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2021-07-09types/wlr_buffer: split wlr_client_buffer_import functionSimon Zeni
`wlr_client_buffer_import` is splitted in two distincts function: - wlr_buffer_from_resource, which transforms a wl_resource into a wlr_buffer - wlr_client_buffer_create, which creates a wlr_client_buffer from a wlr_buffer by creating a texture from it and copying its wl_resource
2021-07-08seat: add wlr_seat_touch_{send,notify}_frameSimon Ser
The wl_touch.frame event is used to group multiple touch events together. Instead of sending it immediately after each touch event, rely on the backend to send it (and on the compositor to relay it). This is a breaking change because compositors now need to manually send touch frame events instead of relying on wlr_seat to do it.
2021-07-08cursor: add touch frame eventSimon Ser
2021-07-08touch: add frame eventSimon Ser
2021-07-06util/box: stabilize interfaceSimon Zeni
2021-07-06move wlr_box from /types to /utilSimon Zeni
2021-07-06types/wlr_box: remove unused wlr_box_from_pixman_box32 and ↵Simon Zeni
wlr_box_rotated_bounds functions
2021-07-05buffer: stop sending wl_buffer.release events from wlr_client_bufferSimon Ser
The specialized client buffer implementations take care of this.
2021-07-05buffer: remove renderer param from wlr_resource_get_buffer_sizeSimon Ser
The only reason we had this was because of EGL_WL_bind_wayland_display support, which has been dropped.
2021-07-05render/egl: remove EGL_WL_bind_wayland_display supportSimon Ser
Our GLES2 renderer doesn't use it anymore, so we can drop it.
2021-07-05render: remove wl_drm support from wlr_rendererSimon Ser
Everything needs to go through the unified wlr_buffer interface now. If necessary, there are two ways support for EGL_WL_bind_wayland_display could be restored by compositors: - Either by using GBM to convert back EGL Wayland buffers to DMA-BUFs, then wrap the DMA-BUF into a wlr_buffer. - Or by wrapping the EGL Wayland buffer into a special wlr_buffer that doesn't implement any wlr_buffer_impl hook, and special-case that buffer type in the renderer.
2021-07-05drm: add support for DMA-BUFsSimon Ser
Mesa's Vulkan WSI still uses wl_drm when modifiers aren't supported. This has been fixed in [1] but will take some time to be propagated to users. In the meantime, add a fallback. [1]: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4942
2021-07-05Add a stub wl_drm implementationSimon Ser
This will allow us to remove all of our EGL wl_drm support code and remove some weird stuff we need just for wl_drm support. In particular, wl_drm buffers coming from the EGL implementation can't easily be wrapped into a wlr_buffer properly.
2021-07-05xcursor: improve documentationSimon Ser
2021-07-05region: drop leftover reference to the mailing listSimon Ser
As per [1], the mailing list isn't used anymore. [1]: https://github.com/swaywm/wlroots/pull/3016 Fixes: 82af6e720870 ("region: stabilize interface")
2021-07-05region: stabilize interfaceSimon Ser
References: https://github.com/swaywm/wlroots/issues/1008
2021-07-05Remove reference to the announce mailing listSimon Ser
The mailing list has never been used. I think listing the deprecated functions in the release notes is enough. I'd rather not add the burden of maintaining a separate communication medium.
2021-07-01buffer: make enum wlr_buffer_cap publicSimon Ser
Custom backends and renderers need to implement wlr_backend_impl.get_buffer_caps and wlr_renderer_impl.get_render_buffer_caps. They can't if enum wlr_buffer_cap isn't made public.
2021-07-01render: drop wlr_renderer_impl.texture_from_dmabufSimon Ser
2021-07-01render: drop wlr_renderer_impl.texture_from_pixelsSimon Ser
2021-07-01Drop wlr_listSimon Ser
2021-07-01tablet: stop using wlr_listSimon Ser
2021-07-01Remove unused wlr_list.h includesSimon Ser
2021-06-30touch: document event data typesSimon Ser
2021-06-30pointer: document event data typesSimon Ser
2021-06-29surface: make wlr_subsurface_create privateSimon Ser
Same as [1], but for wlr_subsurface. [1]: https://github.com/swaywm/wlroots/pull/2814
2021-06-29Drop WLR_VERSION_API_*Simon Ser
These weren't set in the build, thus Meson was just dropping them in the generated file.
2021-06-24render/egl: make most functions privateSimon Ser
The wlr_egl functions are mostly used internally by the GLES2 renderer. Let's reduce our API surface a bit by hiding them. If there are good use-cases for one of these, we can always make them public again. The functions mutating the current EGL context are not made private because e.g. Wayfire uses them.
2021-06-24render/egl: remove stale wlr_egl_export_image_to_dmabuf declSimon Ser
This function has been removed, but we forgot to drop it from the header.
2021-06-20backend: add output state allow-listsSimon Ser
Right now, when a new output state field is added, all backends by default won't reject it. This means we need to add new checks to each and every backend when we introduce a new state field. Instead, introduce a bitmask of supported output state fields in each backend, and error out if the user has submitted an unknown field. Some fields don't need any backend involvment to work. These are listed in WLR_OUTPUT_STATE_BACKEND_OPTIONAL as a convenience.
2021-06-19render: add get native paint target of rendererzccrs
Add wlr_pixman_buffer_get_current_image for wlr_pixman_renderer. Add wlr_gles2_buffer_get_current_fbo for wlr_gles2_renderer. Allow get the FBO/pixman_image_t, the compositor can be add some action for FBO(for eg, attach a depth buffer), or without pixman render to pixman_image_t(for eg, use QPainter of Qt instead of pixman).
2021-06-19render/pixman: add wlr_*_is_pixman and wlr_pixman_texture_get_imagezccrs
Add the following functions: - wlr_renderer_is_pixman - wlr_texture_is_pixman - wlr_pixman_texture_get_image
2021-06-19render/gles2: add wlr_renderer_is_gles2zccrs
Export the interface used to determine whether the wlr_renderer object is gles2.
2021-06-09render: add missing arg to wlr_renderer_impl.get_buffer_capsSimon Ser
The types of buffers supported by the renderer might depend on the renderer's instance. For instance, a renderer might only support DMA-BUFs if the necessary EGL extensions are available. Pass the wlr_renderer to get_buffer_caps so that the renderer can perform such checks. Fixes: 982498fab3c4 ("render: introduce renderer_get_render_buffer_caps")
2021-06-07matrix: deprecate wlr_matrix_projectionSimon Ser
This function has baked-in GL assumptions. Compositors shouldn't need to use it.
2021-06-07output: make attach_render and rollback_render optionalSimon Ser
If these aren't provided by the backend, allocate a swapchain for the output.
2021-06-07output: add get_primary_formats to interfaceSimon Ser
This function returns the set of formats the backend can use for the primary buffer. It can be used to allocate a buffer suitable for scan-out.
2021-06-07buffer: replace get_data_ptr with {begin,end}_data_ptr_accessSimon Ser
This new API allows buffer implementations to know when a user is actively accessing the buffer's underlying storage. This is important for the upcoming client-backed wlr_buffer implementation.
2021-06-03surface: allow placing subsurfaces below parentSimon Ser
Prior to this commit, subsurfaces could only be placed above their parent. Any place_{above,below} request involving the parent would fail with a protocol error. However the Wayland protocol allows using the parent surface in the place_{above,below} requests, and allows subsurfaces to be placed below their parent. Weston's implementation adds a dummy wl_list node in the subsurface list. However this is potentially dangerous: iterating the list requires making sure the dummy wl_list node is checked for, otherwise memory corruption will happen. Instead, split the list in two: one for subsurfaces above the parent, the other for subsurfaces below. Tested with wleird's subsurfaces demo client. Closes: https://github.com/swaywm/wlroots/issues/1865
2021-06-03Make the xdg_popup_get_position to publiczccrs
Rename the xdg_popup_get_position to wlr_xdg_popup_get_position
2021-06-02xdg-activation-v1: add token timeoutSimon Ser
There isn't always a good time to prune old tokens. Compositors which only implement a "give focus on activation" logic can prune tokens on focus change. However other compositors might want to implement other semantics, e.g. "mark urgent on activation". In this case a focus change shouldn't invalidate other tokens. Additionally, some tokens aren't necessarily tied to a seat. To avoid ending up with an ever-growing list of tokens, add a timeout.
2021-06-02xdg-activation-v1: new protocol implementationSimon Ser
This implements the new xdg-activation-v1 protocol [1]. [1]: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/50
2021-06-02output: take a wlr_buffer in set_cursorSimon Ser
Instead of passing a wlr_texture to the backend, directly pass a wlr_buffer. Use get_cursor_size and get_cursor_formats to create a wlr_buffer that can be used as a cursor. We don't want to pass a wlr_texture because we want to remove as many rendering bits from the backend as possible.
2021-06-02output: add get_cursor_formats and get_cursor_size to interfaceSimon Ser
2021-06-01render: add wlr_renderer_begin_with_bufferSimon Ser
This allows compositors to choose a wlr_buffer to render to. This is a less awkward interface than having to call bind_buffer() before and after begin() and end(). Closes: https://github.com/swaywm/wlroots/issues/2618
2021-05-31xwm: implement _NET_CLIENT_LIST_STACKINGTudor Brindus
This property is present on all modern X11 instances. The nonpresence of it requires applications to fall back to XQueryTree-based logic to determine stacking logic (e.g., to determine what surface should get Xdnd events). These code paths are effectively untested nowadays, so this makes it more likely for wlroots to "break" applications. For instance, the XQueryTree fallback path has been broken in Chromium for the last 10 years. It's easy enough to maintain this property, so let's just do it. Fixes #2889.
2021-05-21backend: automatically create allocatorSimon Ser
Introduce a new backend_get_allocator function that automatically creates an allocator for the backend if the backend has a renderer.
2021-05-21backend: automatically create rendererSimon Ser
If a backend accepts buffers (as indicated by get_buffer_caps) but doesn't implement get_renderer, automatically create a renderer.
2021-05-21backend: introduce wlr_backend_finishSimon Ser
This new functions cleans up the common backend state. While this currently only emits the destroy signal, this will also clean up the renderer and allocator in upcoming patches.
2021-05-17render: introduce wlr_texture_from_bufferSimon Ser
This adds a a function to create a wlr_texture from a wlr_buffer. The main motivation for this is to allow the renderer to create a single wlr_texture per wlr_buffer. This can avoid needless imports by re-using existing textures.