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2017-08-14Fix style issuesnyorain
2017-08-14Refactor out wlr_touch_stateDominique Martinet
2017-08-14Refactor out wlr_tablet_tool_stateDominique Martinet
2017-08-14Refactor out wlr_tablet_pad_stateDominique Martinet
2017-08-14Refactor out wlr_pointer_stateDominique Martinet
2017-08-14Refactor out wlr_keyboard_stateDominique Martinet
2017-08-14Refactor out wlr_input_device_stateDominique Martinet
2017-08-14Refactor away wlr_renderer_stateDrew DeVault
2017-08-14Refactor out wlr_texture_stateDrew DeVault
2017-08-14Refactor out wlr_output_mode_stateDrew DeVault
2017-08-13Add backend detection functionsCalvin Lee
Resolves #80
2017-08-13Remove wlr_output_state, update backendsDrew DeVault
2017-08-13wlr_backend_init -> wlr_backend_startDrew DeVault
Also renames create to init. We'll use create for anything that allocates and init for anything that takes a pointer and initializes it.
2017-08-12Refactor out wlr_backend_state from wl/multiDrew DeVault
2017-08-11Merge pull request #69 from 4e554c4c/user_dataDrew DeVault
Add user data to wlr_* structs
2017-08-11Add user data to wlr_* structsCalvin Lee
Resolves #68
2017-08-11Fix wlr_surface invalid valuesnyorain
2017-08-11Refactor meson and move xdg-shell into wlrootsDrew DeVault
2017-08-10Refactor EGL handlingDrew DeVault
2017-08-10Merge branch 'master' into drm_bufferDrew DeVault
2017-08-10Implement wlr_surface_flush_damageDrew DeVault
2017-08-10Fix wlr_surface destruction bugnyorain
2017-08-10implement compositor create regionTony Crisci
Complete the implementation of wlr_region_create and put it in the compositor.
2017-08-10Implement drm (egl) buffer attachingnyorain
2017-08-09Flesh out wlr_surface state lifecycle a bitDrew DeVault
Sprinked some TODOs around for future work
2017-08-09Implement partial texture uploadsDrew DeVault
2017-08-09implement surface frameTony Crisci
The surface frame callback lets a window know when it is a good time to show the next frame if it is animating. In particular, this callback is used by weston-simple-shm to throttle drawing.
2017-08-09Move wlr_surface into wlrnyorain
2017-08-09Implement wlr_region using pixmannyorain
2017-08-08Rename wlr_surface -> wlr_texture; attach -> uploadnyorain
2017-08-07Add xcursor sublibraryDrew DeVault
2017-08-06Updated DRM cursor renderingScott Anderson
2017-08-05Check for multi backend before using itDrew DeVault
2017-08-06Fixed VT switchingScott Anderson
2017-08-06Changed header paths.Scott Anderson
2017-08-06Moved session/ into backend/Scott Anderson
2017-08-06Changed ownership of wlr_session to the multi backend.Scott Anderson
Currently breaks VT switching for examples.
2017-08-04Implement destroying surfacesTony Crisci
Add a signal for wlr_surface destruction on the wlr_surface that compositors can listen to to remove the surface from their state. Implement a listener for this in the example wl_compositor to remove the surface from its internal list of surfaces. Destroy the surface in the compositor destroy_surface callback given when the surface resource was created. Add a reference to the surface resource to the wlr_surface so a compositor can find it in its list of resources upon wlr_resource destruction.
2017-07-09Session documentation.Scott Anderson
2017-07-09Added public fields to wlr_sessionScott Anderson
2017-06-29Merge branch 'wlcore'Drew DeVault
2017-06-28Remove wlr_compositorDrew DeVault
2017-06-26Add wlr_wl_compositor and remove wlr_wl_shmDrew DeVault
2017-06-26Added software cursor fallbackScott Anderson
2017-06-23Support wl_shm pixel formats in gles2 rendererDrew DeVault
2017-06-23Add wlcore/wl_shm (WIP)Drew DeVault
2017-06-23Switch to GLES2Drew DeVault
Closes #13
2017-06-22Add wl_output globals for wlr_outputsDrew DeVault
2017-06-21Make event names consistentDrew DeVault
2017-06-21Reorganize wlr-commonDrew DeVault