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Author
2020-06-17
render: add wlr_render_subtexture_with_matrix
Simon Ser
2020-06-08
render: Add wlr_renderer_blit_dmabuf()
Andri Yngvason
2020-04-28
render/texture: add width and height fields
Simon Ser
2020-03-23
Return failure of wlr_renderer_init_wl_display()
Isaac Freund
2020-01-24
render: unconditionally disable implicit X11 includes
Simon Ser
2019-10-16
Add new define EGL_NO_X11 for newer mesa library
Danilo Spinella
2019-04-01
render: switch wlr_renderer to wlr_drm_format_set
emersion
2018-12-22
Protect against redefining MESA_EGL_NO_X11_HEADERS
Jente Hidskes
2018-11-12
Use #if instead of #ifdef for wlroots config data
emersion
2018-11-09
Tell Mesa not to attempt X11 headers
Cedric Sodhi
2018-11-04
render/gles2: remove assumptions about supported formats
emersion
2018-10-15
Remove fmt parameter from wlr_texture_write_pixels
nyorain
2018-07-29
Initial pass on API stability guarantees
Drew DeVault
2018-07-12
render: add wlr_texture_is_opaque
emersion
2018-06-30
screencopy: add support for frame flags
emersion
2018-06-17
Merge branch 'master' into screencontent
emersion
2018-05-31
Merge branch 'master' into screencontent
emersion
2018-05-30
render: remove wlr_renderer_check_import_dmabuf
emersion
2018-05-30
Only allow one modifier per DMA-BUF, split attributes struct in render/
emersion
2018-05-29
render: add wlr_texture_to_dmabuf
emersion
2018-05-21
render: bind wl_drm in renderer
emersion
2018-04-26
Destroy wlr_surface with wlr_renderer
emersion
2018-04-08
backend: remove wlr_backend_get_egl
emersion
2018-03-26
Merge branch 'master' into texture-redesign
emersion
2018-03-26
render: add simple functions to render rectangles and ellipses
emersion
2018-03-24
Redesign wlr_texture
emersion
2018-03-21
render/gles2: make wlr_renderer_begin take viewport size
emersion
2018-03-20
render/gles2: remove global state, use OpenGL debug extension
emersion
2018-03-19
render: split render.h into wlr_renderer.h and wlr_texture.h
emersion
2018-03-15
renderer: replace wlr_texture_get_matrix by wlr_render_texture
emersion
2018-03-15
Merge branch 'master' into matrix-redesign
emersion
2018-03-15
matrix: use 2D matrices
emersion
2018-03-15
Add initial linux_dmabuf protocol support
Guido Günther
2018-03-15
matrix: unify API, don't use array pointers
emersion
2018-02-25
Add alpha to wlr_render_with_matrix
Guido Günther
2018-02-12
Reformat all #include directives
emersion
2018-02-03
render: make wlr_renderer_clear take a float[4] for the color
emersion
2018-01-29
Merge remote-tracking branch 'upstream/master' into output-damage
emersion
2018-01-23
Backport screenshooter fixes from the renderer redesign v1
emersion
2018-01-22
render: add wlr_renderer_clear and wlr_renderer_scissor
emersion
2017-10-08
Move read_pixels from output to renderer
emersion
2017-10-01
Multi-GPU DRM
Scott Anderson
2017-09-23
Use more consistent include guard names
emersion
2017-08-19
wlr renderer/texture: rename init to create when it does alloc
Dominique Martinet
2017-08-15
implement texture get buffer size
Tony Crisci
2017-08-14
Refactor away wlr_renderer_state
Drew DeVault
2017-08-14
Refactor out wlr_texture_state
Drew DeVault
2017-08-10
Refactor EGL handling
Drew DeVault
2017-08-10
Implement drm (egl) buffer attaching
nyorain
2017-08-09
Implement partial texture uploads
Drew DeVault
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