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Author
2021-01-14
render: document wlr_renderer_bind_buffer
Simon Ser
2020-12-18
render/drm_format_set: add wlr_drm_format_{create,add}
Simon Ser
2020-12-03
render/drm_format_set: introduce wlr_drm_format_intersect
Simon Ser
2020-11-30
render: introduce wlr_renderer_get_dmabuf_render_formats
Simon Ser
2020-11-15
render: introduce wlr_renderer_get_drm_fd
Simon Ser
2020-11-15
render/swapchain: add support for buffer age
Simon Ser
2020-11-15
render/gles2: implement wlr_renderer_bind_buffer
Simon Ser
2020-11-15
render: introduce wlr_renderer_bind_buffer
Simon Ser
2020-11-15
render: introduce wlr_swapchain
Simon Ser
2020-11-15
render/drm_format_set: introduce wlr_drm_format_dup
Simon Ser
2020-11-15
render: introduce wlr_gbm_allocator
Simon Ser
2020-11-15
render: introduce wlr_allocator
Simon Ser
2020-07-28
render/gles2: remove gles2_procs
Simon Ser
2020-07-28
render/gles2: make push/pop debug functions take a wlr_renderer
Simon Ser
2020-07-28
render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture
Simon Ser
2020-07-28
render/gles2: make wlr_gles2_texture_from_* private
Simon Ser
2020-06-24
render/gles2: use glGetAttribLocation instead of hardcoded indices
Simon Zeni
2020-06-08
render: Add wlr_renderer_blit_dmabuf()
Andri Yngvason
2020-04-28
render/texture: add width and height fields
Simon Ser
2020-04-22
render/gles2: add wlr_gles2_renderer_check_ext
Simon Ser
2019-12-20
Refactor EGL/GL API loading
Simon Ser
2019-11-06
render/gles: Simplify textures a bit
Scott Anderson
2019-07-17
Use -fmacro-prefix-map to strip build path
Manuel Stoeckl
2019-04-22
Fix missing headers when building without X11
Alyssa Ross
2019-02-28
Remove glEGLImageTargetTexture2DOES
Guido Günther
2018-11-04
render/gles2: check for GL_OES_EGL_image_external
emersion
2018-11-04
render/gles2: remove assumptions about supported formats
emersion
2018-10-16
Use enum wl_shm_format for gles2 texture formats
nyorain
2018-10-15
Remove fmt parameter from wlr_texture_write_pixels
nyorain
2018-08-03
gles2: change context when it is not current
Mariusz Bialonczyk
2018-07-09
util: add wlr_ prefix to log symbols
emersion
2018-06-13
gles2 renderer: introduce struct wlr_gles2_tex_shader
NeKit
2018-06-07
Fix GLES2 renderer to use glGetUniformLocations locations
NeKit
2018-04-25
Make sure we don't use others' prefixes
emersion
2018-04-12
Make wlr_renderer_scissor take normal coords instead of upside-down ones
emersion
2018-04-01
Untie wlr_gles2_renderer and wlr_gles2_texture
emersion
2018-03-28
Merge pull request #744 from emersion/texture-redesign
Tony Crisci
2018-03-27
render: remove GL calls from wlr_egl
emersion
2018-03-24
Redesign wlr_texture
emersion
2018-03-21
render/gles2: move list of supported WL formats to pixel_format.c
emersion
2018-03-20
render/gles2: remove global state, use OpenGL debug extension
emersion
2018-03-20
gles2: allow to specify texture target type
Guido Günther
2018-03-19
render: split render.h into wlr_renderer.h and wlr_texture.h
emersion
2018-02-21
Rename _strip_path to wlr_strip_path
Guido Günther
2018-02-12
Reformat all #include directives
emersion
2017-10-22
Move egl.h to render/egl.h
Scott Anderson
2017-09-23
Use more consistent include guard names
emersion
2017-08-19
wlr renderer/texture: rename init to create when it does alloc
Dominique Martinet
2017-08-14
Refactor away wlr_renderer_state
Drew DeVault
2017-08-14
Refactor out wlr_texture_state
Drew DeVault
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