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gles2.h
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Author
2023-05-28
renderer/gles2: Implement render pass interface
Alexander Orzechowski
2023-05-28
renderer/gles2: Compute texture coordinates based off of vertex positions
Alexander Orzechowski
2022-11-24
render/gles2, render/pixman: stop pulling <wlr/backend.h>
Simon Ser
2022-11-15
render/gles2: query glGetGraphicsResetStatusKHR
Simon Ser
2022-10-25
render/gles2: remove stale gles2_texture_from_wl_drm() prototype
Simon Ser
2022-05-07
render/gles: add support for some 16-bpc unsigned shm formats
Manuel Stoeckl
2021-11-17
Remove support for DMA-BUF flags
Simon Ser
2021-08-12
render/gles2: make wlr_gles2_texture a wlr_buffer addon
Simon Ser
2021-08-12
render/gles2: make wlr_gles2_buffer an addon
Simon Ser
2021-07-30
render/gles2: add a few 10-bit and FP16 formats
Manuel Stoeckl
2021-07-30
render/gles2: hide shm formats without GL support
Manuel Stoeckl
2021-07-12
render/gles2: rename wlr_egl.exts to better match Khronos
Simon Ser
2021-07-01
render: drop wlr_renderer_impl.texture_from_dmabuf
Simon Ser
2021-07-01
render: drop wlr_renderer_impl.texture_from_pixels
Simon Ser
2021-05-30
render/gles2: fix texture cleanup on destroy
Simon Ser
2021-05-17
render/gles2: implement texture_from_buffer
Simon Ser
2021-04-22
render/gles2: destroy textures on renderer teardown
Simon Ser
2021-04-08
render: drop support for ellipses
Simon Ser
2021-03-25
render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel format
Simon Zeni
2021-03-10
output: improve transform matrix calculation
Simon Zeni
2021-02-23
render: use DRM formats in wlr_texture_from_pixels
Simon Ser
2021-02-23
render: use DRM formats in wlr_renderer_get_shm_texture_formats
Simon Ser
2021-02-23
render/gles2: replace wlr_gles2_texture.wl_format with drm_format
Simon Ser
2021-02-23
render/gles2: convert format table to DRM formats
Simon Ser
2020-11-15
render: introduce wlr_renderer_get_drm_fd
Simon Ser
2020-11-15
render/gles2: implement wlr_renderer_bind_buffer
Simon Ser
2020-07-28
render/gles2: remove gles2_procs
Simon Ser
2020-07-28
render/gles2: make push/pop debug functions take a wlr_renderer
Simon Ser
2020-07-28
render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture
Simon Ser
2020-07-28
render/gles2: make wlr_gles2_texture_from_* private
Simon Ser
2020-06-24
render/gles2: use glGetAttribLocation instead of hardcoded indices
Simon Zeni
2020-06-08
render: Add wlr_renderer_blit_dmabuf()
Andri Yngvason
2020-04-28
render/texture: add width and height fields
Simon Ser
2020-04-22
render/gles2: add wlr_gles2_renderer_check_ext
Simon Ser
2019-12-20
Refactor EGL/GL API loading
Simon Ser
2019-11-06
render/gles: Simplify textures a bit
Scott Anderson
2019-07-17
Use -fmacro-prefix-map to strip build path
Manuel Stoeckl
2019-04-22
Fix missing headers when building without X11
Alyssa Ross
2019-02-28
Remove glEGLImageTargetTexture2DOES
Guido Günther
2018-11-04
render/gles2: check for GL_OES_EGL_image_external
emersion
2018-11-04
render/gles2: remove assumptions about supported formats
emersion
2018-10-16
Use enum wl_shm_format for gles2 texture formats
nyorain
2018-10-15
Remove fmt parameter from wlr_texture_write_pixels
nyorain
2018-08-03
gles2: change context when it is not current
Mariusz Bialonczyk
2018-07-09
util: add wlr_ prefix to log symbols
emersion
2018-06-13
gles2 renderer: introduce struct wlr_gles2_tex_shader
NeKit
2018-06-07
Fix GLES2 renderer to use glGetUniformLocations locations
NeKit
2018-04-25
Make sure we don't use others' prefixes
emersion
2018-04-12
Make wlr_renderer_scissor take normal coords instead of upside-down ones
emersion
2018-04-01
Untie wlr_gles2_renderer and wlr_gles2_texture
emersion
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