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2018-02-22move activity_notify into events in wlr_idleMarkus Ongyerth
This moves the `struct wl_signal activity_notify` in `struct wlr_idle` into a local `struct {} events` to keep consistency with other modules in the library.
2018-02-19Revert "ELF Visibility"Drew DeVault
2018-02-19Merge pull request #632 from acrisci/output-layout-adjacentDrew DeVault
add wlr_output_layout_adjacent_output
2018-02-19Remove usec_to_msec from public APIScott Anderson
2018-02-17move direction to wlr_output_layout.hTony Crisci
2018-02-17Merge branch 'master' into output-layout-adjacentTony Crisci
2018-02-16Merge remote-tracking branch 'upstream/master' into martinetd/xdg_shellemersion
2018-02-14add wlr_output_layout_adjacent_outputTony Crisci
2018-02-14xdg-shell stable: copy-pasta implementationDominique Martinet
2018-02-13Wrap wl_resource_get_user_data into safer helper functionsemersion
This ensures we're not incorrectly casting a resource. Fixes #628
2018-02-12Reformat all #include directivesemersion
2018-02-12Make wlr_signal_emit_safe privateemersion
2018-02-12Remove wlr_backend.events.{output_remove,device_remove}emersion
2018-02-12Add wlr_signal_emit_safeemersion
2018-02-11output_damage: listen to transform and scale output eventsemersion
2018-02-11output, output_damage: add docsemersion
2018-02-11Introduce wlr_output_damageemersion
2018-02-09Swap buffers with damageemersion
2018-02-03output: replace raw GL calls by wlr_renderer_* callsemersion
2018-02-03render: make wlr_renderer_clear take a float[4] for the coloremersion
2018-02-03Merge remote-tracking branch 'upstream/master' into output-damageemersion
2018-02-02Fix typo in xcursor.hDrew DeVault
2018-02-01Improve xcursor docsDrew DeVault
2018-02-01output: add destroy signal for wlr_output_cursoremersion
2018-01-30output: damage whole output when fullscreen surface size changesemersion
2018-01-30output: fix performance issues with wlr_output_schedule_frameemersion
2018-01-30rootston: fix urxvt damage on HiDPI outputsemersion
util/region: add wlr_region_expand
2018-01-30backend/drm: fix hw cursor position on rotated and scaled outputsemersion
output: add wlr_output_transformed_resolution
2018-01-30render: add wlr_renderer_scissor docsemersion
2018-01-29Merge remote-tracking branch 'upstream/master' into output-damageemersion
2018-01-29Merge pull request #580 from emersion/screenshooter-renderer-backportTony Crisci
Backport screenshooter fixes from the renderer redesign v1
2018-01-27rootston: damage tracking for rotated viewsemersion
2018-01-26output: add wlr_output_schedule_frameemersion
2018-01-26Damage tracking for transformed outputsemersion
2018-01-25util: add docs for wlr_region_scaleemersion
2018-01-25rootston: damage tracking scale supportemersion
2018-01-24Merge remote-tracking branch 'upstream/master' into output-damageemersion
2018-01-24Merge pull request #579 from Ongy/dpms_decoupleemersion
decouples outputenable state and wl_output global
2018-01-24re-adds wlr_output_update_enabledMarkus Ongyerth
Re-add the wlr_output_update_enabled to make sure wlr_output::events.enable is called when the output enabled state changes.
2018-01-23Backport screenshooter fixes from the renderer redesign v1emersion
This backports some changes to #319 to fix the screenshooter data format. This also adds wlr_backend_get_renderer which will be useful to support multiple renderers.
2018-01-23decouples outputenable state and wl_output globalMarkus Ongyerth
This decouples wlr_output_enable and the wl_global. The previously internal functions wlr_output_(destroy/create)_global are exposed and used automatically in the wlr_output_layout to create/tear down the global. The compositor can handle them itself if it wants to, but I think this is the right moment to create/destroy the wl_output when the wlr_output_layout is used.
2018-01-23rootston: damage tracking for drag iconsemersion
2018-01-22render: add wlr_renderer_clear and wlr_renderer_scissoremersion
2018-01-22rootston: damage tracking for wl_shellemersion
2018-01-21rename matrix model box to project boxTony Crisci
2018-01-21Merge remote-tracking branch 'upstream/master' into output-damageemersion
2018-01-21move matrix model code to matrix.hTony Crisci
2018-01-21Merge branch 'master' into decorationsTony Crisci
2018-01-21rootston: damage tracking for xdg popupsemersion
2018-01-21surface: add wlr_surface new_subsurface and wlr_subsurface destroy eventsemersion