Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-03-27 | render: remove GL calls from wlr_egl | emersion | |
2018-03-27 | Merge pull request #753 from emersion/xdg-shell-unmap-destroy | Drew DeVault | |
xdg-shell-v6: don't destroy role resources on unmap | |||
2018-03-27 | xdg-shell: don't destroy role resources on unmap, move toplevel fields | emersion | |
Ports 5233801530c5ccc95699a12ba7da2d7ce58c952c and 334bab543d6688769a86374a1ddd3d3b36e619b4 to xdg-shell stable. | |||
2018-03-27 | Improve documentation of wlr_cursor | Drew DeVault | |
2018-03-26 | xdg-shell-v6, xdg-shell: explain what popup geometry is | emersion | |
2018-03-26 | xdg-shell-v6: move toplevel specific fields in wlr_xdg_toplevel_v6 | emersion | |
2018-03-26 | xdg-shell-v6: don't destroy role resources on unmap | emersion | |
The motivation for this is: - `get_popup` and `get_toplevel` allocate role-specific resources. - On the first non-null commit, the surface gets mapped. - On a null commit, the surface gets unmapped. It can be mapped again with a non-null commit. - When the role object (xdg-toplevel or xdg-popup) is destroyed, the surface is unmapped and role-specific resources are destroyed. The client can call `get_popup` or `get_toplevel` again on that surface. - When the xdg-surface object is destroyed, the surface is unmapped, role-specific resources are destroyed and the surface itself is destroyed. | |||
2018-03-26 | Merge pull request #751 from emersion/rotated-surface-damage | Drew DeVault | |
Fix damage tracking for rotated surfaces | |||
2018-03-26 | Fix damage tracking for rotated surfaces | emersion | |
It was broken because the damage extents were rotated about its own center, not about the center of the surface. This adds a new wlr_region_rotated_bounds that rotates regions. This allows us to have only one code path (for both non-rotated views and rotated views) and optimizes rendering for rotated views. | |||
2018-03-26 | render: add simple functions to render rectangles and ellipses | emersion | |
2018-03-24 | unified xdg-surface close | Tony Crisci | |
2018-03-23 | Merge branch 'master' into gles2-renderer-redesign | emersion | |
2018-03-22 | Merge pull request #740 from emersion/egl-debug | Drew DeVault | |
render/egl: use EGL_KHR_debug | |||
2018-03-22 | xdg_popup_grab: add listener on seat destroy | Dominique Martinet | |
2018-03-21 | render/egl: use EGL_KHR_debug | emersion | |
2018-03-21 | render/gles2: make wlr_renderer_begin take viewport size | emersion | |
This allows raw GL calls outside wlr_renderer to be removed. | |||
2018-03-20 | render/gles2: remove global state, use OpenGL debug extension | emersion | |
2018-03-19 | render: split render.h into wlr_renderer.h and wlr_texture.h | emersion | |
2018-03-19 | Merge pull request #733 from emersion/fix-matrix-transpose | Drew DeVault | |
Don't use OpenGL matrix transposition | |||
2018-03-19 | Write some more docs | Drew DeVault | |
2018-03-19 | render/gles2: transpose matrices before binding them | emersion | |
Setting glUniformMatrix3fv's transpose parameter to GL_TRUE is not allowed for OpenGL ES 2. This adds a wlr_matrix_transpose function. | |||
2018-03-17 | Merge pull request #722 from emersion/matrix-redesign | Drew DeVault | |
Matrix redesign | |||
2018-03-17 | Merge pull request #711 from emersion/map-unmap | Tony Crisci | |
Add map/unmap to xdg-shell | |||
2018-03-15 | matrix: rename wlr_matrix_texture to wlr_matrix_projection | emersion | |
2018-03-15 | xdg-shell: add map/unmap support | emersion | |
2018-03-15 | renderer: replace wlr_texture_get_matrix by wlr_render_texture | emersion | |
2018-03-15 | surface: drop wlr_surface_get_matrix | emersion | |
2018-03-15 | Merge branch 'master' into matrix-redesign | emersion | |
2018-03-15 | matrix: use 2D matrices | emersion | |
2018-03-15 | Merge pull request #698 from agx/linux-dmabuf | emersion | |
Add initial linux_dmabuf protocol support | |||
2018-03-15 | Add initial linux_dmabuf protocol support | Guido Günther | |
Tested with ./weston-simple-dmabuf-drm ./weston-simple-dmabuf-drm --import-immediate=1 ./weston-simple-dmabuf-drm --y-inverted=1 (and combinations) Supports only single plane XRGB dmabufs for now. | |||
2018-03-15 | matrix: unify API, don't use array pointers | emersion | |
2018-03-15 | matrix: move to types/ | emersion | |
2018-03-13 | xdg-shell-v6: next_geometry and geometry fields are not longer pointers in ↵ | emersion | |
wlr_xdg_surface_v6 | |||
2018-03-13 | xdg-shell-v6: rename toplevel and popup fields in wlr_xdg_surface_v6 for ↵ | emersion | |
consistency | |||
2018-03-13 | xdg-shell-v6: changed wlr_xdg_surface_v6_configure.toplevel_state to be NULL ↵ | emersion | |
if surface isn't a toplevel | |||
2018-03-13 | xdg-shell-v6: redesign the configure/ack_configure workflow | emersion | |
2018-03-11 | render: Flip textures in case of inverted_y | Guido Günther | |
2018-03-10 | xdg-shell-v6: add map signal | emersion | |
2018-03-07 | Add mode support to libinput backend | Drew DeVault | |
And extend tablet example with tilt and ring support | |||
2018-03-06 | Add const to x11 and input interfaces | Scott Anderson | |
2018-03-03 | move xwm.h out of include/wlr | Dominique Martinet | |
xwm.h was meant to be private, so move it to include/xwayland/xwm.h We had an ifdef WLR_HAS_XCB_ICCCM in xwayland.h which was easy to move to xwm, it is not safe to use the WLR_HAS_* in the public headers. I checked a few of our current users and none rely on xwm.h being public as expected (rootston, sway, hsroots) | |||
2018-02-27 | Merge pull request #670 from Ongy/xwayland_unmanaged | emersion | |
add xwayland unmanaged tests to support dmenu | |||
2018-02-26 | add xwayland unmanaged tests to support dmenu | Markus Ongyerth | |
This adds `wlr_xwayland_surface_is_unamanged`, to allow compositors more fine grained control over XWayland focus. A surface that is unmanaged should not receive focus, while other windows that are just override redirect may want it (dmenu). The way unamanged is determined is taken from wlc. | |||
2018-02-25 | Merge pull request #659 from agx/alpha | Drew DeVault | |
Make wlr_render_with_matrix use alpha | |||
2018-02-25 | Add alpha to wlr_render_with_matrix | Guido Günther | |
so we can use the alpha channel to e.g. blend in textures | |||
2018-02-24 | Merge pull request #641 from Ongy/idle-inhibit | Tony Crisci | |
Add idle-inhibit implementation | |||
2018-02-23 | idle-inhibit: style adjustments and motivation | Markus Ongyerth | |
2018-02-23 | xwayland: fix some use-after-free in xwm | emersion | |
2018-02-23 | Merge pull request #652 from agx/symbols-file | emersion | |
Add symbols file |