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Author
2024-01-29
wlr_damage_ring: Replace wlr_damage_ring_rotate_buffer with original list impl
Alexander Orzechowski
2024-01-27
compositor: don't get buffer from pending buffer resource too early
Kirill Primak
2024-01-27
scene: release shm buffers once uploaded
Simon Ser
2024-01-27
compositor: introduce wlr_surface_reject_pending()
Kirill Primak
2024-01-25
backend: take wl_event_loop instead of wl_display in wlr_backend_autocreate()
Simon Ser
2024-01-25
backend/multi: take wl_event_loop instead of wl_display
Simon Ser
2024-01-25
backend/drm: drop wl_display argument
Simon Ser
2024-01-25
backend/x11: take wl_event_loop instead of wl_display
Simon Ser
2024-01-25
backend/wayland: take wl_event_loop instead of wl_display
Simon Ser
2024-01-25
backend/libinput: drop wl_display argument
Simon Ser
2024-01-25
backend/headless: take wl_event_loop instead of wl_display
Simon Ser
2024-01-25
backend: destroy multi backend when primary backend is
Simon Ser
2024-01-24
output: Drop pending state
Alexander Orzechowski
2024-01-23
seat/pointer: add support for axis_relative_direction event
Simon Ser
2024-01-23
pointer: add support for axis relative direction
Simon Ser
2024-01-17
keyboard: fix type of wlr_keyboard_modifiers.group
Isaac Freund
2024-01-07
fix outdated comment in wlr_output.h
MaxVerevkin
2024-01-03
wl_drm: add deprecation notice
Simon Ser
2024-01-03
region: add docs for wlr_region_scale_xy() and wlr_region_confine()
Simon Ser
2023-12-27
scene: drop wlr_scene_set_presentation()
Simon Ser
2023-12-27
presentation-time: drop wlr_presentation arg
Simon Ser
2023-12-25
tearing-control-v1: synchronize state with surface
Simon Ser
2023-12-25
session-lock-v1: use wlr_surface_synced
Simon Ser
2023-12-25
pointer-constraints-v1: use wlr_surface_synced
Simon Ser
2023-12-25
layer-shell-v1: use wlr_surface_synced
Simon Ser
2023-12-25
xdg-decoration: use wlr_surface_synced for toplevel
Simon Ser
2023-12-25
subcompositor: use wlr_surface_synced
Simon Ser
2023-12-25
xdg-shell: use wlr_surface_synced for popups
Simon Ser
2023-12-25
xdg-shell: use wlr_surface_synced for toplevel
Simon Ser
2023-12-25
xdg-shell: use wlr_surface_synced for wlr_xdg_surface
Simon Ser
2023-12-25
compositor: add wlr_surface_role.client_commit
Simon Ser
2023-12-25
compositor: add wlr_surface_synced
Simon Ser
2023-12-25
compositor: add wlr_surface_state_has_buffer()
Simon Ser
2023-12-25
compositor: fix wlr_surface_has_buffer() doc comment
Simon Ser
2023-12-25
compositor: remove unnecessary wlr_surface.has_buffer
Simon Ser
2023-12-25
pointer-constraints-v1: add cursor_hint.enabled
Simon Ser
2023-12-12
backend/drm: add wlr_drm_backend_get_parent()
Simon Ser
2023-12-11
render/pixman: add wlr_pixman_renderer_get_buffer_image()
Roman Gilg
2023-12-05
render/gles2: add wlr_gles2_renderer_get_buffer_fbo()
Simon Ser
2023-12-04
compositor: drop surface precommit event
Simon Ser
2023-12-03
wlr_scene: Track output damage separately
Alexander Orzechowski
2023-12-03
swapchain: Add wlr_swapchain_has_buffer
Alexander Orzechowski
2023-11-30
renderer: Drop buffer binding
Alexander Orzechowski
2023-11-30
render: Nuke old read pixels API
Alexander Orzechowski
2023-11-30
wlr_texture: Introduce wlr_texture_preferred_read_format
Alexander Orzechowski
2023-11-30
wlr_texture: Introduce wlr_texture_read_pixels_options helpers
Alexander Orzechowski
2023-11-30
wlr_texture: Introduce wlr_texture_read_pixels
Alexander Orzechowski
2023-11-30
output: replace wlr_render_timer arg with wlr_buffer_pass_options
Simon Ser
2023-11-30
render/gles2: save/restore context when creating/submitting a render pass
Simon Ser
2023-11-30
render/gles2: document EGL context gotchas
Simon Ser
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