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path: root/include/wlr/render/egl.h
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2021-06-24render/egl: make most functions privateSimon Ser
The wlr_egl functions are mostly used internally by the GLES2 renderer. Let's reduce our API surface a bit by hiding them. If there are good use-cases for one of these, we can always make them public again. The functions mutating the current EGL context are not made private because e.g. Wayfire uses them.
2021-06-24render/egl: remove stale wlr_egl_export_image_to_dmabuf declSimon Ser
This function has been removed, but we forgot to drop it from the header.
2021-04-08render: remove wlr_texture_to_dmabufSimon Ser
This is unused in wlroots, and the use-cases for compositors are pretty niche since they can access the original DMA-BUF via the wlr_buffer.
2021-01-29render/egl: remove *config_attribs and wlr_egl->configBrandon Dowdy
Breaking changes: Both "EGLint *config_attribs" and "wlr_egl->config" no longer exist.
2021-01-29render/egl: remove wlr_egl_{create,destroy}_surfaceBrandon Dowdy
Breaking changes: wlr_egl_create_surface and wlr_egl_destroy_surface have been removed and no longer exist.
2021-01-20Revert "render: add wlr_egl_create_from_drm_fd function"Simon Ser
This reverts commit ee31be167b4e2c4682f3da6f22bddc23796f213d.
2021-01-20Revert "render/egl: remove unused gbm_device member"Simon Ser
This reverts commit 306cf11d8702c82be61e027a9bb76e27e89b34d3.
2021-01-20render/egl: remove unused gbm_device memberSimon Zeni
2021-01-20render: add wlr_egl_create_from_drm_fd functionSimon Zeni
2021-01-16render: drop egl parameters from wlr_renderer_autocreateSimon Zeni
2021-01-12render/egl: remove surface and buffer age args from make_currentSimon Ser
These aren't used anymore.
2021-01-12render/egl: replace init/finish with create/destroySimon Ser
This ensures wlr_gles2_renderer can properly take ownership of the wlr_egl. Closes: https://github.com/swaywm/wlroots/issues/2612
2021-01-12render/egl: remove wlr_egl_swap_buffersSimon Ser
2021-01-12render/egl: remove support for EGL_NATIVE_VISUAL_IDSimon Ser
Nobody uses it anymore.
2021-01-09render/egl: document NULL config_attribs passed to wlr_egl_initSimon Ser
2021-01-09render/egl: use KHR function pointer typeSimon Ser
KHR is more "core" than EXT.
2021-01-09render/egl: document that config may be zeroSimon Ser
2020-11-30render/egl: remove wlr_egl.external_only_dmabuf_formatsSimon Ser
Replace it with wlr_egl.dmabuf_render_formats.
2020-11-30render: rename wlr_renderer_get_dmabuf_formatsSimon Ser
Rename wlr_renderer_get_dmabuf_formats to wlr_renderer_get_dmabuf_texture_formats. This makes it clear the formats are only suitable for creating wlr_textures.
2020-11-30render: introduce wlr_renderer_get_dmabuf_render_formatsSimon Ser
It describes which DMA-BUF formats can be used to render.
2020-11-30render: expand wlr_renderer_get{,_dmabuf}_formats docsSimon Ser
Make it clear formats returned are only suitable for import/sampling. These formats can't be used to be rendered to.
2020-11-19render/egl: stop including eglmesaext.hSimon Ser
This is a Mesa-specific header that was needed because some Wayland EGL extensions were missing from the Khronos registry. Now that this has been fixed [1] and Mesa [2] & glvnd [3] have sync'ed their headers, we can drop this workaround. [1]: https://github.com/KhronosGroup/EGL-Registry/pull/95 [2]: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4953 [3]: https://gitlab.freedesktop.org/glvnd/libglvnd/-/merge_requests/225
2020-11-15render/egl: introduce wlr_egl_dup_drm_fdSimon Ser
2020-11-02render: define EGL_NO_PLATFORM_SPECIFIC_TYPES (#2452)Simon Ser
This avoids Xlib.h inclusion via EGL headers. See [1] for discussion. This change is based on a Weston commit [2]. [1]: https://github.com/KhronosGroup/EGL-Registry/pull/111 [2]: https://gitlab.freedesktop.org/wayland/weston/commit/526765ddfdfd
2020-06-08render: egl: Add utility functions for saving/restoring contextAndri Yngvason
2020-06-06render: choose DMA-BUF texture target via eglQueryDmaBufModifiersEXTSimon Ser
EGL_EXT_image_dma_buf_import_modifiers tells us whether we should use GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES. Using the right texture target can fix some failures and/or improve performance on some drivers. This does the same as a Weston commit [1]. [1]: https://gitlab.freedesktop.org/wayland/weston/commit/40c519a3e613 Closes: https://github.com/swaywm/wlroots/issues/2173
2020-05-19render/egl: introduce wlr_egl_unset_currentSimon Ser
This function can be called after wlr_egl_make_current to cleanup the EGL context. This avoids having lingering EGL contexts that make things work by chance. Closes: https://github.com/swaywm/wlroots/issues/2197
2020-05-11render/egl: include EGL/eglmesaext.h only if presentJulien Olivain
This patch will make the EGL renderer work on any EGL/GLESv2 driver providing the EGL_WL_bind_wayland_display extensions. Mesa used to declare provisional EGL_WL_bind_wayland_display directly in <EGL/eglext.h>. Then, all unofficial extensions were moved to <EGL/eglmesaext.h>, to have a cleaner implementation. See: https://gitlab.freedesktop.org/mesa/mesa/-/commit/ab7bb10a2af711086319ce35815acd797b86fe27 The extension was then approved at Khronos Group, and reached the official <EGL/eglext.h>. See: https://www.khronos.org/registry/EGL/extensions/WL/EGL_WL_bind_wayland_display.txt https://github.com/KhronosGroup/EGL-Registry/commit/aa9b63f3ab18aee92c95786a2478156430f809e4 In order to make sure the renderer will work on any version of any implementation providing the extension, only include the mesa-specific header if it's present. Signed-off-by: Julien Olivain <juju@cotds.org>
2020-04-09render/egl: make config attribs constSimon Ser
wlr_egl_init is not allowed to mutate these attribs.
2020-01-24render: unconditionally disable implicit X11 includesSimon Ser
Even if the X11 backend or Xwayland is enabled, we don't rely on EGL/egl.h including Xlib headers.
2019-12-20Refactor EGL/GL API loadingSimon Ser
Remove glapi.sh code generation, replace it with hand-written loading code that checks extension strings before calling eglGetProcAddress. The GLES2 renderer still uses global state because of: - {PUSH,POP}_GLES2_DEBUG macros - wlr_gles2_texture_from_* taking a wlr_egl instead of the renderer
2019-10-16Add new define EGL_NO_X11 for newer mesa libraryDanilo Spinella
Define both MESA_EGL_NO_X11_HEADERS and EGL_NO_X11 for backward combatibility.
2019-07-27Remove all wayland-server.h includesSimon Ser
The documentation for wayland-server.h says: > Use of this header file is discouraged. Prefer including > wayland-server-core.h instead, which does not include the server protocol > header and as such only defines the library PI, excluding the deprecated API > below. Replacing wayland-server.h with wayland-server-core.h allows us to drop the WL_HIDE_DEPRECATED declaration.
2019-04-01render: switch wlr_renderer to wlr_drm_format_setemersion
2018-12-22Protect against redefining MESA_EGL_NO_X11_HEADERSJente Hidskes
2018-11-12Use #if instead of #ifdef for wlroots config dataemersion
This prevents some annoying issues when e.g. not including wlr/config.h or making a typo in the guard name.
2018-11-09Tell Mesa not to attempt X11 headersCedric Sodhi
If no X11 related things are being built, tell Mesa's eglplatform.h not to attempt inclusion of associated X11 header.
2018-10-28render: on Wayland, make eglSwapBuffers non-blockingemersion
2018-07-29Initial pass on API stability guaranteesDrew DeVault
This introduces -DWLR_USE_UNSTABLE and adds information regarding the stability status to all headers. I started with a conservative set of headers to mark as stable: - types/wlr_matrix.h - util/edges.h - util/log.h - util/region.h - xcursor.h
2018-06-17Merge branch 'master' into screencontentemersion
2018-06-09Rename egl.exts to match the extension namesVincent Vanlaer
2018-06-09Split eglSwapBuffersWithDamage feature detectionVincent Vanlaer
Detecting whether eglSwapBuffersWithDamageEXT or eglSwapBuffersWithDamageKHR is used should be based on the extension string, not only on the availability of the function.
2018-06-08render/egl: only request high priority context on DRMemersion
2018-06-08render/egl: consistent extension checkingemersion
2018-06-08Request a high priority EGL contextemersion
2018-05-31Merge branch 'master' into screencontentemersion
2018-05-30render: remove wlr_renderer_check_import_dmabufemersion
It's possible to implement it outside the renderer, by creating a texture and destroying it right away. This reduces the API surface of the renderer.
2018-05-30Only allow one modifier per DMA-BUF, split attributes struct in render/emersion
2018-05-29render: add wlr_texture_to_dmabufemersion
2018-04-25render/egl: allow passing NULL to surface and image destructorsemersion