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path: root/include/wlr/render/wlr_renderer.h
AgeCommit message (Expand)Author
2021-01-06render: remove EGL config and visual from wlr_renderer_autocreateSimon Ser
2020-11-30render: rename wlr_renderer_get_formatsSimon Ser
2020-11-30render: rename wlr_renderer_get_dmabuf_formatsSimon Ser
2020-11-30render: remove wlr_renderer_format_supportedSimon Ser
2020-11-30render: expand wlr_renderer_get{,_dmabuf}_formats docsSimon Ser
2020-11-15render: introduce wlr_renderer_get_drm_fdSimon Ser
2020-11-15render: introduce wlr_renderer_bind_bufferSimon Ser
2020-11-11Use uint32_t in wlr_renderer_begin signatureIsaac Freund
2020-06-17render: add wlr_render_subtexture_with_matrixSimon Ser
2020-06-08render: Add wlr_renderer_blit_dmabuf()Andri Yngvason
2020-03-23Return failure of wlr_renderer_init_wl_display()Isaac Freund
2019-12-31render: guard rendering operations between begin() and end()Simon Ser
2019-11-11Introduce wlr_renderer_get_eglDrew DeVault
2019-04-01render: switch wlr_renderer to wlr_drm_format_setemersion
2018-11-24output: add wlr_output_preferred_read_format()Ilia Bozhinov
2018-11-04render/gles2: remove assumptions about supported formatsemersion
2018-07-29Initial pass on API stability guaranteesDrew DeVault
2018-06-30screencopy: add support for frame flagsemersion
2018-05-30render: remove wlr_renderer_check_import_dmabufemersion
2018-05-30Only allow one modifier per DMA-BUF, split attributes struct in render/emersion
2018-05-25Merge pull request #993 from emersion/bind-wl-drm-in-rendereremersion
2018-05-25backends: implement custom EGL and renderer initializationIlia Bozhinov
2018-05-21render: bind wl_drm in rendereremersion
2018-04-26Destroy wlr_surface with wlr_rendereremersion
2018-04-20Add wlr_renderer_init_wl_shm to advertize supported renderer formatsemersion
2018-04-08backend: remove wlr_backend_get_eglemersion
2018-03-26Merge branch 'master' into texture-redesignemersion
2018-03-26render: add simple functions to render rectangles and ellipsesemersion
2018-03-24Redesign wlr_textureemersion
2018-03-21render/gles2: make wlr_renderer_begin take viewport sizeemersion
2018-03-19render: split render.h into wlr_renderer.h and wlr_texture.hemersion