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2022-07-11
pointer: transform low-res to high-res axis events
José Expósito
2022-07-03
wlr_scene: Maintain damage highlight regions per output
Alexander Orzechowski
2022-07-02
Document NULL return value of foo_from_wlr_surface() functions
Isaac Freund
2022-06-29
scene: add missing output damage listener
Kirill Primak
2022-06-29
scene: switch to wlr_damage_ring
Kirill Primak
2022-06-29
types: add wlr_damage_ring
Kirill Primak
2022-06-28
wlr_{keyboard,pointer,touch}: Update event docs
Kenny Levinsen
2022-06-21
wlr_input_device: remove anon union field
Isaac Freund
2022-06-21
xdg-popup: use configure fields
Kirill Primak
2022-06-17
output-management-v1: add wlr_output_head_v1_state_apply()
Simon Ser
2022-06-16
render/texture: drop wlr_texture_is_opaque
Simon Ser
2022-06-08
matrix: remove wlr_matrix_projection()
Simon Ser
2022-06-08
output: add output state setters
Simon Ser
2022-06-01
xdg-shell: add support for v4
Simon Ser
2022-06-01
scene/output-layout: improve ownership logic
Kirill Primak
2022-06-01
scene: add wlr_scene_output.events.destroy
Kirill Primak
2022-05-31
scene/wlr_scene.h: fix indentation
Kirill Primak
2022-05-31
output: drop wlr_output_cursor.events.destroy
Simon Ser
2022-05-31
output: introduce wlr_output_cursor_set_buffer
Simon Ser
2022-05-31
wlr_scene: Move children list from wlr_scene_node to wlr_scene_tree
Alexander Orzechowski
2022-05-31
wlr_scene: Inline wlr_scene_node_state
Alexander Orzechowski
2022-05-31
wlr_scene: Only allow parenting on a wlr_scene_tree
Alexander Orzechowski
2022-05-31
wlr_scene: Refactor wlr_scene (the root element) to encase a wlr_scene_tree
Alexander Orzechowski
2022-05-30
build: make GBM optional
Simon Ser
2022-05-30
output: add wlr_output_commit_state
Simon Ser
2022-05-30
output: add wlr_output_event_precommit.state
Simon Ser
2022-05-30
output: add wlr_output_test_state
Simon Ser
2022-05-30
output: pass wlr_output_state to backend
Simon Ser
2022-05-27
xdg-popup: add reposition support
Kirill Primak
2022-05-27
xdg-positioner: add v3 parameters
Kirill Primak
2022-05-27
xdg-popup: use current/pending state pattern
Kirill Primak
2022-05-27
xdg-popup: add proper configure flow
Kirill Primak
2022-05-26
output: turn make/model/serial into char *
Simon Ser
2022-05-25
render/egl: document wlr_egl_create_with_context
Simon Ser
2022-05-25
render/egl: make wlr_egl_{make,unset,is}_current private
Simon Ser
2022-05-25
render/egl: make wlr_egl struct opaque
Simon Ser
2022-05-25
render/egl: add wlr_egl_get_{context,display}
Simon Ser
2022-05-25
render/egl: drop MESA_EGL_NO_X11_HEADERS
Simon Ser
2022-05-25
Reformat doc comments
Simon Ser
2022-05-24
build: bump version to 0.16.0-dev
Simon Ser
2022-05-23
wlr_scene: Hook up HIGHLIGHT logic
Alexander Orzechowski
2022-05-23
wlr_scene: Parse out WLR_SCENE_DEBUG_DAMAGE
Alexander Orzechowski
2022-05-23
util/addon: avoid calling finish() twice
Kirill Primak
2022-05-23
xwayland: Add support for -force-xrandr-emulation
Joshua Ashton
2022-05-22
seat: Allow to cancel touches
Guido Günther
2022-05-19
wlr_scene: Refactor wlr_scene_surface to be a helper on top of wlr_scene_buffer
Alexander Orzechowski
2022-05-19
wlr_scene: Introduce addons to scene nodes
Alexander Orzechowski
2022-05-19
wlr_scene: Make presentation object public
Alexander Orzechowski
2022-05-19
wlr_scene: Change out surface specific iterator functions
Alexander Orzechowski
2022-05-19
wlr_scene: Make scene_buffer_from_node public
Alexander Orzechowski
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