aboutsummaryrefslogtreecommitdiff
path: root/include/wlr/render/interface.h
AgeCommit message (Collapse)Author
2023-11-30wlr_texture: Introduce wlr_texture_preferred_read_formatAlexander Orzechowski
2023-11-30wlr_texture: Introduce wlr_texture_read_pixels_options helpersAlexander Orzechowski
2023-11-30wlr_texture: Introduce wlr_texture_read_pixelsAlexander Orzechowski
2023-11-22render: drop legacy rendering APISimon Ser
2023-09-21render/pass: Introduce wlr_render_rect_options_get_boxAlexander Orzechowski
2023-08-23render: ensure wlr_render_rect_options->box is nonemptyManuel Stoeckl
This optimization also fixes an validation error with the Vulkan renderer by ensuring vkCmdClearAttachments does not receive empty regions.
2023-07-11render: constify struct wlr_buffer_pass_optionsSimon Ser
Let's not allow renderer implementations to mutate the passed in options.
2023-06-05add render timer APIRose Hudson
Based on five calls: wlr_render_timer_create - creates a timer which can be reused across frames on the same renderer wlr_renderer_begin_buffer_pass - now takes a timer so that backends can record when the rendering starts and finishes wlr_render_timer_get_time - should be called as late as possible so that queries can make their way back from the GPU wlr_render_timer_destroy - self-explanatory The timer is exposed as an opaque `struct wlr_render_timer` so that backends can store whatever they want in there.
2023-04-25render: add render pass helpersSimon Ser
2023-04-25Add a new renderer APISimon Ser
Goals: - Extensibility: we need to be able to add new params to the calls to render a texture/rect. For instance we'll need to add fences to the render texture operation for explicit sync purposes. - No implicit state: no more bind_buffer, begin, end. - No matrices: these hurt Pixman and we don't need them. - Clip regions for optimized damage repainting. Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3188
2022-12-01wlr_texture: Expose owning rendererAlexander Orzechowski
2022-11-15render: allow wlr_renderer_impl.begin to failSimon Ser
Make it return a bool to indicate success/failure. Adapt the various implementations to check errors.
2022-11-11render/texture: constify wlr_texture_update_from_buffer()Simon Ser
2022-10-04render: drop wlr_renderer_read_pixels() flagsSimon Ser
These are unused.
2022-08-12render: replace wlr_texture_write_pixels with update_from_bufferSimon Ser
This lets the renderer handle the wlr_buffer directly, just like it does in texture_from_buffer. This also allows the renderer to batch the rectangle updates, and update more than the damage region if desirable (e.g. too many rects), so can be more efficient.
2022-06-16render/texture: drop wlr_texture_is_opaqueSimon Ser
Whether a texture is opaque or not doesn't depend on the renderer at all, it just depends on the source buffer. Instead of forcing all renderers to implement wlr_texture_impl.is_opaque, let's move this in common code and use the wlr_buffer format to know whether a texture will be opaque.
2021-07-22render: drop wlr_renderer_impl.init_wl_displaySimon Ser
Now that we have our own wl_drm implementation, there's no reason to provide custom renderer hooks to init a wl_display in the interface. We can just initialize the wl_display generically, depending on the renderer capabilities.
2021-07-06move wlr_box from /types to /utilSimon Zeni
2021-07-05render: remove wl_drm support from wlr_rendererSimon Ser
Everything needs to go through the unified wlr_buffer interface now. If necessary, there are two ways support for EGL_WL_bind_wayland_display could be restored by compositors: - Either by using GBM to convert back EGL Wayland buffers to DMA-BUFs, then wrap the DMA-BUF into a wlr_buffer. - Or by wrapping the EGL Wayland buffer into a special wlr_buffer that doesn't implement any wlr_buffer_impl hook, and special-case that buffer type in the renderer.
2021-07-01render: drop wlr_renderer_impl.texture_from_dmabufSimon Ser
2021-07-01render: drop wlr_renderer_impl.texture_from_pixelsSimon Ser
2021-06-09render: add missing arg to wlr_renderer_impl.get_buffer_capsSimon Ser
The types of buffers supported by the renderer might depend on the renderer's instance. For instance, a renderer might only support DMA-BUFs if the necessary EGL extensions are available. Pass the wlr_renderer to get_buffer_caps so that the renderer can perform such checks. Fixes: 982498fab3c4 ("render: introduce renderer_get_render_buffer_caps")
2021-05-17render: introduce wlr_texture_from_bufferSimon Ser
This adds a a function to create a wlr_texture from a wlr_buffer. The main motivation for this is to allow the renderer to create a single wlr_texture per wlr_buffer. This can avoid needless imports by re-using existing textures.
2021-04-28render: introduce renderer_get_render_buffer_capsSimon Zeni
2021-04-15render: rename get_dmabuf_render_formats into get_render_formatsSimon Zeni
2021-04-08render: drop support for ellipsesSimon Ser
For anything more complicated than quads, compositors can easily ship their own shaders. Closes: https://github.com/swaywm/wlroots/issues/2759
2021-04-08render: remove wlr_texture_to_dmabufSimon Ser
This is unused in wlroots, and the use-cases for compositors are pretty niche since they can access the original DMA-BUF via the wlr_buffer.
2021-04-08render: drop wlr_renderer_blit_dmabufSimon Ser
It can be replaced with wlr_renderer_bind_buffer. blit_dmabuf is broken as-is (dies on an assertion).
2021-02-23Remove unnecessary wayland-server-protocol.h includesSimon Ser
2021-02-23render: use DRM formats in wlr_texture_from_pixelsSimon Ser
2021-02-23render: use DRM formats in wlr_renderer_read_pixelsSimon Ser
2021-02-23output: use DRM format in wlr_output_preferred_read_formatSimon Ser
2021-02-23render: use DRM formats in wlr_renderer_get_shm_texture_formatsSimon Ser
2021-01-07remove unnecessary egl includesSimon Zeni
2020-11-30render: rename wlr_renderer_get_formatsSimon Ser
Rename wlr_renderer_get_formats to wlr_renderer_get_shm_texture_formats. This makes it clear those formats are only suitable for shm import.
2020-11-30render: rename wlr_renderer_get_dmabuf_formatsSimon Ser
Rename wlr_renderer_get_dmabuf_formats to wlr_renderer_get_dmabuf_texture_formats. This makes it clear the formats are only suitable for creating wlr_textures.
2020-11-30render: introduce wlr_renderer_get_dmabuf_render_formatsSimon Ser
It describes which DMA-BUF formats can be used to render.
2020-11-30render: remove wlr_renderer_format_supportedSimon Ser
Instead, callers can just use wlr_renderer_get_formats and iterate over the list. This function was unused in wlroots.
2020-11-15render: introduce wlr_renderer_get_drm_fdSimon Ser
2020-11-15render: introduce wlr_renderer_bind_bufferSimon Ser
2020-11-02render: define EGL_NO_PLATFORM_SPECIFIC_TYPES (#2452)Simon Ser
This avoids Xlib.h inclusion via EGL headers. See [1] for discussion. This change is based on a Weston commit [2]. [1]: https://github.com/KhronosGroup/EGL-Registry/pull/111 [2]: https://gitlab.freedesktop.org/wayland/weston/commit/526765ddfdfd
2020-06-17render: add wlr_render_subtexture_with_matrixSimon Ser
This renders only a subset of the texture, instead of the full texture.
2020-06-08render: Add wlr_renderer_blit_dmabuf()Andri Yngvason
2020-04-28render/texture: add width and height fieldsSimon Ser
Instead of requiring compositors to call wlr_texture_get_size each time they want to access the texture's size, expose this information as wlr_texture fields.
2020-03-23Return failure of wlr_renderer_init_wl_display()Isaac Freund
This makes it easier for the user of this library to properly handle failure of this function. The signature of wlr_renderer_impl.init_wl_display was also modified to allow for proper error propagation.
2020-01-24render: unconditionally disable implicit X11 includesSimon Ser
Even if the X11 backend or Xwayland is enabled, we don't rely on EGL/egl.h including Xlib headers.
2019-10-16Add new define EGL_NO_X11 for newer mesa libraryDanilo Spinella
Define both MESA_EGL_NO_X11_HEADERS and EGL_NO_X11 for backward combatibility.
2019-04-01render: switch wlr_renderer to wlr_drm_format_setemersion
2018-12-22Protect against redefining MESA_EGL_NO_X11_HEADERSJente Hidskes
2018-11-12Use #if instead of #ifdef for wlroots config dataemersion
This prevents some annoying issues when e.g. not including wlr/config.h or making a typo in the guard name.