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path: root/include/wlr/render/gles2.h
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2018-07-29Initial pass on API stability guaranteesDrew DeVault
This introduces -DWLR_USE_UNSTABLE and adds information regarding the stability status to all headers. I started with a conservative set of headers to mark as stable: - types/wlr_matrix.h - util/edges.h - util/log.h - util/region.h - xcursor.h
2018-05-30Only allow one modifier per DMA-BUF, split attributes struct in render/emersion
2018-04-01Untie wlr_gles2_renderer and wlr_gles2_textureemersion
2018-03-31Untie wlr_backend from wlr_rendereremersion
2018-03-19render: split render.h into wlr_renderer.h and wlr_texture.hemersion
2018-02-12Reformat all #include directivesemersion
2017-09-23Use more consistent include guard namesemersion
2017-08-19wlr renderer/texture: rename init to create when it does allocDominique Martinet
2017-08-10Refactor EGL handlingDrew DeVault
2017-08-10Implement drm (egl) buffer attachingnyorain
2017-06-23Switch to GLES2Drew DeVault
Closes #13