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2022-12-07backend/drm: store pending FB in stateSimon Ser
Instead of having a pending_fb field on the struct wlr_drm_plane, move it to struct wlr_drm_connector_state. That way, there's no risk having a stale pending FB around: the state doesn't survive across tests and commits. The cursor is a special case because it's disconnected from the atomic state: the wlr_backend_impl.set_cursor hook sets the cursor for the next commit. Move the field to wlr_drm_connector.cursor_pending_fb.
2022-12-07backend/drm: use separate field to store pending cursor FBSimon Ser
We'll move the pending primary FB into the connector state in the next commit, dropping wlr_drm_plane.pending_fb in the process. Introduce a dedicated field for the cursor, which has to be managed in a special way due to our set_cursor API.
2022-12-06build: unify naming for HAVE_* definesSimon Ser
We sometimes used HAS_, sometimes polluted the LIBINPUT_ namespace, etc.
2022-12-06backend/libinput: use internal_configSimon Ser
Removes project arguments.
2022-12-06xwayland: use internal_configSimon Ser
Avoids the need to have a separate config.h, and removes C compiler arguments.
2022-12-06build: use a configuration file for internal featuresSimon Ser
This avoids re-building the whole project when switching one Meson option. This shrinks down the compiler invocation command line, making it more readable and making it easier to inspect which flags are passed in (the generated file can be opened). Additionally this is more consistent with our external feature handling, which uses <wlr/config.h> already.
2022-12-06backend/x11: ensure buffers are released on shutdownSimon Ser
2022-12-06util/env: make env_parse_switch() return a size_tSimon Ser
This function is guaranteed to never return a negative value. This is important because we use arr[env_parse_switch(...)] in a few places.
2022-12-06util/env: add docsSimon Ser
I always forget what env_parse_switch() does on error.
2022-12-06render/vulkan: wait for DMA-BUF fencesSimon Ser
The Vulkan spec doesn't guarantee that the driver will wait for implicitly synchronized client buffers before texturing from them. radv happens to perform the wait, but anv doesn't. Fix this by extracting implicit fences from DMA-BUFs, importing them into Vulkan as a VkSemaphore objects, and make the render pass wait on these VkSemaphores.
2022-12-06render/dmabuf: add dmabuf_export_sync_file()Simon Ser
2022-12-06wlr_xdg_activation_v1: add new_token eventRonan Pigott
2022-12-05output-layout: improve APIKirill Primak
- wlr_output_layout_add{,_auto}() now return a bool indicating whether the function has succeeded. - wlr_output_layout_move() is removed. Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/1083
2022-12-05output-layout: remove wlr_output_layout_output_stateKirill Primak
wlroots uses "// private state" comments to denote structure fields which shouldn't be accessed by compositors, so let's drop wlr_output_layout_output_state and inline its fields into wlr_output_layout_output; this also simplifies layout output creation.
2022-12-05output-layout: fix function decl indentationKirill Primak
2022-12-05xwayland/xwm: replace role with addonSimon Ser
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3545
2022-12-05compositor: add wlr_surface.events.precommitSimon Ser
2022-12-03compositor: document wlr_surface_{enter,leave,send_frame_done}Simon Ser
2022-12-03wlr_drm: Add missing wlr_buffer importAlexander Orzechowski
2022-12-02render/vulkan: make shm/dmabuf split clearer in wlr_vk_format_propsSimon Ser
struct wlr_vk_format_props contains a mix of properties for shm and dmabuf, and it's not immediately clear which fields are for which kind of buffer. Use a nested struct to group the fields.
2022-12-02render/vulkan: make vulkan_format_props_find_modifier() return value constSimon Ser
2022-12-02wl-drm: don't store wlr_rendererSimon Ser
Query the formats at init time, then forget about the renderer. This will allow wl_drm to be created with a list of formats instead of a renderer, and will behave better after a GPU reset.
2022-12-02render/drm-format-set: add wlr_drm_format_set_copy()Simon Ser
2022-12-02render/vulkan: drop "_format" in wlr_vk_format fieldsSimon Ser
"format" is already in the name, no need to repeat ourselves. `format->vk_format` sounds a bit redundant.
2022-12-01output: drop enable/mode eventsSimon Ser
The backend no longer changes the output state behind the compositor's back. Instead, compositors can listen to the "commit" event and check for WLR_OUTPUT_STATE_ENABLED/WLR_OUTPUT_STATE_MODE. Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/2300
2022-12-01output-damage: stop listening for output mode eventsSimon Ser
These will go away.
2022-12-01scene: stop listening for output enable/mode eventsSimon Ser
These will go away.
2022-12-01output_init_render: Allow re-initializationAlexander Orzechowski
This lets the compositor call this function after the fact to replace the renderer/allocator after a renderer context lost.
2022-12-01wlr_texture: Expose owning rendererAlexander Orzechowski
2022-11-30linux-dmabuf-v1: introduce wlr_linux_dmabuf_v1_create()Simon Ser
Some compositors may want to use the linux-dmabuf-v1 implementation with a completely custom renderer. Add a function to create the global with a default feedback.
2022-11-30linux-dmabuf-v1: drop wlr_renderer fieldSimon Ser
This isn't used anymore.
2022-11-30linux-dmabuf-v1: don't use wlr_renderer to send legacy format listSimon Ser
The wlr_renderer field will go away in a subsequent commit. Build the legacy device list from the default feedback instead.
2022-11-30linux-dmabuf-v1: don't use wlr_renderer to sanity check DMA-BUFsSimon Ser
The wlr_renderer field will go away in a subsequent commit. Instead of trying to create a texture, try to import the DMA-BUF into the DRM device FD.
2022-11-30linux-dmabuf-v1: add version arg to create()Simon Ser
To be able to add support for newer versions without breaking changes.
2022-11-30linux-dmabuf-v1: add "_with_renderer" suffix to create() functionSimon Ser
Make it clear this is a helper consuming a wlr_renderer. We'll add a lower-level create() function which doesn't take it in the next commit.
2022-11-28render/vulkan: import semaphore to DMA-BUF instead of blockingSimon Ser
Right now the Vulkan renderer blocks until the frame is complete after rendering. This is necessary because Vulkan doesn't interoperate well with implicit sync we use everywhere else. Use the new kernel API to import a sync_file into a DMA-BUF to avoid blocking.
2022-11-28render/dmabuf: add dmabuf_import_sync_fileSimon Ser
References: https://lore.kernel.org/dri-devel/20220506180216.2095060-1-jason@jlekstrand.net/
2022-11-28render/vulkan: release stage buffers after command buffer completesSimon Ser
We need to wait for the pending command buffer to complete before re-using stage buffers. Otherwise we'll overwrite the stage buffer with new contents before the texture is fully uploaded.
2022-11-28render/vulkan: destroy textures after command buffer completesSimon Ser
We need to wait for any pending command buffer to complete before we're able to fully destroy a struct wlr_vk_texture: the Vulkan spec requires the VkDescriptorSet to be kept alive. So far we've done this in vulkan_end(), after blocking until the command buffer completes. We'll soon stop blocking, so move this logic in get_command_buffer(), where we check which commands buffers have completed in a non-blocking fashion.
2022-11-28render/vulkan: drop unused fields from wlr_vk_format_modifier_propsSimon Ser
export_imported is never used, and dmabuf_flags is already checked in query_modifier_support().
2022-11-27build: exclude <wlr/types/wlr_drm_lease_v1.h> without DRM backendSimon Ser
When the DRM backend is disabled, so is the DRM lease protocol. Prevent the header from being installed in that case.
2022-11-25render/vulkan: align staging buffers for texture uploadManuel Stoeckl
vkCmdCopyBufferToImage requires that the buffer offset be a multiple of the texel block size, which for single plane uncompressed formats is the same as the number of bytes per pixel. This commit adds an alignment parameter to vulkan_get_stage_span which ensures that the provided span (and the sequence of image copy operations derived which use it) have this alignment.
2022-11-25backend/session: make optionalSimon Ser
Some compositors are not interested in wlr_session, for instance nested compositors. Disabling wlr_session removes the udev dependency.
2022-11-25util/time: use int64_t return value for get_current_time_msec()Simon Ser
0xFFFFFFFF milliseconds is 4,294,967,295 ms so about 50 days. A little bit too close for comfort. Use int64_t instead of uint64_t to avoid C's implicit conversion footguns in computations.
2022-11-25shm: add create() function without a wlr_rendererSimon Ser
This allows compositors which don't use wlr_renderer to still use wlroots' wl_shm implementation.
2022-11-25render/vulkan: add support for RGB565 texture formatManuel Stoeckl
Since this does not have a matching _SRGB-type vulkan format, add a new shader variant/pipeline to perform the sRGB->linear texture conversion.
2022-11-24scene: introduce wlr_scene_buffer.events.outputs_updateKirill Primak
This event is useful for e.g. sending the preferred buffer scale to the client.
2022-11-24compositor: make renderer optionalSimon Ser
This is a first step towards moving texture uploading out of wlr_compositor. This commit allows compositors to opt-out of the texture uploading by passing a NULL wlr_renderer. An immediate user of this is gamescope, which currently implements a stub wlr_renderer just to make wlr_compositor happy.
2022-11-24compsitor: document wlr_compositor_create()Simon Ser
2022-11-24backend/multi: stop pulling <wlr/backend/session.h>Simon Ser
Unused.