Age | Commit message (Collapse) | Author |
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Instead of using const pointers, use structs owned by the tranche.
This will allow wlroots to expose helpers to build feedback
objects.
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This renames it to wlr_scene_surface_try_from_buffer to be more clear
that this function can return NULL. This is inline with the rest of
wlroots[1].
[1] https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3991
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References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/884
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References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/884
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References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/884
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References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/884
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References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/884
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This new function replaces wlr_surface_is_xwayland_surface() and
wlr_xwayland_surface_from_wlr_surface().
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"left_ptr" is the X11 name, "default" is the cursor spec name.
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We made a similar change to wlr_xdg_toplevel.
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This is more descriptive, and avoids the confusion with
wlr_xdg_surface.added.
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Without outputs, all points are equally invalid anyway, but for e.g.
cursor warping it makes more sense to preserve the original position.
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This was changed to a bitfield by mistake.
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3484#note_1697926
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The invalid_destroy and invalid_unlock protocol errors aren't currently
sent by wlroots and instead left up to the compositor. However, we can
handle these as well without much additional complexity.
This also adds a missing wl_resource_destroy() call if the lock is inert
in lock_handle_unlock_and_destroy().
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The logic isn't correct.
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- wlr_output_layout_add{,_auto}() now return a bool indicating whether
the function has succeeded.
- wlr_output_layout_move() is removed.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/1083
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wlroots uses "// private state" comments to denote structure fields
which shouldn't be accessed by compositors, so let's drop
wlr_output_layout_output_state and inline its fields into
wlr_output_layout_output; this also simplifies layout output creation.
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Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3545
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Query the formats at init time, then forget about the renderer.
This will allow wl_drm to be created with a list of formats instead
of a renderer, and will behave better after a GPU reset.
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The backend no longer changes the output state behind the
compositor's back. Instead, compositors can listen to the "commit"
event and check for WLR_OUTPUT_STATE_ENABLED/WLR_OUTPUT_STATE_MODE.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/2300
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These will go away.
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These will go away.
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This lets the compositor call this function after the fact to replace
the renderer/allocator after a renderer context lost.
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Some compositors may want to use the linux-dmabuf-v1 implementation
with a completely custom renderer. Add a function to create the
global with a default feedback.
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This isn't used anymore.
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The wlr_renderer field will go away in a subsequent commit.
Build the legacy device list from the default feedback instead.
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The wlr_renderer field will go away in a subsequent commit.
Instead of trying to create a texture, try to import the DMA-BUF
into the DRM device FD.
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To be able to add support for newer versions without breaking
changes.
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Make it clear this is a helper consuming a wlr_renderer. We'll
add a lower-level create() function which doesn't take it in the
next commit.
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Some compositors are not interested in wlr_session, for instance
nested compositors.
Disabling wlr_session removes the udev dependency.
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This allows compositors which don't use wlr_renderer to still use
wlroots' wl_shm implementation.
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This event is useful for e.g. sending the preferred buffer scale to the
client.
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This is a first step towards moving texture uploading out of
wlr_compositor.
This commit allows compositors to opt-out of the texture uploading
by passing a NULL wlr_renderer. An immediate user of this is
gamescope, which currently implements a stub wlr_renderer just to
make wlr_compositor happy.
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Unused.
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No reason why the GLES2/Pixman renderers should depend on the
backend.
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We can just forward-declare the struct instead.
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