Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-15 | backend/headless: switch to wlr_swapchain | Simon Ser | |
2020-05-02 | backend/headless: handle renderer destroy | Simon Ser | |
When the headless backend uses an already-existing renderer, it doesn't have ownership over the renderer. When the renderer is destroyed, the headless backend needs to destroy itself. | |||
2020-04-22 | backend/headless: add wlr_headless_backend_create_with_renderer | Simon Ser | |
This allows one to create a headless backend with an existing renderer. | |||
2020-04-22 | backend/headless: use FBOs instead of pbuffers | Simon Ser | |
2019-03-15 | backend/headless: improve output number handling | Brian Ashworth | |
This improves the way the output numbers are handled for the headless backend. Instead of using the number of active outputs plus one, the last used number is stored and new outputs will increment it. This fixes the situation where you start with one output, create a second, close the first, and create a third. Without this, both outputs will be HEADLESS-2, which causes an issue since the identifier will also be identical. With this, the last output is HEADLESS-3 and the outputs can be distinguished. | |||
2018-09-18 | backend/headless: add assertions | emersion | |
2018-04-03 | backend/{x11,headless}: fix refresh rate | emersion | |
2018-02-12 | Reformat all #include directives | emersion | |
2018-01-23 | Backport screenshooter fixes from the renderer redesign v1 | emersion | |
This backports some changes to #319 to fix the screenshooter data format. This also adds wlr_backend_get_renderer which will be useful to support multiple renderers. | |||
2017-12-19 | headless backend: add wlr_output_is_headless | Dominique Martinet | |
2017-12-17 | Add headless input devices | emersion | |
2017-12-17 | Add full refresh rate support to custom modes | emersion | |
2017-12-17 | Minimal working headless output | emersion | |
2017-12-17 | Initialize headless backend | emersion | |