aboutsummaryrefslogtreecommitdiff
path: root/include/wlr
AgeCommit message (Collapse)Author
2018-07-14Clean up serial handling and automate proximity acompaning eventsMarkus Ongyerth
2018-07-14Clean up serial handlingMarkus Ongyerth
2018-07-14Send all tablet tool axis eventsMarkus Ongyerth
2018-07-14Hook up set_cursor in rootstonMarkus Ongyerth
2018-07-14Use wlr_list for paths, and improve inert resource handlingMarkus Ongyerth
2018-07-141st feedback passMarkus Ongyerth
Rename make_ functions to _create Implement set_cursor and set_feedback
2018-07-14Add tool buttonsMarkus Ongyerth
2018-07-14Propagate most axis events to clientsMarkus Ongyerth
2018-07-14Implement basic tablet_pad handling (bound to keyboard focus)Markus Ongyerth
2018-07-14Basic tablet_v2 object lifetimeMarkus Ongyerth
2018-07-14storage commit #2Markus Ongyerth
2018-07-14backend/libinput: Manage tablet tool livetimesMarkus Ongyerth
This adds the management code to manage tablet tools lifetimes from libinput. It follows the suggestion made in the tablet-unstable-v2.xml to destroy tablet_tools once all tablets that it got into contact with were removed from the system. This is implemented via a refcount. If a tool is *not* unique, it will be destroyed on proximity out. This is libinput specific and mentioned in libinput docs that tools will not be found again, so we shouldn't keep a reference to them. Also they can't be on other tablets as well, because they cannot be tracked. The naming in this commit is a bit off (to not break things). The wlr names stay the same, tablet_tool is the libinput_device with capaiblity LIBINPUT_DEVICE_CAP_TABLET_TOOL which is more akin to "tablet" in the tablet-unstable-v2 protocol. The struct that corresponds to the tablet_tool in tablet-unstable-v2 is called tablet_tool_tool, a rename should be done at some point in the future.
2018-07-13surface: add wlr_surface.opaque_regionemersion
2018-07-12render: add wlr_texture_is_opaqueemersion
2018-07-11Merge pull request #1116 from emersion/surface-roleDrew DeVault
surface: replace wlr_surface_set_role_committed with wlr_surface_role
2018-07-09util: add wlr_ prefix to log symbolsemersion
2018-07-08Rename wl_resources to resource, wl_global to globalemersion
2018-07-08xdg-output: don't send no-op updatesemersion
To begin with, no-op updates are unnecessary, so this patch is an improvement on its own. Then, this fixes hotplugging issues with xwayland. xwayland waits for both wl_output and xdg_output to send a "done" event. However, it doesn't handle well desynchronized "done" updates: if xdg-output sends "done" twice, the second one will wait for the next wl_output "done" event. This is an issue when the first is a no-op and the second is a real update: the second isn't applied. I've considered patching xwayland instead, but it seems pretty complicated.
2018-07-07surface: replace wlr_surface_set_role_committed with wlr_surface_roleemersion
2018-07-04surface: rename wlr_surface_state.buffer to buffer_resourceemersion
2018-07-04surface: add wlr_surface.previousemersion
2018-07-04surface: move position and scale out of wlr_surface_stateemersion
2018-07-04surface: do not monkey-patch state damageemersion
2018-07-04surface: better buffer position handlingemersion
2018-07-04surface: fix WLR_SURFACE_STATE_BUFFER_DAMAGE valueemersion
2018-07-04surface: make pending and current embedded structsemersion
2018-07-04surface: remove wlr_surface_state.subsurface_positionemersion
2018-07-04surface: rename invalid stateemersion
2018-07-01Introduce wlr_xdg_surface_for_each_popupRyan Dwyer
It is common to want to iterate an xdg-surface's popups separately from the toplevel and subsurfaces. For example, popups are typically rendered on top of most other surfaces. wlr_xdg_surface_for_each_surface continues to iterate both surfaces and popups to maintain backwards compatibility.
2018-06-30screencopy: listen to buffer destroyemersion
2018-06-30screncopy: update protocolemersion
2018-06-30screencopy: add capture_output_region supportemersion
2018-06-30screencopy: add support for frame flagsemersion
2018-06-30screencopy-v1: add basic implementationemersion
2018-06-30s/wlr_subsurface_from_surface/wlr_subsurface_from_wlr_surface/Dominique Martinet
This was the only x_from_wlr_surface function that lacked the wlr_ prefix, let's have an API as uniform as possible.
2018-06-28wlr_idle_inhibit_v1: add *data pointer to wlr structsDominique Martinet
2018-06-27wlr_idle: add helper to enable/disable all timersDominique Martinet
There was no way to tell wlr_idle to stop processing input events and rearm timers all the time, such an API is required to have some form of idle inhibitor.
2018-06-22Merge pull request #992 from emersion/screencontentDrew DeVault
Implement wlr_export_dmabuf_unstable_v1 protocol
2018-06-20Merge pull request #1072 from emersion/surface-remove-matricesemersion
surface: remove matrices
2018-06-20surface: remove matricesemersion
These were unused.
2018-06-20surface: remove wlr_frame_callbackemersion
This removes the need to allocate a structure for frame callbacks. wl_resource_get_link is used instead.
2018-06-17Merge branch 'master' into screencontentemersion
2018-06-16Merge pull request #1062 from emersion/wlr-buffer-comebackDrew DeVault
Add back wlr_buffer
2018-06-14Multiseat fixesScott Anderson
2018-06-13surface: remove wlr_surface.textureemersion
The texture is managed by the surface's wlr_buffer now. In particular, the buffer can destroy the texture early if it becomes invalid.
2018-06-13Merge pull request #1050 from emersion/wlr-bufferDrew DeVault
Introduce wlr_buffer
2018-06-11buffer: make wlr_buffer_ref return the bufferemersion
2018-06-09Rename egl.exts to match the extension namesVincent Vanlaer
2018-06-09Merge branch 'master' into wlr-bufferemersion
2018-06-09Split eglSwapBuffersWithDamage feature detectionVincent Vanlaer
Detecting whether eglSwapBuffersWithDamageEXT or eglSwapBuffersWithDamageKHR is used should be based on the extension string, not only on the availability of the function.