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2018-04-25Remove wlr_ prefix from local symbolsemersion
2018-04-08backend: remove wlr_backend_get_eglemersion
2018-03-30backend/x11: add WLR_X11_OUTPUTS supportemersion
2018-03-19Write some more docsDrew DeVault
2018-02-12Reformat all #include directivesemersion
2018-01-23Backport screenshooter fixes from the renderer redesign v1emersion
This backports some changes to #319 to fix the screenshooter data format. This also adds wlr_backend_get_renderer which will be useful to support multiple renderers.
2018-01-13Update comment for wlr_headless_backend_createMarkus Ongyerth
2018-01-13adds remote argument to wayland backend createMarkus Ongyerth
Add a remote display name argument to wlr_wl_backend_create. If NULL is passed to the wayland backend at all times, creating a wayland backend *after* the compositor was started up, would require changing the WAYLAND_DISPLAY environment variable.
2017-12-20rootston: handle backend creation failedTony Crisci
2017-12-19multibackend remove subbackendTony Crisci
2017-12-19remove session from multibackendTony Crisci
2017-12-19x11 backend: add wlr_input_device_is_x11Dominique Martinet
2017-12-19wl backend: add wlr_input_device_is_wlDominique Martinet
2017-12-19headless backend: add wlr_output_is_headlessDominique Martinet
2017-12-19headless backend: add wlr_input_device_is_headlessDominique Martinet
2017-12-19drm backend: add wlr_output_is_drmDominique Martinet
2017-12-19wl backend: add wlr_output_is_wlDominique Martinet
2017-12-19x11 backend: add wlr_output_is_x11Dominique Martinet
2017-12-19libinput backend: add wlr_input_device_is_libinputDominique Martinet
2017-12-19Destroy multi backend on display destroyemersion
2017-12-17Add headless input devicesemersion
2017-12-17Add full refresh rate support to custom modesemersion
2017-12-17Initialize headless backendemersion
2017-12-08Listen to display destroy in sessionemersion
It's not the backend's responsibility to destroy the session anymore.
2017-11-10Remove VLA from session.hEric Molitor
VLAs are optional C11 features and not supported by C++.
2017-10-22Move egl.h to render/egl.hScott Anderson
2017-10-01Multi-GPU DRMScott Anderson
2017-10-01Change wlr_session to open every GPUScott Anderson
2017-09-29Open X11 WindowScott Anderson
2017-09-29Add X11 backend skeletonScott Anderson
2017-09-23Use more consistent include guard namesemersion
2017-08-26Remove single GPU assumptions from wlr_sessionScott Anderson
2017-08-26Merge wlr_udev into wlr_sessionScott Anderson
2017-08-26Rename functions to be consistent with #93Scott Anderson
2017-08-13Add backend detection functionsCalvin Lee
Resolves #80
2017-08-13wlr_backend_init -> wlr_backend_startDrew DeVault
Also renames create to init. We'll use create for anything that allocates and init for anything that takes a pointer and initializes it.
2017-08-12Refactor out wlr_backend_state from wl/multiDrew DeVault
2017-08-10Refactor EGL handlingDrew DeVault
2017-08-05Check for multi backend before using itDrew DeVault
2017-08-06Fixed VT switchingScott Anderson
2017-08-06Changed header paths.Scott Anderson
2017-08-06Moved session/ into backend/Scott Anderson
2017-08-06Changed ownership of wlr_session to the multi backend.Scott Anderson
Currently breaks VT switching for examples.
2017-06-21Update everyone to use new headersDrew DeVault
2017-06-20Support multiple wl backend outputsDrew DeVault
2017-06-19Merge branch 'libinput' into wayland-backendnyorain
2017-06-19Start to fix wayland backendnyorain
Starts to update the wayland backend to the new backend api. Not yet updated to libinput branch (not yet compiling).
2017-06-13Establish multi backend supportDrew DeVault
2017-06-13Reassign ownership of libinput handleDrew DeVault
2017-06-13Add error handling and init in backend_autocreateDrew DeVault