions allow a compositor to request new managed tokens without participating in the xdg-activation procedure as a wayland client. This enables the compositor itself to behave as a launcher application.
2021-10-29backend/drm: get rid of BO handle tableSimon Ser
The BO handle table exists to avoid double-closing a BO handle, which aren't reference-counted by the kernel. But if we can guarantee that there is only ever a single ref for each BO handle, then we don't need the BO handle table anymore. This is possible if we create the handle right before the ADDFB2 IOCTL, and close the handle right after. The handles are very short-lived and we don't need to track their lifetime. Because of multi-planar FBs, we need to be a bit careful: some FB planes might share the same handle. But with a small check, it's easy to avoid double-closing the same handle (which wouldn't be a big deal anyways). There's one gotcha though: drmModeSetCursor2 takes a BO handle as input. Saving the handles until drmModeSetCursor2 time would require us to track BO handle lifetimes, so we wouldn't be able to get rid of the BO handle table. As a workaround, use drmModeGetFB to turn the FB ID back to a BO handle, call drmModeSetCursor2 and then immediately close the BO handle. The overhead should be minimal since these IOCTLs are pretty cheap. Closes: https://github.com/swaywm/wlroots/issues/3164
2021-10-23output: split into multiple filesSimon Ser
This organizes the wlr_output implementation into separate files. This avoids having a single mega-file with lots of unrelated parts and makes it more obvious what the interactions between all the parts are. No functional changes, just moving code around.
2021-10-23scene: add support for direct scan-outSimon Ser
Check if only a single node intersects with the output viewport and all of its properties match. In this case, attempt direct scan-out.
2021-10-22scene: add wlr_scene_output_for_each_surfaceSimon Ser
This allows compositors to more easily implement sending wl_surface.frame callback done events.
2021-10-22presentation-time: remove unused fieldSimon Ser
2021-10-22presentation-time: use a surface addonKirill Primak
2021-10-18render/vulkan: add Vulkan renderernyorain
This new renderer is implemented with the existing wlr_renderer API (which is known to be sub-optimal for some operations). It's not used by default, but users can opt-in by setting WLR_RENDERER=vulkan. The renderer depends on VK_EXT_image_drm_format_modifier and VK_EXT_physical_device_drm. Co-authored-by: Simon Ser <contact@emersion.fr> Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
2021-10-15output: add presented flag to presentation eventKirill Primak
2021-10-14scene: add functions to place node on top/bottomIsaac Freund
These are very common operations for compositors (including tinywl) to perform.
2021-10-14scene: assert that node != sibling in place above/belowIsaac Freund
Currently these functions remove the node from the scene if the sibling argument is the same node as the node. To prevent confusion when misusing this API, assert that the nodes are distinct and document this.
2021-10-07xdg-decoration: refactor configure/state flowKirill Primak
The same logic/motivation as xdg-toplevel.
2021-10-02surface_at: check if surfaces are mappedtiosgz
2021-10-02for_each_surface: only iterate mapped surfacestiosgz
These functions are used mostly for rendering, where including unmapped surfaces is undesired. This is a breaking change. However, few to no usages will have to be updated.
2021-10-02Fix spelling errorsElyes HAOUAS
Signed-off-by: Elyes HAOUAS <ehaouas@noos.fr>
2021-10-01Revert "render/drm_format_set: add wlr_drm_format_has"Simon Ser
This reverts commit 833437d5921339f2862ccfb0493617630ea3937d.
2021-10-01render/drm_format_set: add wlr_drm_format_hasSimon Ser
2021-09-30xdg-shell: rename wlr_xdg_surface.next_configure_serialSimon Ser
Rename it to scheduled_serial for consistency with the rest of wlroots.
2021-09-30xdg-shell: introduce wlr_xdg_surface.currentSimon Ser
This holds the current state, and avoids having ad-hoc fields in wlr_xdg_surface.
2021-09-30xdg-surface: add pending stateKirill Primak
struct wlr_xdg_surface_state is introduced to hold the geometry and configure serial to be applied on next wl_surface.commit. This commit fixes our handling for ack_configure: instead of making the request mutate our current state, it mutates the pending state only. Co-authored-by: Simon Ser <contact@emersion.fr>
2021-09-27wlr_pointer_gestures: hold gestures (protocol v3)José Expósito
Update the pointer gestures protocol to version 3 allowing to send hold gestures to clients.
2021-09-27cursor: emit hold gesture eventsJosé Expósito
Recevie the hold gesture events from the libinput or Wayland backends, abstracted as pointer signals, and re-emit them from the cursor interface.
2021-09-27backend/wayland: send hold gesture eventsJosé Expósito
Receive hold gesture events using a Wayland listiner and emit the appropiate wlr_pointer signal.
2021-09-27backend/libinput: send hold gesture eventsJosé Expósito
Receive hold gesture events from libinput and emit the appropiate wlr_pointer signal.
2021-09-27pointer: add hold pointer event definitionJosé Expósito
As touchpad touches are generally fully abstracted, a client cannot currently know when a user is interacting with the touchpad without moving. This is solved by hold gestures. Hold gestures are notifications about one or more fingers being held down on the touchpad without significant movement. Hold gestures are primarily designed for two interactions: - Hold to interact: where a hold gesture is active for some time a menu could pop up, some object could be selected, etc. - Hold to cancel: where e.g. kinetic scrolling is currently active, the start of a hold gesture can be used to stop the scroll. Unlike swipe and pinch, hold gestures, by definition, do not have movement, so there is no need for an "update" stage in the gesture. Create two structs, wlr_event_pointer_hold_begin and wlr_event_pointer_hold_end, to represent hold gesture events and the signals to emit them: wlr_pointer->pointer.hold_begin/hold_end.
2021-09-24layer-shell: add `committed` bitmaskKirill Primak
2021-09-23layer-shell: refactor configure/state flowKirill Primak
Same logic as xdg-toplevel.
2021-09-22scene: add wlr_scene_buffer_set_transformSimon Ser
2021-09-22scene: add wlr_scene_buffer_set_dest_sizeSimon Ser
2021-09-22scene: add wlr_scene_buffer_set_source_boxSimon Ser
2021-09-22util/box: introduce wlr_fbox_emptySimon Ser
Same as wlr_box_empty, but for wlr_fbox.
2021-09-22scene: add wlr_scene_bufferSimon Ser
This new scene-graph node displays a wlr_buffer. Closes: https://github.com/swaywm/wlroots/issues/3161
2021-09-22Implement input_method_v2 popupsTadeo Kondrak
2021-09-21backend/drm: add support for panel orientationSimon Ser
Expose the panel orientation with wlr_drm_connector_get_panel_orientation. Leave it to the compositor to consume this information and configure the output accordingly. Closes: https://github.com/swaywm/wlroots/issues/1581
2021-09-21build: simplify get_variable callsSimon Ser
With recent-ish Meson we can stop repeating the variable name for each provider.
2021-09-21scene: add wlr_scene_subsurface_tree_createSimon Ser