aboutsummaryrefslogtreecommitdiff
path: root/include/wlr/backend
AgeCommit message (Collapse)Author
2018-08-26Add destroy signals to types that are destroyed by wl_display_destroyAlexander Bakker
2018-08-24Revert "Revert "Merge pull request #1194 from ascent12/meson_feature""Scott Anderson
This reverts commit 9c886f20b97b6ab1ac85b849f1fe7f16eb199ff0.
2018-08-23Revert "Merge pull request #1194 from ascent12/meson_feature"Drew DeVault
This breaks wlroots when used as a meson subproject. This reverts commit dea311992eb4ff3e343c3cf5b0603034223d2a42, reversing changes made to 6db9c4b74667c1d917d720f5e96985a2461569fb.
2018-08-22Install headers explicitlyScott Anderson
2018-08-13move wlr_drm_connector_add_mode to wlr/backend/drm.hIlia Bozhinov
2018-07-29Initial pass on API stability guaranteesDrew DeVault
This introduces -DWLR_USE_UNSTABLE and adds information regarding the stability status to all headers. I started with a conservative set of headers to mark as stable: - types/wlr_matrix.h - util/edges.h - util/log.h - util/region.h - xcursor.h
2018-06-14Multiseat fixesScott Anderson
2018-05-25backends: implement custom EGL and renderer initializationIlia Bozhinov
Compositors now have more control over how the backend creates its renderer. Currently all backends create an EGL/GLES2 renderer, so the necessary attributes for creating the context are passed to a user-provided callback function. It is responsible for initializing provided wlr_egl and to return a renderer. On fail, return 0. Fixes #987
2018-05-19backend/multi: disallow multiple renderers at the same timeemersion
2018-05-03Fix typos in comments and stringsmorganamilo
2018-04-29backend/wayland: create one virtual pointer per outputemersion
2018-04-25Remove wlr_ prefix from local symbolsemersion
2018-04-08backend: remove wlr_backend_get_eglemersion
2018-03-30backend/x11: add WLR_X11_OUTPUTS supportemersion
2018-03-19Write some more docsDrew DeVault
2018-02-12Reformat all #include directivesemersion
2018-01-23Backport screenshooter fixes from the renderer redesign v1emersion
This backports some changes to #319 to fix the screenshooter data format. This also adds wlr_backend_get_renderer which will be useful to support multiple renderers.
2018-01-13Update comment for wlr_headless_backend_createMarkus Ongyerth
2018-01-13adds remote argument to wayland backend createMarkus Ongyerth
Add a remote display name argument to wlr_wl_backend_create. If NULL is passed to the wayland backend at all times, creating a wayland backend *after* the compositor was started up, would require changing the WAYLAND_DISPLAY environment variable.
2017-12-20rootston: handle backend creation failedTony Crisci
2017-12-19multibackend remove subbackendTony Crisci
2017-12-19remove session from multibackendTony Crisci
2017-12-19x11 backend: add wlr_input_device_is_x11Dominique Martinet
2017-12-19wl backend: add wlr_input_device_is_wlDominique Martinet
2017-12-19headless backend: add wlr_output_is_headlessDominique Martinet
2017-12-19headless backend: add wlr_input_device_is_headlessDominique Martinet
2017-12-19drm backend: add wlr_output_is_drmDominique Martinet
2017-12-19wl backend: add wlr_output_is_wlDominique Martinet
2017-12-19x11 backend: add wlr_output_is_x11Dominique Martinet
2017-12-19libinput backend: add wlr_input_device_is_libinputDominique Martinet
2017-12-19Destroy multi backend on display destroyemersion
2017-12-17Add headless input devicesemersion
2017-12-17Add full refresh rate support to custom modesemersion
2017-12-17Initialize headless backendemersion
2017-12-08Listen to display destroy in sessionemersion
It's not the backend's responsibility to destroy the session anymore.
2017-11-10Remove VLA from session.hEric Molitor
VLAs are optional C11 features and not supported by C++.
2017-10-22Move egl.h to render/egl.hScott Anderson
2017-10-01Multi-GPU DRMScott Anderson
2017-10-01Change wlr_session to open every GPUScott Anderson
2017-09-29Open X11 WindowScott Anderson
2017-09-29Add X11 backend skeletonScott Anderson
2017-09-23Use more consistent include guard namesemersion
2017-08-26Remove single GPU assumptions from wlr_sessionScott Anderson
2017-08-26Merge wlr_udev into wlr_sessionScott Anderson
2017-08-26Rename functions to be consistent with #93Scott Anderson
2017-08-13Add backend detection functionsCalvin Lee
Resolves #80
2017-08-13wlr_backend_init -> wlr_backend_startDrew DeVault
Also renames create to init. We'll use create for anything that allocates and init for anything that takes a pointer and initializes it.
2017-08-12Refactor out wlr_backend_state from wl/multiDrew DeVault
2017-08-10Refactor EGL handlingDrew DeVault
2017-08-05Check for multi backend before using itDrew DeVault