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wlr_renderer.h
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Author
2019-11-11
Introduce wlr_renderer_get_egl
Drew DeVault
2019-04-01
render: switch wlr_renderer to wlr_drm_format_set
emersion
2018-11-24
output: add wlr_output_preferred_read_format()
Ilia Bozhinov
2018-11-04
render/gles2: remove assumptions about supported formats
emersion
2018-07-29
Initial pass on API stability guarantees
Drew DeVault
2018-06-30
screencopy: add support for frame flags
emersion
2018-05-30
render: remove wlr_renderer_check_import_dmabuf
emersion
2018-05-30
Only allow one modifier per DMA-BUF, split attributes struct in render/
emersion
2018-05-25
Merge pull request #993 from emersion/bind-wl-drm-in-renderer
emersion
2018-05-25
backends: implement custom EGL and renderer initialization
Ilia Bozhinov
2018-05-21
render: bind wl_drm in renderer
emersion
2018-04-26
Destroy wlr_surface with wlr_renderer
emersion
2018-04-20
Add wlr_renderer_init_wl_shm to advertize supported renderer formats
emersion
2018-04-08
backend: remove wlr_backend_get_egl
emersion
2018-03-26
Merge branch 'master' into texture-redesign
emersion
2018-03-26
render: add simple functions to render rectangles and ellipses
emersion
2018-03-24
Redesign wlr_texture
emersion
2018-03-21
render/gles2: make wlr_renderer_begin take viewport size
emersion
2018-03-19
render: split render.h into wlr_renderer.h and wlr_texture.h
emersion