Age | Commit message (Expand) | Author |
2020-11-15 | render: introduce wlr_renderer_get_drm_fd | Simon Ser |
2020-11-15 | render/gles2: implement wlr_renderer_bind_buffer | Simon Ser |
2020-07-28 | render/gles2: remove gles2_procs | Simon Ser |
2020-07-28 | render/gles2: make push/pop debug functions take a wlr_renderer | Simon Ser |
2020-07-28 | render/gles2: keep ref to wlr_gles2_renderer in wlr_gles2_texture | Simon Ser |
2020-07-28 | render/gles2: make wlr_gles2_texture_from_* private | Simon Ser |
2020-06-24 | render/gles2: use glGetAttribLocation instead of hardcoded indices | Simon Zeni |
2020-06-08 | render: Add wlr_renderer_blit_dmabuf() | Andri Yngvason |
2020-04-28 | render/texture: add width and height fields | Simon Ser |
2020-04-22 | render/gles2: add wlr_gles2_renderer_check_ext | Simon Ser |
2019-12-20 | Refactor EGL/GL API loading | Simon Ser |
2019-11-06 | render/gles: Simplify textures a bit | Scott Anderson |
2019-07-17 | Use -fmacro-prefix-map to strip build path | Manuel Stoeckl |
2019-04-22 | Fix missing headers when building without X11 | Alyssa Ross |
2019-02-28 | Remove glEGLImageTargetTexture2DOES | Guido Günther |
2018-11-04 | render/gles2: check for GL_OES_EGL_image_external | emersion |
2018-11-04 | render/gles2: remove assumptions about supported formats | emersion |
2018-10-16 | Use enum wl_shm_format for gles2 texture formats | nyorain |
2018-10-15 | Remove fmt parameter from wlr_texture_write_pixels | nyorain |
2018-08-03 | gles2: change context when it is not current | Mariusz Bialonczyk |
2018-07-09 | util: add wlr_ prefix to log symbols | emersion |
2018-06-13 | gles2 renderer: introduce struct wlr_gles2_tex_shader | NeKit |
2018-06-07 | Fix GLES2 renderer to use glGetUniformLocations locations | NeKit |
2018-04-25 | Make sure we don't use others' prefixes | emersion |
2018-04-12 | Make wlr_renderer_scissor take normal coords instead of upside-down ones | emersion |
2018-04-01 | Untie wlr_gles2_renderer and wlr_gles2_texture | emersion |
2018-03-28 | Merge pull request #744 from emersion/texture-redesign | Tony Crisci |
2018-03-27 | render: remove GL calls from wlr_egl | emersion |
2018-03-24 | Redesign wlr_texture | emersion |
2018-03-21 | render/gles2: move list of supported WL formats to pixel_format.c | emersion |
2018-03-20 | render/gles2: remove global state, use OpenGL debug extension | emersion |
2018-03-20 | gles2: allow to specify texture target type | Guido Günther |
2018-03-19 | render: split render.h into wlr_renderer.h and wlr_texture.h | emersion |
2018-02-21 | Rename _strip_path to wlr_strip_path | Guido Günther |
2018-02-12 | Reformat all #include directives | emersion |
2017-10-22 | Move egl.h to render/egl.h | Scott Anderson |
2017-09-23 | Use more consistent include guard names | emersion |
2017-08-19 | wlr renderer/texture: rename init to create when it does alloc | Dominique Martinet |
2017-08-14 | Refactor away wlr_renderer_state | Drew DeVault |
2017-08-14 | Refactor out wlr_texture_state | Drew DeVault |
2017-08-10 | Refactor EGL handling | Drew DeVault |
2017-08-10 | Fix example for updated gles | nyorain |
2017-08-10 | Implement drm (egl) buffer attaching | nyorain |
2017-08-08 | Rename wlr_surface -> wlr_texture; attach -> upload | nyorain |
2017-07-11 | Fixed that warnings that showed up with optimisations. | Scott Anderson |
2017-06-23 | Support wl_shm pixel formats in gles2 renderer | Drew DeVault |
2017-06-23 | Switch to GLES2 | Drew DeVault |