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2021-05-17
render: introduce wlr_texture_from_buffer
Simon Ser
2021-05-05
render: add DRM dumb buffer allocator
Simon Zeni
2021-05-05
render/gbm_allocator: duplicate drm fd during creation process
Simon Zeni
2021-04-29
render/allocator: add allocator_autocreate_with_drm_fd
Simon Ser
2021-04-29
render: remove wlr_ prefix from wlr_renderer_autocreate_with_drm_fd
Simon Ser
2021-04-28
render/allocator: introduce wlr_allocator_autocreate
Simon Zeni
2021-04-28
render: introduce renderer_get_render_buffer_caps
Simon Zeni
2021-04-28
render/shm_allocator: make wlr_shm_allocator_create return a wlr_allocator
Simon Zeni
2021-04-28
render/gbm_allocator: make wlr_gbm_allocator_create return a wlr_allocator
Simon Zeni
2021-04-27
render/pixman: implement preferred_read_format
Simon Zeni
2021-04-22
render/pixman: destroy textures on renderer teardown
Simon Ser
2021-04-22
render/gles2: destroy textures on renderer teardown
Simon Ser
2021-04-17
render: introduce pixman renderer
Simon Zeni
2021-04-17
render: introduce shared memory allocator
Simon Ser
2021-04-15
render: rename get_dmabuf_render_formats into get_render_formats
Simon Zeni
2021-04-08
render: drop support for ellipses
Simon Ser
2021-03-25
render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel format
Simon Zeni
2021-03-25
Move render/shm_format functions to render/pixel_format
Simon Zeni
2021-03-25
render/pixel_format: introduce pixel format info table
Simon Zeni
2021-03-10
output: improve transform matrix calculation
Simon Zeni
2021-02-23
render: use DRM formats in wlr_texture_from_pixels
Simon Ser
2021-02-23
render: use DRM formats in wlr_renderer_get_shm_texture_formats
Simon Ser
2021-02-23
render/gles2: replace wlr_gles2_texture.wl_format with drm_format
Simon Ser
2021-02-23
render/gles2: convert format table to DRM formats
Simon Ser
2021-02-23
render/shm_format: add wl_shm_format conversion helpers
Simon Ser
2021-01-16
render: introduce private wlr_renderer_autocreate_with_drm_fd
Simon Ser
2021-01-15
render/gbm_allocator: fix gbm_device use-after-free
Simon Ser
2021-01-15
render/gbm_allocator: document that DRM primary FDs work
Simon Ser
2021-01-14
render: document wlr_renderer_bind_buffer
Simon Ser
2020-12-18
render/drm_format_set: add wlr_drm_format_{create,add}
Simon Ser
2020-12-03
render/drm_format_set: introduce wlr_drm_format_intersect
Simon Ser
2020-11-30
render: introduce wlr_renderer_get_dmabuf_render_formats
Simon Ser
2020-11-15
render: introduce wlr_renderer_get_drm_fd
Simon Ser
2020-11-15
render/swapchain: add support for buffer age
Simon Ser
2020-11-15
render/gles2: implement wlr_renderer_bind_buffer
Simon Ser
2020-11-15
render: introduce wlr_renderer_bind_buffer
Simon Ser
2020-11-15
render: introduce wlr_swapchain
Simon Ser
2020-11-15
render/drm_format_set: introduce wlr_drm_format_dup
Simon Ser
2020-11-15
render: introduce wlr_gbm_allocator
Simon Ser
2020-11-15
render: introduce wlr_allocator
Simon Ser
2020-07-28
render/gles2: remove gles2_procs
Simon Ser
2020-07-28
render/gles2: make push/pop debug functions take a wlr_renderer
Simon Ser
2020-07-28
render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture
Simon Ser
2020-07-28
render/gles2: make wlr_gles2_texture_from_* private
Simon Ser
2020-06-24
render/gles2: use glGetAttribLocation instead of hardcoded indices
Simon Zeni
2020-06-08
render: Add wlr_renderer_blit_dmabuf()
Andri Yngvason
2020-04-28
render/texture: add width and height fields
Simon Ser
2020-04-22
render/gles2: add wlr_gles2_renderer_check_ext
Simon Ser
2019-12-20
Refactor EGL/GL API loading
Simon Ser
2019-11-06
render/gles: Simplify textures a bit
Scott Anderson
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