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2020-07-21xwm: add support for xwayland minimizeTobias Langendorf
2020-07-15input/pointer: add wlr_seat_pointer_wrapTudor Brindus
It allows a compositor to do things like skip motion events on pointer constraint unlock. References: https://github.com/swaywm/sway/pull/5431
2020-07-08input-method: implement keyboard grabsxdavidwu
2020-07-08virtual-keyboard: add wlr_input_device_get_virtual_keyboardxdavidwu
2020-07-07layer-shell: remove unused surface listIsaac Freund
This was rendered useless in 5cde359.
2020-06-30output: add backend docsSimon Ser
2020-06-19output: rename impl->rollback to rollback_renderSimon Ser
The output backend API is now mostly state-less thanks to the atomic hooks (commit and test). There is one exception though: attach_render. This function makes the rendering context current. However sometimes the compositor might decide not to render after attach_render (e.g. when there's nothing new to render to the back buffer). Thus wlr_output_rollback has been introduced to revert the pending state. Because the output backend API is mostly state-less, the only thing wlr_output_impl.rollback needs to do is revert the current rendering context. Rename the function to rollback_render to make this clear. Add a check in the common wlr_output code to only call rollback_render when attach_buffer has been previously called. On the long term, we'll be able to remove attach_render and rollback_render together.
2020-06-17viewporter: new protocol implementationSimon Ser
Closes: https://github.com/swaywm/wlroots/issues/633
2020-06-17surface: introduce wlr_surface_get_buffer_source_boxSimon Ser
This helper allows compositors to retrieve the buffer source box in buffer-local coordinates.
2020-06-17surface: add wlr_surface_state.viewportSimon Ser
This field contains the viewport source and destination parameters. It's intended to be updated by a third-party protocol, for instance viewporter.
2020-06-17render: add wlr_render_subtexture_with_matrixSimon Ser
This renders only a subset of the texture, instead of the full texture.
2020-06-17util/region: add wlr_region_scale_xySimon Ser
2020-06-17box: add wlr_fboxSimon Ser
Same as wlr_box, but for floating-point numbers.
2020-06-09output: document wlr_output_export_dmabufSimon Ser
2020-06-09buffer: document wlr_buffer_get_dmabuf DMA-BUF lifetimeSimon Ser
2020-06-08screencopy: Implement copying into linux-dmabufAndri Yngvason
2020-06-08render: Add wlr_renderer_blit_dmabuf()Andri Yngvason
2020-06-08render: egl: Add utility functions for saving/restoring contextAndri Yngvason
2020-06-06render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXTSimon Ser
EGL_EXT_image_dma_buf_import_modifiers tells us whether we should use GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES. Using the right texture target can fix some failures and/or improve performance on some drivers. This does the same as a Weston commit [1]. [1]: https://gitlab.freedesktop.org/wayland/weston/commit/40c519a3e613 Closes: https://github.com/swaywm/wlroots/issues/2173
2020-06-05Allow keyboard and pointer grabs to hook clear_focus()Thomas Hebb
This is necessary for some grabs, which currently have no way of knowing when the pointer/keyboard focus has left a surface. For example, without this, a drag-and-drop grab can erroneously drop into a window that the cursor is no longer over. This is the plumbing needed to properly fix swaywm/sway#5220. The existing fix, swaywm/sway#5222, relies on every grab's `enter()` hook allowing a `NULL` surface. This is not guaranteed by the API and, in fact, is not the case for the xdg-shell popup grab and results in a crash when the cursor leaves a surface and does not immediately enter another one while a popup is open (#2161). This fix also adds an assertion to wlr_seat_pointer_notify_enter() that ensures it's never called with a `NULL` surface. This will make Sway crash much more until it fixes its usage of the API, so we should land this at the same time as a fix in Sway (which I haven't posted yet).
2020-06-05wlr_seat: Clarify wording of non-grab-respecting function commentsThomas Hebb
I found the previous wording a bit confusing when I first read it. Reword these comments to explicitly say that the grab-respecting variants should be used in most cases. This change has no functional effect.
2020-06-05wlr_seat: Declare functions in the same order for pointer, keyboard, and touchThomas Hebb
These three APIs are very similar to one another, but they all had slightly different function orderings. For consistency, always declare the non_`notify` functions first, then the `notify` functions, then `{start,end,has}_grab`. This change has no functional effect.
2020-05-31wlr_keyboard_group: introduce enter and leaveBrian Ashworth
This introduces the enter and leave events for wlr_keyboard_group. The enter event is emitted when a keyboard is added to the group while a key is pressed that is not pressed by any other keyboard in the group. The data is a wl_array of the pressed key codes unique to the keyboard that should now be considered pressed. Similarly the leave event is emitted when a keyboard is removed from the group while at least one key is pressed that is not pressed by any other keyboard in the group. The data is a wl_array of the pressed key codes unique to the keyboard that should now be considered released. The purpose of these events are to allow the compositor to update its state to avoid corruption. Additionally, for the leave event, the focused surface may have been notified of a key press for some or all of the key codes and needs to be notified of a key release to avoid state corruption. These were previously emitted as normal key events, but they are not normal key events. There is no actual key press or release associated with the events. It's purely for state keeping purposes. Emitting them as separate events allows the compositor to handle them differently. Since these are purely for state keeping purposes and are not associated with an actual key being pressed or released, bindings should not be triggered as a result of these events.
2020-05-28seat: Create inert objects for missing capabilitiesKenny Levinsen
We should throw a protocol error if the relevant capability has never existed when get_(pointer|keyboard|touch) is called. Otherwise, it should succeed, even if the capability is not currently present. This follows the spec, and avoids possible races with the client when capabilities are lost. Closes: https://github.com/swaywm/wlroots/issues/2227
2020-05-19xwayland: add option to disable WMSimon Ser
2020-05-19xwayland: split serverSimon Ser
Split the server part of wlr_xwayland into wlr_xwayland_server. This allows compositors to implement their own XWM when wlroots' isn't a good fit.
2020-05-19render/egl: introduce wlr_egl_unset_currentSimon Ser
This function can be called after wlr_egl_make_current to cleanup the EGL context. This avoids having lingering EGL contexts that make things work by chance. Closes: https://github.com/swaywm/wlroots/issues/2197
2020-05-18Make wlr_xcursor_manager_load() return a boolIsaac Freund
This is currently inconsistent with the rest of the library and a bit of a footgun for new compositors. However, this breaks the API in a very unfortunate way for existing compositors.
2020-05-14output: make wlr_output_set_gamma atomicSimon Ser
wlr_output_set_gamma is now double-buffered and applies the gamma LUT on the next output commit.
2020-05-14tablet: expose wlr_tablet_tool_v2_has_implicit_grab functionTudor Brindus
This is necessary so that sway can determine when to start emulating pointer events -- it shouldn't start doing so during an implicit grab, even if the pen is over a surface that doesn't bind tablet input. Refs swaywm/sway#5302.
2020-05-13input/pointer: notify compositor when constraint region changesTudor Brindus
This allows a compositor to know when warping back into the region is appropriate. Refs swaywm/sway#5268.
2020-05-11render/egl: include EGL/eglmesaext.h only if presentJulien Olivain
This patch will make the EGL renderer work on any EGL/GLESv2 driver providing the EGL_WL_bind_wayland_display extensions. Mesa used to declare provisional EGL_WL_bind_wayland_display directly in <EGL/eglext.h>. Then, all unofficial extensions were moved to <EGL/eglmesaext.h>, to have a cleaner implementation. See: https://gitlab.freedesktop.org/mesa/mesa/-/commit/ab7bb10a2af711086319ce35815acd797b86fe27 The extension was then approved at Khronos Group, and reached the official <EGL/eglext.h>. See: https://www.khronos.org/registry/EGL/extensions/WL/EGL_WL_bind_wayland_display.txt https://github.com/KhronosGroup/EGL-Registry/commit/aa9b63f3ab18aee92c95786a2478156430f809e4 In order to make sure the renderer will work on any version of any implementation providing the extension, only include the mesa-specific header if it's present. Signed-off-by: Julien Olivain <juju@cotds.org>
2020-05-07input/keyboard: expose keymap matching helperTudor Brindus
sway needs this logic too, and currently ships a version that has fallen behind in terms of bugfixes (b1a63bc).
2020-05-04wlr/types: use bitshifts for tablet axes enumTudor Brindus
2020-05-02Add wlr_surface_accepts_touchDavid96
2020-04-28render/texture: add width and height fieldsSimon Ser
Instead of requiring compositors to call wlr_texture_get_size each time they want to access the texture's size, expose this information as wlr_texture fields.
2020-04-22backend/headless: add wlr_headless_backend_create_with_rendererSimon Ser
This allows one to create a headless backend with an existing renderer.
2020-04-22render/gles2: add wlr_gles2_renderer_check_extSimon Ser
2020-04-22output_layout: improve docsSimon Ser
2020-04-17Document the events of wlr_layer_surfaceIsaac Freund
2020-04-15seat: add selection event docsTudor Roman
2020-04-10output: fix blurred hw cursors with fractional scalingSimon Ser
The scaling factor was being implicitly cast to an int. Closes: https://github.com/swaywm/sway/issues/4927
2020-04-09render/egl: make config attribs constSimon Ser
wlr_egl_init is not allowed to mutate these attribs.
2020-04-08Add wlr_output_impl.rollbackSimon Ser
Most of the pending output state is not forwarded to the backend prior to an output commit. For instance, wlr_output_set_mode just stashes the mode without calling any wlr_output_impl function. wlr_output_impl.commit is responsible for applying the pending mode. However, there are exceptions to this rule. The first one is wlr_output_attach_render. It won't go away before renderer v6 is complete, because it needs to set the current EGL surface. The second one is wlr_output_attach_buffer. wlr_output_impl.attach_buffer is removed in [1]. When wlr_output_rollback is called, all pending state is supposed to be cleared. This works for all the state except the two exceptions mentionned above. To fix this, introduce wlr_output_impl.rollback. Right now, the backend resets the current EGL surface. This prevents GL commands from affecting the output after wlr_output_rollback. This patch is required for FBO-based outputs to work properly. The compositor might be using FBOs for its own purposes [2], having leftover FBO state can have bad consequences. [1]: https://github.com/swaywm/wlroots/pull/2097 [2]: https://github.com/swaywm/wlroots/pull/2063#issuecomment-597614312
2020-04-08output: check buffer in wlr_output_testSimon Ser
Check that buffer can be scanned out in wlr_output_test instead of wlr_output_attach_buffer. This allows the backend to have access to the whole pending state when performing the check. This brings the wlr_output API more in line with the KMS API. This removes the need for wlr_output_attach_buffer to return a value, and for wlr_output_impl.attach_buffer.
2020-04-08output: introduce wlr_output_testSimon Ser
2020-04-02buffer: add width and heightSimon Ser
2020-04-02buffer: add a release eventSimon Ser
Consumers call wlr_buffer_lock. Once all consumers are done with the buffer, only the producer should have a reference to the buffer. In this case, we can release the buffer (and let the producer re-use it).
2020-04-02buffer: add destroy eventSimon Ser
2020-03-29Gracefully handle inert wl_output resourcesSimon Ser
Closes: https://github.com/swaywm/wlroots/issues/2088