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2021-02-02render/dmabuf: make src arg const in wlr_dmabuf_attributes_copySimon Ser
2021-01-29render/egl: remove *config_attribs and wlr_egl->configBrandon Dowdy
Breaking changes: Both "EGLint *config_attribs" and "wlr_egl->config" no longer exist.
2021-01-29render/egl: remove wlr_egl_{create,destroy}_surfaceBrandon Dowdy
Breaking changes: wlr_egl_create_surface and wlr_egl_destroy_surface have been removed and no longer exist.
2021-01-20Revert "render: add wlr_egl_create_from_drm_fd function"Simon Ser
This reverts commit ee31be167b4e2c4682f3da6f22bddc23796f213d.
2021-01-20Revert "render/egl: remove unused gbm_device member"Simon Ser
This reverts commit 306cf11d8702c82be61e027a9bb76e27e89b34d3.
2021-01-20render/egl: remove unused gbm_device memberSimon Zeni
2021-01-20render: add wlr_egl_create_from_drm_fd functionSimon Zeni
2021-01-16render: remove egl include from wlr_rendererSimon Zeni
2021-01-16render: drop egl parameters from wlr_renderer_autocreateSimon Zeni
2021-01-12render/egl: remove surface and buffer age args from make_currentSimon Ser
These aren't used anymore.
2021-01-12render/egl: replace init/finish with create/destroySimon Ser
This ensures wlr_gles2_renderer can properly take ownership of the wlr_egl. Closes: https://github.com/swaywm/wlroots/issues/2612
2021-01-12render/egl: remove wlr_egl_swap_buffersSimon Ser
2021-01-12render/egl: remove support for EGL_NATIVE_VISUAL_IDSimon Ser
Nobody uses it anymore.
2021-01-09render/egl: document NULL config_attribs passed to wlr_egl_initSimon Ser
2021-01-09render/egl: use KHR function pointer typeSimon Ser
KHR is more "core" than EXT.
2021-01-09render/egl: document that config may be zeroSimon Ser
2021-01-07remove unnecessary egl includesSimon Zeni
2021-01-07backend: remove wlr_egl from all backendsSimon Zeni
2021-01-06render: remove EGL config and visual from wlr_renderer_autocreateSimon Ser
This isn't used anymore by any backend. Some examples still provide an EGL config to wlr_egl_init, so we can't drop it yet there.
2020-11-30render/egl: remove wlr_egl.external_only_dmabuf_formatsSimon Ser
Replace it with wlr_egl.dmabuf_render_formats.
2020-11-30render: rename wlr_renderer_get_formatsSimon Ser
Rename wlr_renderer_get_formats to wlr_renderer_get_shm_texture_formats. This makes it clear those formats are only suitable for shm import.
2020-11-30render: rename wlr_renderer_get_dmabuf_formatsSimon Ser
Rename wlr_renderer_get_dmabuf_formats to wlr_renderer_get_dmabuf_texture_formats. This makes it clear the formats are only suitable for creating wlr_textures.
2020-11-30render: introduce wlr_renderer_get_dmabuf_render_formatsSimon Ser
It describes which DMA-BUF formats can be used to render.
2020-11-30render: remove wlr_renderer_format_supportedSimon Ser
Instead, callers can just use wlr_renderer_get_formats and iterate over the list. This function was unused in wlroots.
2020-11-30render: expand wlr_renderer_get{,_dmabuf}_formats docsSimon Ser
Make it clear formats returned are only suitable for import/sampling. These formats can't be used to be rendered to.
2020-11-19texture: document that functions should not be called while renderingIlia Bozhinov
2020-11-19render/egl: stop including eglmesaext.hSimon Ser
This is a Mesa-specific header that was needed because some Wayland EGL extensions were missing from the Khronos registry. Now that this has been fixed [1] and Mesa [2] & glvnd [3] have sync'ed their headers, we can drop this workaround. [1]: https://github.com/KhronosGroup/EGL-Registry/pull/95 [2]: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4953 [3]: https://gitlab.freedesktop.org/glvnd/libglvnd/-/merge_requests/225
2020-11-15render: introduce wlr_renderer_get_drm_fdSimon Ser
2020-11-15render/egl: introduce wlr_egl_dup_drm_fdSimon Ser
2020-11-15render: introduce wlr_renderer_bind_bufferSimon Ser
2020-11-11Use uint32_t in wlr_renderer_begin signatureIsaac Freund
This matches the signature of wlr_renderer_impl.begin
2020-11-02render: define EGL_NO_PLATFORM_SPECIFIC_TYPES (#2452)Simon Ser
This avoids Xlib.h inclusion via EGL headers. See [1] for discussion. This change is based on a Weston commit [2]. [1]: https://github.com/KhronosGroup/EGL-Registry/pull/111 [2]: https://gitlab.freedesktop.org/wayland/weston/commit/526765ddfdfd
2020-10-31render/dmabuf: use bitmask for wlr_dmabuf_attributes_flagsTudor Brindus
2020-07-28render/gles2: make wlr_gles2_texture_from_* privateSimon Ser
These functions are unused by compositors (see e.g. [1]) and prevent wlr_gles2_texture from accessing wlr_gles2_renderer state. This is an issue for proper teardown [2] and for accessing GLES2 extensions. [1]: https://github.com/swaywm/wlroots/pull/1962#issuecomment-569511830 [2]: https://github.com/swaywm/wlroots/pull/1962
2020-06-17render: add wlr_render_subtexture_with_matrixSimon Ser
This renders only a subset of the texture, instead of the full texture.
2020-06-08render: Add wlr_renderer_blit_dmabuf()Andri Yngvason
2020-06-08render: egl: Add utility functions for saving/restoring contextAndri Yngvason
2020-06-06render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXTSimon Ser
EGL_EXT_image_dma_buf_import_modifiers tells us whether we should use GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES. Using the right texture target can fix some failures and/or improve performance on some drivers. This does the same as a Weston commit [1]. [1]: https://gitlab.freedesktop.org/wayland/weston/commit/40c519a3e613 Closes: https://github.com/swaywm/wlroots/issues/2173
2020-05-19render/egl: introduce wlr_egl_unset_currentSimon Ser
This function can be called after wlr_egl_make_current to cleanup the EGL context. This avoids having lingering EGL contexts that make things work by chance. Closes: https://github.com/swaywm/wlroots/issues/2197
2020-05-11render/egl: include EGL/eglmesaext.h only if presentJulien Olivain
This patch will make the EGL renderer work on any EGL/GLESv2 driver providing the EGL_WL_bind_wayland_display extensions. Mesa used to declare provisional EGL_WL_bind_wayland_display directly in <EGL/eglext.h>. Then, all unofficial extensions were moved to <EGL/eglmesaext.h>, to have a cleaner implementation. See: https://gitlab.freedesktop.org/mesa/mesa/-/commit/ab7bb10a2af711086319ce35815acd797b86fe27 The extension was then approved at Khronos Group, and reached the official <EGL/eglext.h>. See: https://www.khronos.org/registry/EGL/extensions/WL/EGL_WL_bind_wayland_display.txt https://github.com/KhronosGroup/EGL-Registry/commit/aa9b63f3ab18aee92c95786a2478156430f809e4 In order to make sure the renderer will work on any version of any implementation providing the extension, only include the mesa-specific header if it's present. Signed-off-by: Julien Olivain <juju@cotds.org>
2020-04-28render/texture: add width and height fieldsSimon Ser
Instead of requiring compositors to call wlr_texture_get_size each time they want to access the texture's size, expose this information as wlr_texture fields.
2020-04-22render/gles2: add wlr_gles2_renderer_check_extSimon Ser
2020-04-09render/egl: make config attribs constSimon Ser
wlr_egl_init is not allowed to mutate these attribs.
2020-03-23Return failure of wlr_renderer_init_wl_display()Isaac Freund
This makes it easier for the user of this library to properly handle failure of this function. The signature of wlr_renderer_impl.init_wl_display was also modified to allow for proper error propagation.
2020-01-24render: unconditionally disable implicit X11 includesSimon Ser
Even if the X11 backend or Xwayland is enabled, we don't rely on EGL/egl.h including Xlib headers.
2019-12-31render: guard rendering operations between begin() and end()Simon Ser
Add a wlr_renderer.rendering bool, set it to true between wlr_renderer_begin() and wlr_renderer_end(). Assert we're rendering when calling functions that render.
2019-12-23meson: Various improvementsScott Anderson
Bumps minimum version to 0.51.0 - Remove all intermediate static libraries. They serve no purpose and are just add a bunch of boilerplate for managing dependencies and options. It's now managed as a list of files which are compiled into libwlroots directly. - Use install_subdir instead of installing headers individually. I've changed my mind since I did that. Listing them out is annoying as hell, and it's easy to forget to do it. - Add not_found_message for all of our optional dependencies that have a meson option. It gives some hints about what option to pass and what the optional dependency is for. - Move all backend subdirectories into their own meson.build. This keeps some of the backend-specific build logic (especially rdp and session) more neatly separated off. - Don't overlink example clients with code they're not using. This was done by merging the protocol dictionaries and setting some variables containing the code and client header file. Example clients now explicitly mention what extension protocols they want to link to. - Split compositor example logic from client example logic. - Minor formatting changes
2019-12-20Refactor EGL/GL API loadingSimon Ser
Remove glapi.sh code generation, replace it with hand-written loading code that checks extension strings before calling eglGetProcAddress. The GLES2 renderer still uses global state because of: - {PUSH,POP}_GLES2_DEBUG macros - wlr_gles2_texture_from_* taking a wlr_egl instead of the renderer
2019-11-11Introduce wlr_renderer_get_eglDrew DeVault
2019-11-07render/gles2: provide public API to access GL textureSimon Ser
Prior to this commit, compositors needed to render the texture to an intermediate off-screen buffer using wlr_renderer APIs if they wanted to use a custom rendering path (e.g. render to a 3D scene). A new wlr_gles2_texture_get_attribs exposes the GL texture target and ID so that compositors can render wlr_textures with their own shaders. An example of a compositor doing so is available at [1]. [1]: https://git.sr.ht/~sircmpwn/wxrc/tree/3db905b7842ac42cf1878876e647005b41f00a52/src/render.c#L227