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The BO handle table exists to avoid double-closing a BO handle,
which aren't reference-counted by the kernel. But if we can
guarantee that there is only ever a single ref for each BO handle,
then we don't need the BO handle table anymore.
This is possible if we create the handle right before the ADDFB2
IOCTL, and close the handle right after. The handles are very
short-lived and we don't need to track their lifetime.
Because of multi-planar FBs, we need to be a bit careful: some
FB planes might share the same handle. But with a small check, it's
easy to avoid double-closing the same handle (which wouldn't be a
big deal anyways).
There's one gotcha though: drmModeSetCursor2 takes a BO handle as
input. Saving the handles until drmModeSetCursor2 time would require
us to track BO handle lifetimes, so we wouldn't be able to get rid
of the BO handle table. As a workaround, use drmModeGetFB to turn the
FB ID back to a BO handle, call drmModeSetCursor2 and then immediately
close the BO handle. The overhead should be minimal since these IOCTLs
are pretty cheap.
Closes: https://github.com/swaywm/wlroots/issues/3164
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Using GBM to import DRM dumb buffers tends to not work well. By
using GBM we're calling some driver-specific functions in Mesa.
These functions check whether Mesa can work with the buffer.
Sometimes Mesa has requirements which differ from DRM dumb buffers
and the GBM import will fail (e.g. on amdgpu).
Instead, drop GBM and use drmPrimeFDToHandle directly. But there's
a twist: BO handles are not ref'counted by the kernel and need to
be ref'counted in user-space [1]. libdrm usually performs this
bookkeeping and is used under-the-hood by Mesa.
We can't re-use libdrm for this task without using driver-specific
APIs. So let's just re-implement the ref'counting logic in wlroots.
The wlroots implementation is inspired from amdgpu's in libdrm [2].
Closes: https://github.com/swaywm/wlroots/issues/2916
[1]: https://gitlab.freedesktop.org/mesa/drm/-/merge_requests/110
[2]: https://gitlab.freedesktop.org/mesa/drm/-/blob/1a4c0ec9aea13211997f982715fe5ffcf19dd067/amdgpu/handle_table.c
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Unless we're dealing with a multi-GPU setup and the backend being
initialized is secondary, we don't need a renderer nor an allocator.
Stop initializing these.
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We can't nuke it completely, we still need it for multi-GPU.
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Instead of passing a wlr_texture to the backend, directly pass a
wlr_buffer. Use get_cursor_size and get_cursor_formats to create
a wlr_buffer that can be used as a cursor.
We don't want to pass a wlr_texture because we want to remove as
many rendering bits from the backend as possible.
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This was always set to ARGB8888.
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Instead blit in drm_plane_lock_surface. This makes drm_fb_import simpler
and better fits its name.
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Make it take a plane instead, and rename to drm_plane_lock_surface.
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Instead of importing buffers to GBM and KMS at each frame, cache them
and re-use them while the wlr_buffer is alive.
This is the same as [1] and [2] but for the DRM backend.
[1]: https://github.com/swaywm/wlroots/pull/2538
[2]: https://github.com/swaywm/wlroots/pull/2539
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Stop keeping track of buffers on the parent GPU when multi-GPU is used.
This removes support for export_dmabuf on secondary GPUs, but renderer
v6 will bring this back by managing the swapchains in wlr_output instead
of the backends.
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This will be useful once we start re-using wlr_drm_fb.
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This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
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We now properly mark the cursor plane's formats as linear-only, and we
now have a version of wlr_drm_format_intersect that handles the case of
linear-only formats and implicit modifiers.
We can remove the special drm_plane_init_surface flag we had for cursor
planes. This also allows us to use a non-linear layout for cursor planes
on drivers that support it.
Tested on amdgpu GFX9.
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Instead, import the buffer into GBM and KMS in drm_fb_import. Also move
the multi-GPU copy there if necessary.
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Not used anymore.
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gbm_bo_create_with_modifiers doesn't take GBM flags, so our
wlr_gbm_allocator interface doesn't either. We were still internally
using GBM flags in the DRM backend, leading to awkward back-and-forth
conversions.
The only flag passed to drm_plane_init_surface was GBM_BO_USE_LINEAR, so
turn that into a bool to make sure other flags can't be passed in.
Move the "force linear" logic out of init_drm_surface, because the
supplied wlr_drm_format should already contain that information.
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Since we're using wlr_swapchain, we don't need to provide an EGL config.
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Since all DRM FBs are backed by a wlr_buffer, there's no need for this
anymore.
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This is a type which manages gbm_surfaces and imported dmabufs in the
same place, and makes the lifetime management between the two shared. It
should lead to easier to understand code, and fewer special cases.
This also contains a fair bit of refactoring to start using this new
type.
Co-authored-by: Simon Ser <contact@emersion.fr>
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On some Intel cards using modifiers can fill the FIFO and prevent
hotplugged outputs from being properly enabled.
Add a fallback without modifiers.
Fixes: 2bdd1d0896cc ("backend/drm: use modifiers for our GBM buffers")
References: https://github.com/swaywm/wlroots/issues/1840
Closes: https://github.com/swaywm/wlroots/issues/1852
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We create the EGL config with GBM_FORMAT_ARGB8888, but then initialize GBM BOs
with GBM_FORMAT_XRGB8888. This mismatch confuses Mesa.
Instead, we can always use GBM_FORMAT_ARGB8888, and use DRM_FORMAT_XRGB8888
when calling drmModeAddFB2.
Fixes https://github.com/swaywm/wlroots/issues/1438
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Compositors now have more control over how the backend creates its
renderer. Currently all backends create an EGL/GLES2 renderer, so
the necessary attributes for creating the context are passed to a
user-provided callback function. It is responsible for initializing
provided wlr_egl and to return a renderer. On fail, return 0.
Fixes #987
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