Age | Commit message (Expand) | Author |
---|---|---|
2018-03-20 | gles2: allow to specify texture target type | Guido Günther |
2018-03-19 | render: split render.h into wlr_renderer.h and wlr_texture.h | emersion |
2018-02-21 | Rename _strip_path to wlr_strip_path | Guido Günther |
2018-02-12 | Reformat all #include directives | emersion |
2017-10-22 | Move egl.h to render/egl.h | Scott Anderson |
2017-09-23 | Use more consistent include guard names | emersion |
2017-08-19 | wlr renderer/texture: rename init to create when it does alloc | Dominique Martinet |
2017-08-14 | Refactor away wlr_renderer_state | Drew DeVault |
2017-08-14 | Refactor out wlr_texture_state | Drew DeVault |
2017-08-10 | Refactor EGL handling | Drew DeVault |
2017-08-10 | Fix example for updated gles | nyorain |
2017-08-10 | Implement drm (egl) buffer attaching | nyorain |
2017-08-08 | Rename wlr_surface -> wlr_texture; attach -> upload | nyorain |
2017-07-11 | Fixed that warnings that showed up with optimisations. | Scott Anderson |
2017-06-23 | Support wl_shm pixel formats in gles2 renderer | Drew DeVault |
2017-06-23 | Switch to GLES2 | Drew DeVault |