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path: root/include/wlr/render/wlr_texture.h
AgeCommit message (Expand)Author
2021-07-22render/wlr_texture: put wlr_texture_from_buffer into the public APISimon Zeni
2021-05-17render: remove wlr_texture_get_sizeSimon Ser
2021-04-08render: remove wlr_texture_to_dmabufSimon Ser
2021-02-23Remove unnecessary wayland-server-protocol.h includesSimon Ser
2021-02-23render: use DRM formats in wlr_texture_from_pixelsSimon Ser
2020-11-19texture: document that functions should not be called while renderingIlia Bozhinov
2020-04-28render/texture: add width and height fieldsSimon Ser
2019-11-06render: remove EGL includes from wlr_texture.hSimon Ser
2018-10-16Use enum wl_shm_format for gles2 texture formatsnyorain
2018-10-15Remove fmt parameter from wlr_texture_write_pixelsnyorain
2018-07-29Initial pass on API stability guaranteesDrew DeVault
2018-07-12render: add wlr_texture_is_opaqueemersion
2018-05-31Merge branch 'master' into screencontentemersion
2018-05-30Only allow one modifier per DMA-BUF, split attributes struct in render/emersion
2018-05-29render: add wlr_texture_to_dmabufemersion
2018-03-31render/egl: add wlr_egl_create_image_from_wl_drmemersion
2018-03-24Redesign wlr_textureemersion
2018-03-20render/gles2: remove global state, use OpenGL debug extensionemersion
2018-03-19render: split render.h into wlr_renderer.h and wlr_texture.hemersion