Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-04-22 | backend/headless: add wlr_headless_backend_create_with_renderer | Simon Ser | |
This allows one to create a headless backend with an existing renderer. | |||
2018-07-29 | Initial pass on API stability guarantees | Drew DeVault | |
This introduces -DWLR_USE_UNSTABLE and adds information regarding the stability status to all headers. I started with a conservative set of headers to mark as stable: - types/wlr_matrix.h - util/edges.h - util/log.h - util/region.h - xcursor.h | |||
2018-05-25 | backends: implement custom EGL and renderer initialization | Ilia Bozhinov | |
Compositors now have more control over how the backend creates its renderer. Currently all backends create an EGL/GLES2 renderer, so the necessary attributes for creating the context are passed to a user-provided callback function. It is responsible for initializing provided wlr_egl and to return a renderer. On fail, return 0. Fixes #987 | |||
2018-03-19 | Write some more docs | Drew DeVault | |
2017-12-19 | headless backend: add wlr_output_is_headless | Dominique Martinet | |
2017-12-19 | headless backend: add wlr_input_device_is_headless | Dominique Martinet | |
2017-12-17 | Add headless input devices | emersion | |
2017-12-17 | Add full refresh rate support to custom modes | emersion | |
2017-12-17 | Initialize headless backend | emersion | |