Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-23 | Use more consistent include guard names | emersion | |
2017-08-19 | wlr renderer/texture: rename init to create when it does alloc | Dominique Martinet | |
2017-08-15 | implement texture get buffer size | Tony Crisci | |
2017-08-14 | Refactor away wlr_renderer_state | Drew DeVault | |
2017-08-14 | Refactor out wlr_texture_state | Drew DeVault | |
2017-08-10 | Refactor EGL handling | Drew DeVault | |
2017-08-10 | Implement drm (egl) buffer attaching | nyorain | |
2017-08-09 | Implement partial texture uploads | Drew DeVault | |
2017-08-08 | Rename wlr_surface -> wlr_texture; attach -> upload | nyorain | |
2017-06-29 | Merge branch 'wlcore' | Drew DeVault | |
2017-06-26 | Added software cursor fallback | Scott Anderson | |
2017-06-23 | Support wl_shm pixel formats in gles2 renderer | Drew DeVault | |
2017-06-23 | Add wlcore/wl_shm (WIP) | Drew DeVault | |
2017-06-21 | Update everyone to use new headers | Drew DeVault | |
2017-06-15 | Add colored quad and ellipse rendering primitives | Drew DeVault | |
2017-06-08 | Further improvements to rendering subsystem | Drew DeVault | |