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Author
2022-11-06
subcompositor: use role object destroy handler
Kirill Primak
2022-11-06
layer-shell: use role object destroy handler
Kirill Primak
2022-11-06
compositor: introduce wlr_surface_destroy_role_object()
Kirill Primak
2022-11-05
xdg-shell: fix geometry types
Kirill Primak
2022-11-02
xwayland: split headers
Simon Ser
2022-10-24
wlr-output-management: implement adaptive sync
Isaac Freund
2022-10-20
output: clarify custom modes warning
Simon Ser
2022-10-14
idle-notify-v1: new protocol implementation
Simon Ser
2022-10-14
xdg-toplevel: send invalid_parent error
Kirill Primak
2022-10-07
drm-lease-v1: fix error codepath
Simon Ser
2022-10-07
output-damage: drop unused pending_attach_render
Kirill Primak
2022-10-07
output-damage: drop precommit listener
Kirill Primak
2022-10-04
render: drop wlr_renderer_read_pixels() flags
Simon Ser
2022-10-01
screencopy-v1: make sure wlr_buffer enum is visible
Consolatis
2022-09-30
output: add wlr_output_state.allow_artifacts
Simon Ser
2022-09-22
screencopy-v1: use wlr_buffer APIs
Simon Ser
2022-09-22
screencopy-v1: rename wlr_screencopy_frame_v1.stride
Simon Ser
2022-09-22
screencopy-v1: use DRM format code for shm buffers
Simon Ser
2022-09-22
screencopy-v1: rename wlr_screencopy_frame_v1.{format,fourcc}
Simon Ser
2022-09-22
output: add wlr_output_mode.picture_aspect_ratio
Simon Ser
2022-09-17
single-pixel-buffer-v1: fix header guard name
Simon Ser
2022-09-11
xdg-foreign-v2: s/unmap/destroy
Kirill Primak
2022-09-11
xdg-foreign-v1: s/unmap/destroy
Kirill Primak
2022-09-05
compositor: fix wlr_surface_set_role return value docs
Simon Ser
2022-08-30
output: remove unknown adaptive sync state
Isaac Freund
2022-08-30
output: fail commits if adaptive sync cannot be enabled
Simon Ser
2022-08-19
wlr_scene: Convert render_list to wl_array
Kenny Levinsen
2022-08-15
util/box: Introduce wlr_fbox_equal
Alexander Orzechowski
2022-08-15
util/box: Introduce wlr_box_equal
Alexander Orzechowski
2022-08-14
wlr_scene: Remove unused typedef
Alexander Orzechowski
2022-08-14
wlr_scene: Account for occlusion by other scene nodes when calculating visibi...
Alexander Orzechowski
2022-08-14
wlr_scene: Introduce buffer opaque region metadata
Alexander Orzechowski
2022-08-14
wlr_scene: Rewrite direct scan out logic to rely on visibility
Alexander Orzechowski
2022-08-14
wlr_scene: Add per scene node visibility
Alexander Orzechowski
2022-08-12
surface: add WLR_SURFACE_STATE_OFFSET
Simon Ser
2022-08-12
render: replace wlr_texture_write_pixels with update_from_buffer
Simon Ser
2022-08-08
wlr_scene: Add option to disable direct scanout
Alexander Orzechowski
2022-08-03
single-pixel-buffer-v1: new protocol implementation
Simon Ser
2022-08-01
xdg-shell: add support for v5
Simon Ser
2022-07-11
seat: support low-resolution clients
José Expósito
2022-07-11
pointer: transform low-res to high-res axis events
José Expósito
2022-07-03
wlr_scene: Maintain damage highlight regions per output
Alexander Orzechowski
2022-07-02
Document NULL return value of foo_from_wlr_surface() functions
Isaac Freund
2022-06-29
scene: add missing output damage listener
Kirill Primak
2022-06-29
scene: switch to wlr_damage_ring
Kirill Primak
2022-06-29
types: add wlr_damage_ring
Kirill Primak
2022-06-28
wlr_{keyboard,pointer,touch}: Update event docs
Kenny Levinsen
2022-06-21
wlr_input_device: remove anon union field
Isaac Freund
2022-06-21
xdg-popup: use configure fields
Kirill Primak
2022-06-17
output-management-v1: add wlr_output_head_v1_state_apply()
Simon Ser
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